少年修仙传客户端代码仓库
Client_PangDeRong
2018-10-17 cf4da511fe68427a0402008771cecd385dafea7c
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class OpenServerActivityNotifyWin : Window
    {
        [SerializeField] FlashRushToBuyNotify flashRushToBuyNotify;
        OpenServerActivityNotifyModel activityNotifyModel { get { return ModelCenter.Instance.GetModel<OpenServerActivityNotifyModel>(); } }
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            
        }
 
        protected override void OnPreOpen()
        {          
            activityNotifyModel.UpdateFlashRushToBuyEvent += CheckFlashRushToBuy;
            CheckFlashRushToBuy();
        }
 
        protected override void OnAfterOpen()
        {
          
        }
 
        protected override void OnPreClose()
        {
            activityNotifyModel.UpdateFlashRushToBuyEvent -= CheckFlashRushToBuy;
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        private void CheckFlashRushToBuy()
        {
            if(activityNotifyModel.flashSaleShops.Count > 0)
            {
                flashRushToBuyNotify.gameObject.SetActive(true);
            }
            else
            {
                flashRushToBuyNotify.gameObject.SetActive(false);
            }
        }
    }
}