少年修仙传客户端代码仓库
client_linchunjie
2019-03-14 c9add585a6990f1beecb94a946eaa3f5d27dcbd1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, March 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
 
    public class TipBaseInfoWidget : MonoBehaviour
    {
        [SerializeField] Image m_Label;
        [SerializeField] Text m_ItemName;
        [SerializeField] ItemBehaviour m_Item;
        [SerializeField] Text m_ScoreOrType;
        [SerializeField] RectTransform m_RealmContainer;
        [SerializeField] Image m_Realm;
        [SerializeField] RectTransform m_SurplusTimeContainer;
        [SerializeField] Text m_SurplusTime;
 
        public void Display(EquipTipUtility.BaseInfo baseInfo)
        {
            if (baseInfo.isEquiped)
            {
                m_Label.gameObject.SetActive(true);
                m_Label.SetSprite("");
            }
            else if (baseInfo.isAuction)
            {
                m_Label.gameObject.SetActive(true);
                m_Label.SetSprite("");
            }
            else
            {
                m_Label.gameObject.SetActive(false);
            }
 
            var itemConfig = ItemConfig.Get(baseInfo.itemId);
            m_ItemName.text = itemConfig.ItemName;
            m_Item.SetItem(baseInfo.itemId, 1);
 
            if (baseInfo.score != 0)
            {
                m_ScoreOrType.text =  Language.Get("EquipWin_EquipPointText_1")+ baseInfo.score;
            }
            else
            {
                m_ScoreOrType.text = itemConfig.ItemTypeName;
            }
 
            if (itemConfig.RealmLimit > 0)
            {
                m_RealmContainer.gameObject.SetActive(true);
                var realmConfig = RealmConfig.Get(itemConfig.RealmLimit);
                m_Realm.SetSprite(realmConfig.Img);
            }
            else
            {
                m_RealmContainer.gameObject.SetActive(false);
            }
 
            if (baseInfo.auctionSurplusTime > 0)
            {
                m_SurplusTimeContainer.gameObject.SetActive(true);
                m_SurplusTime.text = TimeUtility.SecondsToTitleDHMS(baseInfo.auctionSurplusTime);
            }
            else
            {
                m_SurplusTimeContainer.gameObject.SetActive(false);
            }
 
        }
 
    }
 
}