using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using TableConfig;
|
using System;
|
using System.Text.RegularExpressions;
|
using System.Linq;
|
|
public class GeneralConfig : Singleton<GeneralConfig>
|
{
|
public int greatMasterStartLV { get; private set; }
|
public int playerMaxLevel { get; private set; }
|
public float potentialUpSuccessRecommend { get; private set; }
|
public int[] kylinHomeCollectItems;
|
public List<int> dailyQuestOpenTime;
|
public int flyBootItemId { get; private set; }
|
public int teamReadyTime { get; private set; }
|
public int elderGodAreaAngerTotal { get; private set; }
|
public float petRandomSpeak { get; private set; }
|
public int[] openJobs { get; private set; }
|
public int playerNameLength { get; private set; }
|
public int guardDungeonCageNPCID { get; private set; }
|
public float guardBubbleInterval { get; private set; }
|
public List<int> autoOnHookMap { get; private set; }
|
public float autoRideHorse { get; private set; }
|
public Dictionary<int, string> equipPlaceNameDict { get; private set; }
|
public Dictionary<int, int> moneyDisplayIds { get; private set; }
|
public int expDisplayId { get; private set; }
|
public float xpGuideDelay { get; private set; }
|
public float xpGuideDuration { get; private set; }
|
public Dictionary<int, string> trailBossHeadIcons { get; private set; }
|
public Dictionary<int, string> godWeaponMobs { get; private set; }
|
public float ResetComAtkTime { get; private set; }
|
public int RotateSpeed { get; private set; }
|
public float CloseNpcDist { get; private set; }
|
public float FarawayNpcDist { get; private set; }
|
public List<int> SpecialNpcIDs { get; private set; }
|
public Dictionary<int, int> wingEquipLimits { get; private set; }
|
public float PetDanceInterval { get; private set; }
|
public float audioScaleWhenFullScreenOn { get; private set; }
|
public int ruinsTranscriptMapId { get; private set; }
|
public List<int> GuardianPickUpID { get; private set; }
|
public List<int> EarlierGetTreasure { get; private set; }
|
public int BossSound { get; private set; }
|
public Dictionary<int, int> iceCrystalMonsterScores { get; private set; }
|
public float PlayBossHurtInterval { get; private set; }
|
public List<int> NoXpDungeons { get; private set; }
|
public List<int> RandomJobs { get; private set; }
|
public int elderGodTalkingTime { get; private set; }
|
public int elderGodBigBoss { get; private set; }
|
public List<int> PassiveSkillShow { get; private set; }
|
public List<int> bossShuntMaps { get; private set; }
|
public int bossShuntDays { get; private set; }
|
public Dictionary<int, int[]> itemDropEffect = new Dictionary<int, int[]>();
|
public Dictionary<int, int[]> xllyDropEffect = new Dictionary<int, int[]>();
|
public Dictionary<int, int[]> xqryDropEffect = new Dictionary<int, int[]>();
|
public Dictionary<int, List<int[]>> customDropEffect = new Dictionary<int, List<int[]>>();
|
public Dictionary<int, int> dropEffectQuality = new Dictionary<int, int>();
|
public Dictionary<int, int> BuffToHitEffect = new Dictionary<int, int>();
|
|
//参数int,int ,string 分别表示职业,转生等级,icon
|
Dictionary<int, Dictionary<int, string>> jobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
|
Dictionary<int, Dictionary<int, string>> otherjobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
