少年修仙传客户端代码仓库
Client_PangDeRong
2018-09-21 d1a2ab5b56bae336a1b5cbc4f307cb67e76c22e6
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System.Linq;
using TableConfig;
using EnhancedUI.EnhancedScroller;
 
namespace Snxxz.UI
{
    public class RunePanel : Window
    {
        [SerializeField] FunctionButtonGroup functionButtonGroup;
        [SerializeField] FunctionButton functionRuneMosaic;
        [SerializeField] FunctionButton functionRuneBreak;
        [SerializeField] FunctionButton functionRuneMixture;
        [SerializeField] Button leftBtn;
        [SerializeField] Button rightBtn;
        [SerializeField] Button closeBtn;
 
        RuneModel m_Model;
        RuneModel model
        {
            get
            {
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<RuneModel>());
            }
        }
 
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            leftBtn.onClick.AddListener(functionButtonGroup.TriggerLast);
            rightBtn.onClick.AddListener(functionButtonGroup.TriggerNext);
            closeBtn.onClick.AddListener(CloseClick);
            functionRuneMosaic.onClick.AddListener(OnRuneMosaic);
            functionRuneBreak.onClick.AddListener(OnRuneBreak);
            functionRuneMixture.onClick.AddListener(OnRuneMixture);
        }
        private void OnRuneMixture()
        {
            CloseChild();
            functionOrder = 2;
            if (windowState == WindowState.Opened)
            {
                WindowCenter.Instance.OpenWithoutAnimation<RuneComposeWin>();
            }
            else
            {
                WindowCenter.Instance.Open<RuneComposeWin>();
            }
        }
        private void OnRuneBreak()
        {
            CloseChild();
            functionOrder = 1;
            if (windowState == WindowState.Opened)
            {
                WindowCenter.Instance.OpenWithoutAnimation<RuneBreakWin>();
            }
            else
            {
                WindowCenter.Instance.Open<RuneBreakWin>();
            }
        }
        private void OnRuneMosaic()
        {
            CloseChild();
            functionOrder = 0;
            if (windowState == WindowState.Opened)
            {
                WindowCenter.Instance.OpenWithoutAnimation<RuneMosaicWin>();
            }
            else
            {
                WindowCenter.Instance.Open<RuneMosaicWin>();
            }
        }
        protected override void OnPreOpen()
        {
            model.JumpToComposeEvent += JumpToComposeEvent;
            CloseChild();
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            functionButtonGroup.TriggerByOrder(functionOrder);
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
            model.JumpToComposeEvent -= JumpToComposeEvent;
            CloseChild();
        }
        protected override void OnAfterClose()
        {
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
 
        private void CloseChild()
        {
            if (WindowCenter.Instance.CheckOpen<RuneMosaicWin>())
            {
                WindowCenter.Instance.CloseImmediately<RuneMosaicWin>();
            }
            if (WindowCenter.Instance.CheckOpen<RuneBreakWin>())
            {
                WindowCenter.Instance.CloseImmediately<RuneBreakWin>();
            }
            if (WindowCenter.Instance.CheckOpen<RuneComposeWin>())
            {
                WindowCenter.Instance.CloseImmediately<RuneComposeWin>();
            }
        }
 
        private void JumpToComposeEvent()
        {
            functionButtonGroup.TriggerByOrder(2);
        }
    }
}