//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Thursday, March 14, 2019
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI {
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public class EquipEvolutionWin : Window
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{
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[SerializeField] Button m_EvolutionBtn;
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[SerializeField] Button m_CloseButton;
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[SerializeField] RichText m_TextLvNow;
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[SerializeField] RichText m_TextAttributes;
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[SerializeField] RichText m_TextLvNext;
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[SerializeField] RichText m_TextAttribute2;
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[SerializeField] RichText m_TextAttributesA;
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[SerializeField] RichText m_TextAttributesB;
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[SerializeField] ItemCell m_ItemCell;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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m_CloseButton.AddListener(()=> { CloseImmediately(); });
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}
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protected override void OnPreOpen()
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{
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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}
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}
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