|
public Dictionary<int, int> bossWearyValues = new Dictionary<int, int>();
|
public Dictionary<int, Vector3> NpcPosOffset = new Dictionary<int, Vector3>();
|
public Dictionary<int, string> propertyIconDict = new Dictionary<int, string>();
|
|
public int demonJarHintLevelLimit { get; private set; }
|
public int demonJarHintLineId { get; private set; }
|
public int skillPanelUnLock { get; private set; }
|
public int dailyQuestRedpointLevelLimit { get; private set; }
|
public int lowHpRemind { get; private set; }
|
public int munekadolockLimit { get; private set; }
|
public int maxItemDropEffectCount { get; private set; }
|
|
public int[] autoBuyItemIds;
|
public int[] autoBuyItemPrices;
|
|
public List<int> neutralMaps = new List<int>();
|
|
public int demonJarRedPoint { get; private set; }
|
public string LoadLV { get; private set; }
|
|
public float mainWinSkillResetTime { get; private set; }
|
public int OffLineTimeLackRemendLevelLimit { get; private set; }
|
public Vector3 heroDialogueOffset { get; private set; }
|
public Vector3 heroDialogueRotation { get; private set; }
|
public float heroDialogueScale { get; private set; }
|
|
public List<int> ancientGrandTotalAchievements { get; private set; }
|
public List<int> ancientContinueKillAchievements { get; private set; }
|
|
public int trialDungeonGroupChallengeTipLv { get; private set; }
|
public int prayerRedpointLimitLv { get; private set; }
|
|
public int demonJarLevelLimit { get; private set; }
|
|
public int fairyLandGuideId = 82;
|
|
public int specialGuide41Mission { get; private set; }
|
public int specialGuide41Achievement { get; private set; }
|
|
public int supremeRechargeVipLv { get; private set; }
|
|
public int rechargeRedpointLv { get; private set; }
|
public int rechargeRedpointMinLv { get; private set; }
|
|
public int runeTowerSweepBuyTimes { get; private set; }
|
public int runeTowerSweepBuyPrice { get; private set; }
|
|
public int teamMatchingTimeOut { get; private set; }
|
public List<int> inGameDownLoadLevelCheckPoints = null;
|
public List<int> inGameDownLoadTaskCheckPoints = null;
|
public int inGameDownLoadHighLevel { get; private set; }
|
public List<int> worldBossNoRebornRemindMaps = null;
|
public List<int> bossHomeNoRebornRemindMaps = null;
|
public List<int> elderGodNoRebornRemindMaps = null;
|
public List<int> demonJarNoRebornRemindMaps = null;
|
public List<int> dogzNoRebornRemindMaps = null;
|
|
public string[][] ModeDefaultConfig { get; private set; }
|
public int[] RealmGroup { get; private set; }
|
public float PrefightAtkRange { get; private set; }
|
|
public Dictionary<int, string> multipleRealmImgDict { get; private set; }
|
|
public int inGameDownLoadHighestLevelPoint { get; private set; }
|
|
public List<int> dungeonCanUseMoneyIds { get; private set; }
|
public int dogzBoxLimit { get; private set; }
|
|
public Dictionary<int, int> dungeonRebornClientTimes { get; private set; }
|
public int[] CompareEquipPlaces { get; private set; }
|
public Dictionary<int, int> fairyGrabBossMapLines { get; private set; }
|
|
public Dictionary<int, List<int>> DropItemEffectMapID { get; private set; }
|
|
public List<int> RebornAutoFightMapID { get; private set; }
|
|
public void Init()
|
{
|
try
|
{
|
