少年修仙传客户端代码仓库
leonard Wu
2018-08-03 c2d2d5d3a840bf50968b3f95e304929bc62a7b70
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using TableConfig;
using UnityEngine;
namespace Snxxz.UI
{
    public class TrialDungeonModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        Dictionary<int, List<TrialExchangeConfig>> trialTokenExchangeDict = new Dictionary<int, List<TrialExchangeConfig>>();
        Dictionary<int, int> lineToTokenClassDict;
        public List<int> trialTokens = new List<int>();
 
        DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
 
        public event Action SelectEquipClassEvent;
 
        bool serverInited = false;
        public override void Init()
        {
            ParseConfig();
            dailyQuestModel.dailyQuestProgressUpdateEvent += DailyQuestProgressUpdateEvent;
            GlobalTimeEvent.Instance.secondEvent += SecondEvent;
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            serverInited = false;
        }
 
        public void OnPlayerLoginOk()
        {
            serverInited = true;
            UpdateRedpoint();
        }
 
        void ParseConfig()
        {
            var configs = ConfigManager.Instance.GetAllValues<TrialExchangeConfig>();
            for (int i = 0; i < configs.Count; i++)
            {
                List<TrialExchangeConfig> list;
                var itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(configs[i].tokenId);
                if (!trialTokenExchangeDict.TryGetValue(itemConfig.LV, out list))
                {
                    list = new List<TrialExchangeConfig>();
                    trialTokenExchangeDict.Add(itemConfig.LV, list);
                }
                list.Add(configs[i]);
                if (!trialTokens.Contains(configs[i].tokenId))
                {
                    trialTokens.Add(configs[i].tokenId);
                }
            }
            var funcConfig = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("LineToItemStage");
            lineToTokenClassDict = ConfigParse.GetDic<int, int>(funcConfig.Numerical1);
        }
 
        public override void UnInit()
        {
            dailyQuestModel.dailyQuestProgressUpdateEvent -= DailyQuestProgressUpdateEvent;
        }
 
        private void DailyQuestProgressUpdateEvent(int _id)
        {
            if (_id == (int)DailyQuestType.Trial)
            {
                UpdateRedpoint();
            }
        }
 
        int m_SelectEquipClass = 0;//1-全部阶数
        public int selectEquipClass
        {
            get { return m_SelectEquipClass; }
            set
            {
                if (m_SelectEquipClass != value && SelectEquipClassEvent != null)
                {
                    m_SelectEquipClass = value;
                    SelectEquipClassEvent();
                }
                m_SelectEquipClass = value;
            }
        }
 
        public int GetTrialTokenCount(int itemId)
        {
            var count = 0;
            count += packModel.GetSinglePackModel(PackType.rptItem).GetItemCountByID(itemId);
            return count;
        }
 
        public int LineToTokenClass(int line)
        {
            if (lineToTokenClassDict != null && lineToTokenClassDict.ContainsKey(line))
            {
                return lineToTokenClassDict[line];
            }
            return lineToTokenClassDict != null ? lineToTokenClassDict.Values.Last() : 0;
        }
 
        public bool TryGetTrialExchanges(int lv, out List<TrialExchangeConfig> list)
        {
            return trialTokenExchangeDict.TryGetValue(lv, out list);
        }
 
        public bool TrialSendExchange(int _id, out int error)
        {
            error = 0;
            if (!FuncOpen.Instance.IsFuncOpen(88))
            {
                error = 2;
                return false;
            }
            var config = ConfigManager.Instance.GetTemplate<TrialExchangeConfig>(_id);
            if (config == null)
            {
                return false;
            }
            var count = GetTrialTokenCount(config.tokenId);
            if (count < config.tokenCount)
            {
                error = 1;
                return false;
            }
            CA32F_tagCMTrialExchange pak = new CA32F_tagCMTrialExchange();
            pak.ID = (uint)_id;
            GameNetSystem.Instance.SendInfo(pak);
            return true;
        }
 
        public void ProcessTrialError(int error)
        {
            switch (error)
            {
                case 1:
                    SysNotifyMgr.Instance.ShowTip("TrialTokenCountError");
                    break;
                case 2:
                    FuncOpen.Instance.ProcessorFuncErrorTip(88);
                    break;
            }
        }
 
        #region 红点
        public void SetDayRemind()
        {
            if (dailyQuestModel.trialExchangeRedpoint.state == RedPointState.Simple)
            {
                DayRemind.Instance.SetDayRemind(DayRemind.TRIALEXCHANGE_REDPOINT, true);
                UpdateRedpoint();
            }
        }
 
        private void SecondEvent()
        {
            if (serverInited && !DayRemind.Instance.GetDayRemind(DayRemind.TRIALEXCHANGE_REDPOINT))
            {
                UpdateRedpoint();
            }
        }
 
        void UpdateRedpoint()
        {
            var state = dailyQuestModel.GetQuestState((int)DailyQuestType.Trial);
            dailyQuestModel.trialExchangeRedpoint.state = state == DailyQuestModel.DailyQuestState.Completed
                && !DayRemind.Instance.GetDayRemind(DayRemind.TRIALEXCHANGE_REDPOINT) ?
                RedPointState.Simple : RedPointState.None;
        }
        #endregion
    }
}