少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
 
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class AuctionNewGetShowModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        List<string> newAuctions = new List<string>();
 
        string m_ShowingAuction = string.Empty;
        public string showingAuction {
            get { return m_ShowingAuction; }
            private set {
                if (m_ShowingAuction != value)
                {
                    m_ShowingAuction = value;
                    if (newAcutionRefreshEvent != null)
                    {
                        newAcutionRefreshEvent();
                    }
                }
            }
        }
 
        bool serverInited = false;
        public event Action newAcutionRefreshEvent;
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        public override void Init()
        {
            packModel.refreshItemCountEvent += OnGetItem;
        }
 
        public override void UnInit()
        {
            packModel.refreshItemCountEvent -= OnGetItem;
        }
 
        public void ReportConfirmAuction(string guid)
        {
            if (!string.IsNullOrEmpty(guid))
            {
                if (newAuctions.Contains(guid))
                {
                    newAuctions.Remove(guid);
                }
 
                RefreshShowingAuction();
            }
        }
 
        private void OnGetItem(PackType type, int index, int itemId)
        {
            if (!serverInited)
            {
                return;
            }
 
            if (type != PackType.Item)
            {
                return;
            }
 
            for (var i = newAuctions.Count - 1; i >= 0; i--)
            {
                var oldItem = packModel.GetItemByGuid(newAuctions[i]);
                if (oldItem == null)
                {
                    newAuctions.RemoveAt(i);
                }
            }
 
            var item = packModel.GetItemByIndex(type, index);
            if (item == null)
            {
                return;
            }
 
            if (!item.isAuction)
            {
                if (newAuctions.Contains(item.guid))
                {
                    newAuctions.Remove(item.guid);
                }
            }
            else
            {
                if (!newAuctions.Contains(item.guid))
                {
                    newAuctions.Add(item.guid);
                }
            }
 
            RefreshShowingAuction();
        }
 
        private void RefreshShowingAuction()
        {
            if (!newAuctions.IsNullOrEmpty())
            {
                showingAuction = newAuctions[0];
            }
            else
            {
                showingAuction = string.Empty;
            }
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            serverInited = false;
        }
 
        public void OnPlayerLoginOk()
        {
            serverInited = true;
        }
    }
 
}