CompareEquipPlaces = GetIntArray("EquipUpType");
|
greatMasterStartLV = GetInt("GreatMasterStartLV");
|
playerMaxLevel = GetInt("PlayerMaxLV");
|
potentialUpSuccessRecommend = GetFloat("SPSkillType", 2) * 0.0001f;
|
kylinHomeCollectItems = GetIntArray("KirinNpc", 2);
|
dailyQuestOpenTime = GetTimeArray("ActionTime", 1);
|
flyBootItemId = GetInt("TransportPay");
|
teamReadyTime = GetInt("TeamReadyTime");
|
playerNameLength = GetInt("RoleNameLength");
|
elderGodAreaAngerTotal = GetInt("AngryAdd", 4);
|
petRandomSpeak = GetFloat("PetRandomSpeak");
|
guardDungeonCageNPCID = GetInt("GuardFBCageNPCID");
|
guardBubbleInterval = GetFloat("GuardFBCageNPCID", 3);
|
autoRideHorse = GetFloat("AutoRideHorseTime") * Constants.F_DELTA;
|
moneyDisplayIds = ConfigParse.GetDic<int, int>(GetInputString("MoneyDisplayModel", 1));
|
expDisplayId = GetInt("MoneyDisplayModel", 2);
|
openJobs = GetIntArray("OpenJob");
|
xpGuideDelay = GetFloat("GuideConfig");
|
xpGuideDuration = GetFloat("GuideConfig", 2);
|
ResetComAtkTime = GetFloat("AtkWaitingTime");
|
autoOnHookMap = new List<int>(GetIntArray("AutoOnHookMap"));
|
GuardianPickUpID = new List<int>(GetIntArray("GuardianPickUpID"));
|
RotateSpeed = GetInt("RoleTurnedAngle");
|
CloseNpcDist = GetFloat("ConversationDistanc", 2);
|
FarawayNpcDist = GetFloat("ConversationDistanc");
|
SpecialNpcIDs = new List<int>(GetIntArray("SpecialCollectNpcs", 1));
|
PetDanceInterval = GetInt("PetDanceInterval") * Constants.F_GAMMA;
|
ruinsTranscriptMapId = GetInt("SpRewardMapID");
|
EarlierGetTreasure = new List<int>(GetIntArray("EarlierGetTreasure"));
|
BossSound = GetInt("BossSound");
|
PlayBossHurtInterval = GetFloat("BossSound", 2);
|
var jobHeadPortraitConfig1 = Config.Instance.Get<FuncConfigConfig>("Job1Head");
|
jobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical1);
|
otherjobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical2);
|
|
var jobHeadPortraitConfig2 = Config.Instance.Get<FuncConfigConfig>("Job2Head");
|
jobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical1);
|
otherjobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical2);
|
|
var jobHeadPortraitConfig3 = Config.Instance.Get<FuncConfigConfig>("Job3Head");
|
jobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical1);
|
otherjobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical2);
|
|
bossWearyValues = ConfigParse.GetDic<int, int>(GetInputString("KillBossCntLimit", 2));
|
wingEquipLimits = ConfigParse.GetDic<int, int>(GetInputString("WingRealmLimit", 1));
|
int i = 0;
|
int[] equipPlaces = GetIntArray("EquipArea", 1);
|
string[] equipPlacesNames = GetStringArray("EquipArea", 2);
|
equipPlaceNameDict = new Dictionary<int, string>();
|
for (i = 0; i < equipPlaces.Length; i++)
|
{
|
if (!equipPlaceNameDict.ContainsKey(equipPlaces[i]))
|
{
|
equipPlaceNameDict.Add(equipPlaces[i], equipPlacesNames[i]);
|
}
|
else
|
{
|
DebugEx.LogError("EquipArea : 装备位置重复");
|
}
|
}
|
var _trailBossJson = LitJson.JsonMapper.ToObject(GetInputString("MuneKadoTrialBossHead", 1));
|
trailBossHeadIcons = new Dictionary<int, string>();
|
foreach (var _key in _trailBossJson.Keys)
|
{
|
var _npcId = int.Parse(_key);
|
if (!trailBossHeadIcons.ContainsKey(_npcId))
|
{
|
trailBossHeadIcons.Add(_npcId, _trailBossJson[_key].ToString());
|
}
|
}
|
