//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Monday, December 10, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace Snxxz.UI {
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[XLua.Hotfix]
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public class EntryInformationCell:MonoBehaviour {
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[SerializeField] ItemCell m_ItemCell;
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[SerializeField] Text m_Text1;
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[SerializeField] Text m_Text2;
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[SerializeField] Button m_Button;
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[SerializeField] Text m_ButtonText;
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LoginRewardModel m_LoginRewardModel;
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LoginRewardModel loginRewardModel { get { return m_LoginRewardModel ?? (m_LoginRewardModel = ModelCenter.Instance.GetModel<LoginRewardModel>()); } }
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public Button mButton
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{
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get { return m_Button; }
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set { m_Button = value; }
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}
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public void GetDisplayInformation(int id)
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{
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}
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}
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}
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