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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.UI;
|
| public class DebugVersionShow : MonoBehaviour
| {
|
| [SerializeField] Text m_Version;
|
| private void OnEnable()
| {
| if (DebugUtility.Instance.debugAccount && DebugUtility.Instance.debugBranch >= 0)
| {
| m_Version.text = string.Format("版本:{0},序号:{1},Debug分支:{2},客户端标识:{3}",
| VersionConfig.Get().version, VersionConfig.Get().buildIndex, VersionConfig.Get().branch, VersionConfig.Get().clientPackageFlag);
| }
| else
| {
| m_Version.text = string.Format("版本:{0},序号:{1},分支:{2},客户端标识:{3}",
| VersionConfig.Get().version, VersionConfig.Get().buildIndex, VersionConfig.Get().branch, VersionConfig.Get().clientPackageFlag);
| }
| }
|
| }
|
|