var _godWeaponJson = LitJson.JsonMapper.ToObject(GetInputString("GodModel", 1));
|
godWeaponMobs = new Dictionary<int, string>();
|
foreach (var _key in _godWeaponJson.Keys)
|
{
|
var _godWeaponType = int.Parse(_key);
|
if (!godWeaponMobs.ContainsKey(_godWeaponType))
|
{
|
godWeaponMobs.Add(_godWeaponType, _godWeaponJson[_key].ToString());
|
}
|
}
|
|
audioScaleWhenFullScreenOn = GetFloat("AudioSound");
|
|
iceCrystalMonsterScores = ConfigParse.GetDic<int, int>(GetInputString("IceLodeNeedPoint", 2));
|
|
NoXpDungeons = new List<int>(GetIntArray("XpNoUseDungeon"));
|
RandomJobs = new List<int>(GetIntArray("RandomJob"));
|
elderGodTalkingTime = GetInt("ElderGodTalkingTime");
|
elderGodBigBoss = GetInt("ElderGodBigBoss");
|
PassiveSkillShow = new List<int>(GetIntArray("PassiveSkillShow"));
|
|
FuncConfigConfig func = Config.Instance.Get<FuncConfigConfig>("NpcPosOffset");
|
LitJson.JsonData _data = LitJson.JsonMapper.ToObject(func.Numerical1);
|
foreach (var _key in _data.Keys)
|
{
|
int _npcID = int.Parse(_key);
|
double[] _pos = new double[2];
|
_pos[0] = (double)_data[_key][0];
|
_pos[1] = (double)_data[_key][1];
|
NpcPosOffset.Add(_npcID, new Vector3((float)_pos[0], 0, (float)_pos[1]));
|
}
|
|
FuncConfigConfig nxxdImg = Config.Instance.Get<FuncConfigConfig>("NXXDPicture");
|
LitJson.JsonData nxxdData = LitJson.JsonMapper.ToObject(nxxdImg.Numerical1);
|
multipleRealmImgDict = new Dictionary<int, string>();
|
if (nxxdData.IsArray)
|
{
|
for (i = 0; i < nxxdData.Count; i++)
|
{
|
if (nxxdData[i].IsArray)
|
{
|
multipleRealmImgDict.Add(int.Parse(nxxdData[i][0].ToString()), nxxdData[i][1].ToString());
|
}
|
}
|
}
|
|
bossShuntMaps = new List<int>(GetIntArray("BossShunt"));
|
bossShuntDays = GetInt("BossShunt", 3);
|
|
itemDropEffect.Clear();
|
func = Config.Instance.Get<FuncConfigConfig>("ItemEquipmentEffect");
|
_data = LitJson.JsonMapper.ToObject(func.Numerical1);
|
List<string> _keys = new List<string>(_data.Keys);
|
for (i = 0; i < _keys.Count; ++i)
|
{
|
int[] _props = new int[3];
|
for (int j = 0; j < 3; ++j)
|
{
|
_props[j] = (int)_data[_keys[i]][j];
|
}
|
itemDropEffect[int.Parse(_keys[i])] = _props;
|
}
|
|
xllyDropEffect.Clear();
|
_data = LitJson.JsonMapper.ToObject(func.Numerical2);
|
_keys.Clear();
|
_keys.AddRange(_data.Keys);
|
for (i = 0; i < _keys.Count; ++i)
|
{
|
int[] _props = new int[3];
|
for (int j = 0; j < 3; ++j)
|
{
|
_props[j] = (int)_data[_keys[i]][j];
|
}
|
xllyDropEffect[int.Parse(_keys[i])] = _props;
|
}
|
|
xqryDropEffect.Clear();
|
_data = LitJson.JsonMapper.ToObject(func.Numerical3);
|
_keys.Clear();
|
_keys.AddRange(_data.Keys);
|
for (i = 0; i < _keys.Count; ++i)
|
{
|
int[] _props = new int[3];
|
for (int j = 0; j < 3; ++j)
|
{
|
_props[j] = (int)_data[_keys[i]][j];
|
}
|
xqryDropEffect[int.Parse(_keys[i])] = _props;
|
}
|
|
dropEffectQuality.Clear();
|
func = Config.Instance.Get<FuncConfigConfig>("IeemEquipmentEffectQuality");
|
_data = LitJson.JsonMapper.ToObject(func.Numerical1);
|
_keys.Clear();
|
_keys.AddRange(_data.Keys);
|
for (i = 0; i < _keys.Count; ++i)
|
{
|
dropEffectQuality[int.Parse(_keys[i])] = (int)_data[_keys[i]];
|
}
|
|
customDropEffect.Clear();
|
func = Config.Instance.Get<FuncConfigConfig>("ItemEquipmentEffectItem");
|
_data = LitJson.JsonMapper.ToObject(func.Numerical1);
|
_keys.Clear();
|
