少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 c7f64d977c4e2884d5411a5a2d0f37b6afa52963
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using LitJson;
using System;
using System.Collections.Generic;
using System.Linq;
 
using UnityEngine;
 
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class PrayForDurgModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk
    {
        BlastFurnaceModel blastModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } }
        PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
        Dictionary<int, int> prayDrugDict = new Dictionary<int, int>(); //丹药id 特效id
        public string prayDrugRecordKey;
 
        public override void Init()
        {
            SetPrayDrugCondi();
            SetPrayDrugDict();
            SetPrayVipLimit();
        }
 
        public override void UnInit()
        {
           
        }
 
        public void OnBeforePlayerDataInitialize()
        {
           
            FuncOpen.Instance.OnFuncStateChangeEvent -= UpdateFuncState;
            blastModel.RefreshStoveModelEvent -= UpdateBlastLv;
            playerPack.RefreshItemSumUseCntAct -= RefreshItemUsce;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= UpdateVipLV;
 
        }
 
        public void OnAfterPlayerDataInitialize()
        {
 
        }
 
        public void OnPlayerLoginOk()
        {
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += UpdateVipLV;
            FuncOpen.Instance.OnFuncStateChangeEvent += UpdateFuncState;
            blastModel.RefreshStoveModelEvent += UpdateBlastLv;
            playerPack.RefreshItemSumUseCntAct += RefreshItemUsce;
            SetPrayPrivilegeByVipLv();
            prayDrugRecordKey = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "PrayDrugRecord");
            SetIsNewDay();
            UpdatePrayDanRedpoint();
        }
 
        private void UpdateVipLV(PlayerDataRefresh type)
        {
            if (type != PlayerDataRefresh.VIPLv) return;
 
            SetPrayPrivilegeByVipLv();
            UpdatePrayDanRedpoint();
        }
 
        private void RefreshItemUsce(int id)
        {
            if (!playerPack.CheckIsDrugById(id)) return;
 
            AttrFruitConfig fruitConfig = AttrFruitConfig.Get(id);
            if (!playerPack.IsReachMaxUseDrug(fruitConfig)) return;
 
            UpdatePrayDanRedpoint();
        }
 
        private void UpdateBlastLv()
        {
            if (!blastModel.StoveIsUpGrade) return;
 
            UpdatePrayDanRedpoint();
        }
 
        private void UpdateFuncState(int funcId)
        {
            if (funcId != (int)FuncOpenEnum.BlastFurnace) return;
 
            UpdatePrayDanRedpoint();
        }
 
        public bool CheckPrayDrugIsOpen()
        {
            if(!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.BlastFurnace))
            {
                return false;
            }
            else if (blastModel.StoveLV < prayPushLv)
            {
                SysNotifyMgr.Instance.ShowTip("PrayforDrug102",prayPushLv);
                return false;
            }
            else if (GetPrayDruglist().Count < 1)
            {
                SysNotifyMgr.Instance.ShowTip("PrayforDrug101");
                return false;
            }
 
            return true;
        }
 
        #region 读取本地配置
        public int costMoney { get; private set; } 
        public int prayPushLv { get; private set;}
        private void SetPrayDrugCondi()
        {
            FuncConfigConfig func = FuncConfigConfig.Get("GodAlchemy");
            costMoney = int.Parse(func.Numerical2);
            func = FuncConfigConfig.Get("GodAlchemyShow");
            prayPushLv = int.Parse(func.Numerical2);
        }
        /// <summary>
        /// 得到所有祈求丹药数据
        /// </summary>
        private Dictionary<int, int> SetPrayDrugDict()
        {
            FuncConfigConfig funcConfig = FuncConfigConfig.Get("GodAlchemyShow");
            JsonData jsonData = JsonMapper.ToObject(funcConfig.Numerical1);
            prayDrugDict.Clear();
            if (jsonData.IsArray)
            {
                for (int i = 0; i < jsonData.Count; i++)
                {
                    if (jsonData[i].IsArray)
                    {
                        int itemId = int.Parse(jsonData[i][0].ToString());
                        if (jsonData[i].Count > 1)
                        {
                            int effectId = int.Parse(jsonData[i][1].ToString());
                            prayDrugDict.Add(itemId, effectId);
                        }
                        else
                        {
                            prayDrugDict.Add(itemId, 0);
                        }
                    }
                }
            }
            return prayDrugDict;
        }
 
        public bool IsNewDay { get; private set; }
        public void SetIsNewDay()
        {
            if (IsNewDay) return;
 
