少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-25 cdb0198fb8e85811ec1e06b15f36df9cbe0fdb9a
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, September 13, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
 
    public class FairyWearWin : Window
    {
        #region 成员变量
        [SerializeField] Image wear01Img;
        [SerializeField] Image wear02Img;
 
        private Button m_CloseBtn;
        private Button m_WearBtn01;
        private Button m_WearBtn02;
        private ItemCell m_ItemCell01;
        private ItemCell m_ItemCell02;
        private ItemModel m_ItemModel01 = null;
        private ItemModel m_ItemModel02 = null;
        private Text m_WearText01;
        private Text m_WearText02;
        #endregion
 
        ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        ItemModel curItemModel;
 
        #region Built-in
        protected override void BindController()
        {
            m_CloseBtn = transform.Find("CloseBtn").GetComponent<Button>();
            m_WearBtn01 = transform.Find("Fairy01/WearBtn").GetComponent<Button>();
            m_WearBtn02 = transform.Find("Fairy02/WearBtn").GetComponent<Button>();
            m_ItemCell01 = transform.Find("Fairy01/ItemCell").GetComponent<ItemCell>();
            m_ItemCell02 = transform.Find("Fairy02/ItemCell").GetComponent<ItemCell>();
            m_WearText01 = transform.Find("Fairy01/WearBtn/BtnText").GetComponent<Text>();
            m_WearText02 = transform.Find("Fairy02/WearBtn/BtnText").GetComponent<Text>();
        }
 
        protected override void AddListeners()
        {
            m_CloseBtn.SetListener(OnClickCloseBtn);
            m_WearBtn01.SetListener(WearEquip01);
            m_WearBtn02.SetListener(WearEquip02);
        }
 
        protected override void OnPreOpen()
        {
            curItemModel = ItemOperateUtility.Instance.selectedItem;
            if (curItemModel != null)
            {
                wear01Img.SetSprite(StringUtility.Contact("EquipPlace_", curItemModel.config.EquipPlace));
                wear02Img.SetSprite(StringUtility.Contact("EquipPlace_", curItemModel.config.EquipPlace));
                switch (curItemModel.packType)
                {
                    case PackType.Item:
                        m_ItemModel01 = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.FairyCan);
                        m_ItemModel02 = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.FairyCan2);
                        break;
                    case PackType.JadeDynastyItem:
                        if (curItemModel.config.EquipPlace == (int)RoleEquipType.JadeDynasty_Glove1)
                        {
                            m_ItemModel01 = playerPack.GetItemByIndex(PackType.JadeDynastyEquip, (int)RoleEquipType.JadeDynasty_Glove1);
                            m_ItemModel02 = playerPack.GetItemByIndex(PackType.JadeDynastyEquip, (int)RoleEquipType.JadeDynasty_Glove2);
                        }
                        else if (curItemModel.config.EquipPlace == (int)RoleEquipType.JadeDynasty_Ring1)
                        {
                            m_ItemModel01 = playerPack.GetItemByIndex(PackType.JadeDynastyEquip, (int)RoleEquipType.JadeDynasty_Ring1);
                            m_ItemModel02 = playerPack.GetItemByIndex(PackType.JadeDynastyEquip, (int)RoleEquipType.JadeDynasty_Ring2);
                        }
                        break;
                }
            }
        }
 
        protected override void OnAfterOpen()
        {
            InitPanel();
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        void InitPanel()
        {
            if (m_ItemModel01 != null)
            {
                m_ItemCell01.gameObject.SetActive(true);
                if (curItemModel != null)
                {
                    m_ItemCell01.Init(m_ItemModel01, false, curItemModel.equipScore);
                }
                m_ItemCell01.cellBtn.SetListener(() =>
                {
                    itemTipsModel.SetItemTipsModel(m_ItemModel01.packType, m_ItemModel01.guid);
                });
                m_WearText01.text = Language.Get("BagWin_BtnText_1");
            }
            else
            {
                m_ItemCell01.gameObject.SetActive(false);
                m_WearText01.text = Language.Get("BagWin_BtnText_2");
            }
 
            if (m_ItemModel02 != null)
            {
                m_ItemCell02.gameObject.SetActive(true);
                m_WearText02.text = Language.Get("BagWin_BtnText_1");
                if (curItemModel != null)
                {
                    m_ItemCell02.Init(m_ItemModel02, false, curItemModel.equipScore);
                }
                m_ItemCell02.cellBtn.SetListener(() =>
                {
                    itemTipsModel.SetItemTipsModel(m_ItemModel02.packType, m_ItemModel02.guid);
                });
            }
            else
            {
                m_ItemCell02.gameObject.SetActive(false);
                m_WearText02.text = Language.Get("BagWin_BtnText_2");
            }
        }
 
        void WearEquip01()
        {
            if (curItemModel == null)
            {
                return;
            }
 
            var equipType = curItemModel.config.EquipPlace;
            var item = curItemModel;
            ItemOperateUtility.Instance.CheckSuitReplaceInfo(equipType, item);
            Close();
        }
 
        void WearEquip02()
        {
            if (curItemModel == null)
            {
                return;
            }
 
            switch ((RoleEquipType)curItemModel.config.EquipPlace)
            {
                case RoleEquipType.FairyCan:
                    ItemOperateUtility.Instance.CheckSuitReplaceInfo((int)RoleEquipType.FairyCan2, curItemModel);
                    break;
                case RoleEquipType.JadeDynasty_Glove1:
                    ItemOperateUtility.Instance.CheckSuitReplaceInfo((int)RoleEquipType.JadeDynasty_Glove2, curItemModel);
                    break;
                case RoleEquipType.JadeDynasty_Ring1:
                    ItemOperateUtility.Instance.CheckSuitReplaceInfo((int)RoleEquipType.JadeDynasty_Ring2, curItemModel);
                    break;
            }
 
            Close();
        }
 
        private void OnClickCloseBtn()
        {
            Close();
        }
    }
 
}