_keys.AddRange(_data.Keys);
|
int[] _tmp = null;
|
List<int[]> _content = null;
|
for (i = 0; i < _keys.Count; ++i)
|
{
|
_content = new List<int[]>();
|
foreach (LitJson.JsonData _values in _data[_keys[i]])
|
{
|
if (_values.IsArray)
|
{
|
_tmp = new int[2];
|
_tmp[0] = (int)_values[0];
|
_tmp[1] = (int)_values[1];
|
}
|
else
|
{
|
_tmp = new int[1];
|
_tmp[0] = (int)_values;
|
}
|
_content.Add(_tmp);
|
}
|
customDropEffect.Add(int.Parse(_keys[i]), _content);
|
}
|
|
BuffToHitEffect.Clear();
|
func = Config.Instance.Get<FuncConfigConfig>("BuffToHitEffect");
|
if (!string.IsNullOrEmpty(func.Numerical1) && !string.IsNullOrEmpty(func.Numerical2))
|
{
|
string[] _buffs = func.Numerical1.Split('|');
|
string[] _effects = func.Numerical2.Split('|');
|
for (i = 0; i < _buffs.Length; ++i)
|
{
|
BuffToHitEffect[int.Parse(_buffs[i])] = int.Parse(_effects[i]);
|
}
|
}
|
|
demonJarHintLevelLimit = GetInt("DemonJarFirstRemin");
|
demonJarHintLineId = GetInt("DemonJarFirstRemin", 2);
|
skillPanelUnLock = GetInt("SkillPanelUnlock");
|
dailyQuestRedpointLevelLimit = GetInt("DailyQuestRedPoint");
|
lowHpRemind = GetInt("LowHpRemind");
|
autoBuyItemIds = GetIntArray("BuyItemPrice", 1);
|
autoBuyItemPrices = GetIntArray("BuyItemPrice", 2);
|
neutralMaps.AddRange(GetIntArray("BossListMapID"));
|
|
var _propertyIconCfg = Config.Instance.Get<FuncConfigConfig>("PropertyIcon");
|
var _propertyIconJson = LitJson.JsonMapper.ToObject(_propertyIconCfg.Numerical1);
|
foreach (var _key in _propertyIconJson.Keys)
|
{
|
var _property = int.Parse(_key);
|
propertyIconDict.Add(_property, _propertyIconJson[_key].ToString());
|
}
|
|
munekadolockLimit = GetInt("MunekadoLockLimit");
|
demonJarRedPoint = GetInt("DemonJarRedPoint");
|
LoadLV = GetInputString("LoadLV");
|
|
mainWinSkillResetTime = GetFloat("AutomaticSwitch");
|
OffLineTimeLackRemendLevelLimit = GetInt("TJGLevelLimit");
|
heroDialogueOffset = GetInputString("NpcHalfLength", 1).Vector3Parse();
|
heroDialogueRotation = GetInputString("NpcHalfLength", 2).Vector3Parse();
|
heroDialogueScale = GetFloat("NpcHalfLength", 3);
|
|
var ancientConfig = Config.Instance.Get<FuncConfigConfig>("ElderBattleTarget");
|
ancientGrandTotalAchievements = new List<int>();
|
ancientGrandTotalAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical1));
|
ancientContinueKillAchievements = new List<int>();
|
ancientContinueKillAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical2));
|
|
trialDungeonGroupChallengeTipLv = GetInt("SingleIntoFB");
|
prayerRedpointLimitLv = GetInt("PrayRedPoint");
|
demonJarLevelLimit = GetInt("DemonJarLevelLimit");
|
maxItemDropEffectCount = GetInt("ItemMaskEffect");
|
|
specialGuide41Mission = GetInt("SpecialGuide41", 1);
|
specialGuide41Achievement = GetInt("SpecialGuide41", 2);
|
|
supremeRechargeVipLv = GetInt("SupremeCTGVipLimit", 1);
|
|
rechargeRedpointLv = GetInt("FirstPayRedPoint", 1);
|
rechargeRedpointMinLv = GetInt("FirstPayRedPoint", 2);
|
runeTowerSweepBuyTimes = GetInt("RuneTowerSweepBuy");
|
runeTowerSweepBuyPrice = GetInt("RuneTowerSweepBuy", 2);
|
teamMatchingTimeOut = GetInt("TeamMatchingTimeOut");
|
inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad"));
|
inGameDownLoadTaskCheckPoints = new List<int>(GetIntArray("InGameDownLoad", 2));
|