            if (PlayerPrefs.HasKey(prayDrugRecordKey))
            {
                int day = LocalSave.GetInt(prayDrugRecordKey);
                if (day != TimeUtility.ServerNow.Day)
                {
                    IsNewDay = true;
                    if (CheckIsPray())
                    {
                        LocalSave.SetInt(prayDrugRecordKey, TimeUtility.ServerNow.Day);
                    }
                }
                else
                {
                    IsNewDay = false;
                }
            }
            else
            {
                IsNewDay = true;
                if(CheckIsPray())
                {
                    LocalSave.SetInt(prayDrugRecordKey, TimeUtility.ServerNow.Day);
                }
            }
        }
 
        public int everyDayNum { get; private set; }
        public int minVipLvLimit { get; private set; }
        public void SetPrayPrivilegeByVipLv()
        {
            int vipLv = PlayerDatas.Instance.baseData.VIPLv;
            everyDayNum = VipPrivilegeConfig.GetVipPrivilegeData(VipPrivilegeType.PrayForDrug,vipLv);
        }
 
        public void SetPrayVipLimit()
        {
            for (int i = 0; i < 16; i++)
            {
                int prayNum = VipPrivilegeConfig.GetVipPrivilegeData(VipPrivilegeType.PrayForDrug, i);
                if(prayNum != 0)
                {
                    minVipLvLimit = i;
                    break;
                }
            }
        }
 
        public bool CheckIsPrayByVip()
        {
            return PlayerDatas.Instance.baseData.VIPLv >= minVipLvLimit ? true : false;
        }
        #endregion
 
        #region 协议
        public int itemId { get; private set; }
        public int alreadyPrayNum { get; private set;}
        public event Action RefreshPrayEvent;
        public void SetPrayResult(HA321_tagMCPrayElixirResult elixirResult)
        {
            itemId = (int)elixirResult.ItemID;
            alreadyPrayNum = elixirResult.PrayCnt;
            if(itemId != 0)
            {
                WindowCenter.Instance.Open<PrayforDrugGetItemWin>();
            }
            UpdatePrayDanRedpoint();
            if(RefreshPrayEvent != null)
            {
                RefreshPrayEvent();
            }
        }
 
        public void SendPrayElixir()
        {
            CA514_tagCMPrayElixir prayElixir = new CA514_tagCMPrayElixir();
            GameNetSystem.Instance.SendInfo(prayElixir);
        }
        #endregion
 
        List<int> prayIdlist = new List<int>();
        public List<int> GetPrayDruglist()
        {
            prayIdlist.Clear();
            List<AlchemyConfig> configs = blastModel.alchemyModellist;
            foreach(var key in prayDrugDict.Keys)
            {
                for (int i = 0; i < configs.Count; i++)
                {
                    if (blastModel.StoveLV >= configs[i].BlastFurnaceLV)
                    {
                        List<int> idlist = blastModel.GetPreviewIdlist(configs[i]);
                        if(idlist.Contains(key))
                        {
                            AttrFruitConfig fruitConfig = AttrFruitConfig.Get(key);
                            if (!playerPack.IsReachMaxUseDrug(fruitConfig))
                            {
                                prayIdlist.Add(key);
                            }
                            break;
                        }
                    }
                }
            }
            return prayIdlist;
        }
 
        public int GetEffectIdById(int drugId)
        {
            int effectId = 0;
            prayDrugDict.TryGetValue(drugId,out effectId);
            return effectId;
        }
 
        #region 红点
 
        public bool CheckIsPray()
        {
            if (blastModel.StoveLV < prayPushLv
               || alreadyPrayNum >= everyDayNum
               || GetPrayDruglist().Count < 1)
            {
                return false;
            }
 
            return true;
        }
 
        public const int PRAYDRUGREDPOINT_KEY = 110011001;
        private Redpoint prayRedpoint = new Redpoint(BlastFurnaceModel.LINGDANREDPOINT_KEY, PRAYDRUGREDPOINT_KEY);
        public void UpdatePrayDanRedpoint()
        {
            if ( !CheckIsPray() || !IsNewDay)
            {
                prayRedpoint.state = RedPointState.None;
                return;
            }
 
            prayRedpoint.state = RedPointState.Simple;
        }
 
 
        public void ClearPrayRedpoint()
        {
            if(prayRedpoint.state != RedPointState.None)
            {
                prayRedpoint.state = RedPointState.None;
                LocalSave.SetInt(prayDrugRecordKey, TimeUtility.ServerNow.Day);
                IsNewDay = false;
            }
        }
        #endregion
    }
}