少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-25 cdb0198fb8e85811ec1e06b15f36df9cbe0fdb9a
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, January 17, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
 
namespace Snxxz.UI
{
 
    public class LootPreciousFrameWin : Window
    {
 
        [SerializeField] FunctionButtonGroup m_FunctionGroup;
        [SerializeField] FunctionButton m_DemonJar;
        [SerializeField] FunctionButton m_FairyGrabBoss;
        [SerializeField] FunctionButton m_DogzDungeon;
        [SerializeField] FunctionButton m_JadeDynastyBoss;
 
        [SerializeField] Button m_Left;
        [SerializeField] Button m_Right;
        [SerializeField] Button m_Close;
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_DemonJar.AddListener(ShowDemonJar);
            m_DogzDungeon.AddListener(ShowDogzDungeon);
            m_FairyGrabBoss.AddListener(FairyGrabBoss);
            m_JadeDynastyBoss.AddListener(JadeDynastyBoss);
            m_Left.AddListener(ShowLastFunction);
            m_Right.AddListener(ShowNextFunction);
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            CloseSubWindows();
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        protected override void OnActived()
        {
            base.OnActived();
 
            m_Left.gameObject.SetActive(m_FunctionGroup.unLockedCount > 1);
            m_Right.gameObject.SetActive(m_FunctionGroup.unLockedCount > 1);
 
            m_FunctionGroup.TriggerByOrder(functionOrder);
        }
        #endregion
 
        private void ShowDemonJar()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<DemonJarWin>();
            functionOrder = m_DemonJar.order;
        }
 
        private void FairyGrabBoss()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<FairyGrabBossWin>();
            functionOrder = m_FairyGrabBoss.order;
        }
 
        private void ShowDogzDungeon()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<DogzDungeonWin>();
            functionOrder = m_DogzDungeon.order;
        }
 
        private void JadeDynastyBoss()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<JadeDynastyBossWin>();
            functionOrder = m_JadeDynastyBoss.order;
        }
 
        private void CloseSubWindows()
        {
            var children = WindowConfig.Get().FindChildWindows("LootPreciousFrameWin");
            foreach (var window in children)
            {
                WindowCenter.Instance.Close(window);
            }
        }
 
        private void ShowLastFunction()
        {
            m_FunctionGroup.TriggerLast();
        }
 
        private void ShowNextFunction()
        {
            m_FunctionGroup.TriggerNext();
        }
 
    }
 
}