inGameDownLoadHighLevel = GetInt("InGameDownLoad", 3);
|
|
worldBossNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 1));
|
bossHomeNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 2));
|
elderGodNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 3));
|
demonJarNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 4));
|
dogzNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 5));
|
|
if (ModeDefaultConfig == null)
|
{
|
func = Config.Instance.Get<FuncConfigConfig>("ModeDefault");
|
|
string[] _funcNpc = func.Numerical1.Split('|');
|
string[] _fightNpc = func.Numerical2.Split('|');
|
string[] _pet = func.Numerical3.Split('|');
|
string[] _horse = func.Numerical4.Split('|');
|
|
ModeDefaultConfig = new string[4][];
|
ModeDefaultConfig[0] = _funcNpc;
|
ModeDefaultConfig[1] = _fightNpc;
|
ModeDefaultConfig[2] = _pet;
|
ModeDefaultConfig[3] = _horse;
|
}
|
|
if (RealmGroup == null)
|
{
|
func = Config.Instance.Get<FuncConfigConfig>("RealmGroup");
|
string[] _group = func.Numerical1.Split('|');
|
RealmGroup = new int[_group.Length];
|
for (int j = 0; j < _group.Length; ++j)
|
{
|
int.TryParse(_group[j], out RealmGroup[j]);
|
}
|
}
|
|
func = Config.Instance.Get<FuncConfigConfig>("PrefightAtkRange");
|
PrefightAtkRange = float.Parse(func.Numerical1);
|
inGameDownLoadHighestLevelPoint = GetInt("DownReward", 2);
|
|
dungeonCanUseMoneyIds = new List<int>(GetIntArray("FBEnterTickeyAuto", 1));
|
dungeonRebornClientTimes = ConfigParse.GetDic<int, int>(GetInputString("DuplicatesRebornTime", 2));
|
dogzBoxLimit = GetInt("DogzBoxLimit");
|
|
fairyGrabBossMapLines = ConfigParse.GetDic<int, int>(GetInputString("MapLine", 2));
|
var grabBossMaps = fairyGrabBossMapLines.Keys.ToList();
|
foreach (var _key in grabBossMaps)
|
{
|
fairyGrabBossMapLines[_key] = fairyGrabBossMapLines[_key] - 1;
|
}
|
|
if (DropItemEffectMapID == null)
|
{
|
DropItemEffectMapID = new Dictionary<int, List<int>>();
|
}
|
DropItemEffectMapID.Clear();
|
func = Config.Instance.Get<FuncConfigConfig>("DropItemEffectMapID");
|
_data = LitJson.JsonMapper.ToObject(func.Numerical1);
|
int _itemID;
|
_keys.Clear();
|
_keys.AddRange(_data.Keys);
|
for (int j = 0; j < _keys.Count; ++j)
|
{
|
if (int.TryParse(_keys[j].ToString(), out _itemID))
|
{
|
if (!DropItemEffectMapID.ContainsKey(_itemID))
|
{
|
DropItemEffectMapID.Add(_itemID, new List<int>());
|
}
|
var _jsonMapIDs = _data[_keys[j]];
|
foreach (var _jsonMapID in _jsonMapIDs)
|
{
|
var _mapID = ((LitJson.IJsonWrapper)_jsonMapID).GetInt();
|
if (!DropItemEffectMapID[_itemID].Contains(_mapID))
|
{
|
DropItemEffectMapID[_itemID].Add(_mapID);
|
}
|
}
|
}
|
}
|
|
int[] mapIDs = GetIntArray("RebornAutoFightDungeon");
|
RebornAutoFightMapID = new List<int>(mapIDs);
|
}
|
catch (Exception ex)
|
{
|
Debug.LogError(ex);
|
}
|
|
}
|
|
public string GetJobHeadPortrait(int _job, int _ReincarnationLv)
|
{
|
if (jobHeadPortrait.ContainsKey(_job) && jobHeadPortrait[_job].ContainsKey(_ReincarnationLv))
|
{
|
return jobHeadPortrait[_job][_ReincarnationLv];
|
}
|
else
|
{
|
return string.Empty;
|
}
|
}
|
|
public string GetOtherJobHeadPortrait(int _job, int _ReincarnationLv)
|
{
|
if (otherjobHeadPortrait.ContainsKey(_job) && otherjobHeadPortrait[_job].ContainsKey(_ReincarnationLv))
|
{
|
return otherjobHeadPortrait[_job][_ReincarnationLv];
|
}
|
else
