少年修仙传客户端代码仓库
Client_PangDeRong
2018-09-21 d1a2ab5b56bae336a1b5cbc4f307cb67e76c22e6
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using System.Collections;
using System.Collections.Generic;
using TableConfig;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class DungeonRuneTowerVictoryWin : DungeonVictoryWin
    {
        [SerializeField] RectTransform m_UnLockRuneHoleContainer;
        [SerializeField] Text m_CurrentUnLockRuneHole;
        [SerializeField] Text m_NextUnLockRuneHole;
        [SerializeField] RectTransform m_UnLockRuneComposeContainer;
        [SerializeField] Text m_UnLockRuneCompose;
        [SerializeField] Text m_UnLockRuneType;
 
        [SerializeField] Button m_RuneTowerNext;
 
        RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } }
        RuneTowerModel runeTowerModel { get { return ModelCenter.Instance.GetModel<RuneTowerModel>(); } }
 
        protected override void AddListeners()
        {
            base.AddListeners();
            m_RuneTowerNext.AddListener(ChallengeNextRuneTower);
        }
 
        protected override void DrawExitTimer(int seconds)
        {
            var richText = m_ExitTimer as RichText;
            richText.text = Language.Get("RuneDungeonVictory_Btn_Next_1", Mathf.Clamp(seconds, 0, int.MaxValue));
        }
 
        protected override void Display()
        {
            base.RequireDungeonExit();
            m_ContainerPoivt.gameObject.SetActive(true);
            base.DrawPassTime();
            base.DrawGetExp();
            base.DrawGetMoney();
            base.DrawItemRewards();
 
            if (!runeTowerModel.allTowerCompleted)
            {
                var config = Config.Instance.Get<RuneTowerFloorConfig>(runeTowerModel.currentFloor);
                var lastFloor = (int)ModelCenter.Instance.GetModel<RuneModel>().RuneTowerOpenLV;
                var lastFloorConfig = Config.Instance.Get<RuneTowerFloorConfig>(lastFloor);
                m_RuneTowerNext.gameObject.SetActive(lastFloorConfig.AutoExit == 0 && config.TowerId == lastFloorConfig.TowerId);
 
                DisplayRunesUnLock(lastFloor);
            }
            else
            {
                m_RuneTowerNext.gameObject.SetActive(false);
 
                m_UnLockRuneHoleContainer.gameObject.SetActive(false);
                m_UnLockRuneComposeContainer.gameObject.SetActive(false);
                m_UnLockRuneType.gameObject.SetActive(false);
            }
        }
 
        private void ChallengeNextRuneTower()
        {
            var runeTowerStage = StageManager.Instance.CurrentStage as RuneTowerDungeonStage;
            runeTowerStage.PerformChallengeNextLevel();
            dungeonModel.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
            dungeonModel.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
            CloseClick();
        }
 
        private void DisplayRunesUnLock(int _floor)
        {
            var config = Config.Instance.Get<RuneTowerFloorConfig>(_floor);
            m_UnLockRuneHoleContainer.gameObject.SetActive(false);
            m_UnLockRuneComposeContainer.gameObject.SetActive(false);
            m_UnLockRuneType.gameObject.SetActive(false);
 
            if (config.UnLockRune > 0)
            {
                var itemConfig = Config.Instance.Get<ItemConfig>(config.UnLockRune);
                m_UnLockRuneType.gameObject.SetActive(true);
                m_UnLockRuneType.text = Language.Get("RuneTower3", Language.Get(StringUtility.Contact("RuneType_", itemConfig.Effect1)));
            }
            else if (config.UnLockHole > 0)
            {
                m_UnLockRuneHoleContainer.gameObject.SetActive(true);
 
                var nextHole = runeTowerModel.GetAccumulativeUnLockHoleCount((int)runeModel.RuneTowerOpenLV);
                var currentHole = nextHole - 1;
                m_CurrentUnLockRuneHole.text = currentHole.ToString();
                m_NextUnLockRuneHole.text = nextHole.ToString();
            }
            else if (config.UnLockCompose > 0)
            {
                m_UnLockRuneComposeContainer.gameObject.SetActive(true);
                var itemConfig = Config.Instance.Get<ItemConfig>(config.UnLockCompose);
                m_UnLockRuneCompose.text = Language.Get("RuneTower8", Language.Get(StringUtility.Contact("RuneType_", itemConfig.Effect1)));
            }
 
        }
 
    }
}