少年修仙传客户端代码仓库
lcy
2025-05-14 d6e24f54a53f4c873fb68e298f448e4479a89857
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class HeavenVictoryWin : Window
    {
        [SerializeField] Text winCntText;
        [SerializeField] Text fightTimeText;
        [SerializeField] Text expValueText;
        [SerializeField] Text rewardValueText;
        [SerializeField] Button sureBtn;
 
        DungeonModel m_Model;
        DungeonModel model
        {
            get
            {
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DungeonModel>());
            }
        }
 
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            sureBtn.AddListener(ClickSureBtn);
        }
 
        protected override void OnPreOpen()
        {
            InitUI();
        }
        protected override void OnAfterOpen()
        {
            this.transform.SetAsLastSibling();
        }
       
        protected override void OnPreClose()
        {
           
        }
        protected override void OnAfterClose()
        {
 
        }
 
        private void InitUI()
        {
            winCntText.text = model.dungeonResult.conWinCnt.ToString();
            fightTimeText.text = TimeUtility.SecondsToMS((int)(model.dungeonResult.costTime * 0.001f));
            string expStr = UIHelper.ReplaceLargeNum((ulong)model.dungeonResult.totalExp);
            if(model.dungeonResult.extraTotalExp > 0)
            {
                string extraExp = StringUtility.Contact("<color=#8ddc11>", "(+", UIHelper.ReplaceLargeNum((ulong)model.dungeonResult.extraTotalExp), ")", "</color>");
                expStr = StringUtility.Contact(expStr,extraExp);
            }
            expValueText.text = expStr;
 
            string scoreStr = UIHelper.ReplaceLargeNum((ulong)model.dungeonResult.score);
            if(model.dungeonResult.extrScore > 0)
            {
                string extraScore = StringUtility.Contact("<color=#8ddc11>", "(+", UIHelper.ReplaceLargeNum((ulong)model.dungeonResult.extrScore), ")", "</color>");
                scoreStr = StringUtility.Contact(scoreStr,extraScore);
            }
            rewardValueText.text = scoreStr;
 
        }
 
        private void ClickSureBtn()
        {
            CloseImmediately();
            model.ExitCurrentDungeon();
        }
    }
}