|
{
|
return string.Empty;
|
}
|
}
|
|
private int GetInt(string _key, int _index = 1)
|
{
|
var result = 0;
|
int.TryParse(GetInputString(_key, _index), out result);
|
return result;
|
}
|
|
private float GetFloat(string _key, int _index = 1)
|
{
|
var result = 0f;
|
float.TryParse(GetInputString(_key, _index), out result);
|
return result;
|
}
|
|
private bool GetBool(string _key, int _index = 1)
|
{
|
var result = false;
|
bool.TryParse(GetInputString(_key, _index), out result);
|
return result;
|
}
|
|
private int[] GetIntArray(string _key, int _index = 1)
|
{
|
var inputString = GetInputString(_key, _index);
|
var stringArray = inputString.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
|
|
if (stringArray.Length == 0)
|
{
|
return null;
|
}
|
|
var result = new int[stringArray.Length];
|
for (int i = 0; i < stringArray.Length; i++)
|
{
|
int.TryParse(stringArray[i], out result[i]);
|
}
|
|
return result;
|
}
|
|
private string[] GetStringArray(string _key, int _index = 1)
|
{
|
var inputString = GetInputString(_key, _index);
|
var stringArray = inputString.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
|
|
if (stringArray.Length == 0)
|
{
|
return null;
|
}
|
|
var result = new string[stringArray.Length];
|
for (int i = 0; i < stringArray.Length; i++)
|
{
|
result[i] = stringArray[i];
|
}
|
|
return result;
|
}
|
|
|
private float[] GetFloatArray(string _key, int _index = 1)
|
{
|
var inputString = GetInputString(_key, _index);
|
var stringArray = inputString.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
|
|
if (stringArray.Length == 0)
|
{
|
return null;
|
}
|
|
var result = new float[stringArray.Length];
|
for (int i = 0; i < stringArray.Length; i++)
|
{
|
float.TryParse(stringArray[i], out result[i]);
|
}
|
|
return result;
|
}
|
|
private bool[] GetBoolArray(string _key, int _index = 1)
|
{
|
var inputString = GetInputString(_key, _index);
|
var stringArray = inputString.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
|
|
if (stringArray.Length == 0)
|
{
|
return null;
|
}
|
|
var result = new bool[stringArray.Length];
|
for (int i = 0; i < stringArray.Length; i++)
|
{
|
bool.TryParse(stringArray[i], out result[i]);
|
}
|
|
return result;
|
}
|
|
private List<int> GetTimeArray(string _key, int _index = 1)
|
{
|
var configContent = GetInputString(_key, _index);
|
var stringArray = configContent.Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
|
var timeList = new List<int>();
|
for (int i = 0; i < stringArray.Length; i++)
|
{
|
var input = stringArray[i];
|
var matches = Regex.Matches(input, "[0-9]{1,2}");
|
var hour = matches.Count > 0 ? int.Parse(matches[0].Value) : 0;
|
var minute = matches.Count > 1 ? int.Parse(matches[1].Value) : 0;
|
timeList.Add(hour * 60 + minute);
|
}
|
|
return timeList;
|
}
|
|
private string GetInputString(string _key, int _index = 1)
|
{
|
var config = Config.Instance.Get<FuncConfigConfig>(_key);
|
var inputString = string.Empty;
|
|
switch (_index)
|
{
|
case 1:
|
inputString = config.Numerical1;
|
break;
|
case 2:
|
inputString = config.Numerical2;
|
break;
|
case 3:
|
inputString = config.Numerical3;
|
break;
|
case 4:
|
inputString = config.Numerical4;
|
break;
|
case 5:
|
inputString = config.Numerical5;
|
break;
|
}
|
|
return inputString;
|
}
|
|
|
}
|