少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-25 cdb0198fb8e85811ec1e06b15f36df9cbe0fdb9a
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class ChooseCell : CommonItemBaisc
    {
        [SerializeField] GameObject chooseImage;
        [SerializeField] Text nameText;
        public int ItemId = 0;
        private void Awake()
        {
            ChooseItemWin.RefreshChooseCellAct += RefreshChooseImage;
            
        }
 
        public void InitModel(ItemCellModel model,int id)
        {
            base.Init(model);
            this.ItemId = id;
            nameText.text = itemConfig.ItemName;
            SetIsChoose(false);
 
        }
 
        private void RefreshChooseImage(int id)
        {
            if (id == ItemId)
            {
                SetIsChoose(true);
            }
            else
            {
                SetIsChoose(false);
            }
        }
 
        private void SetIsChoose(bool isChoose)
        {
           if(isChoose)
            {
                chooseImage.SetActive(true);
            }
           else
            {
                chooseImage.SetActive(false);
            }
        }
 
        private void OnDestroy()
        {
            ChooseItemWin.RefreshChooseCellAct -= RefreshChooseImage;
 
        }
    }
}