using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Snxxz.UI;
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[XLua.LuaCallCSharp]
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public class PutawayData:Singleton<PutawayData> {
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public byte priceType = 0;
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public int priceCount = 0;//出售价格
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public string password = string.Empty;//交易密码
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public ushort itemCount = 0;
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public ItemModel itemModel = null;
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public void Reset()
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{
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priceType = 0;
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priceCount = 0;
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password = string.Empty;
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itemModel = null;
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itemCount = 0;
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}
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}
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