1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.Video;
|
| public class VideoLoader
| {
|
| public static VideoClip Load(string name)
| {
| #if UNITY_EDITOR
| if (Application.isEditor)
| {
| return UnityEditor.AssetDatabase.LoadAssetAtPath<VideoClip>(string.Format("Assets/Editor/Video/{0}.mp4", name));
| }
| #endif
|
| #if UNITY_STANDALONE && !UNITY_EDITOR
| return Resources.Load<VideoClip>(name);
| #endif
|
| return null;
| }
|
| }
|
|