少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, March 01, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
 
    public class FamilyAuctionWin : Window
    {
        [SerializeField] ScrollerController m_ScrollerControllerItem;
 
        AuctionModel model { get { return ModelCenter.Instance.GetModel<AuctionModel>(); } }
        AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } }
 
        List<string> itemGuids = new List<string>();
        #region Built-in
        protected override void BindController()
        {
            m_ScrollerControllerItem.OnRefreshCell += OnRefreshGridCellItem;
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            GetFamilyAuctionItemList();
            ListSotr();
 
            OnCreateGridCellItem(m_ScrollerControllerItem);
 
            var index = itemGuids.FindIndex((x) =>
             {
                 return x.Equals(model.locationGuid);
             });
 
            if (index != -1)
            {
                m_ScrollerControllerItem.JumpIndex(index);
            }
 
            model.locationGuid = string.Empty;
        }
 
        protected override void OnAfterOpen()
        {
            model.fairyAuctionRefresh += FamilyAuctionReset;
            model.auctionItemRefresh += RefreshAuctionItemUpdate;
            model.myBiddingAuctionRefresh += RefreshAuctionItemUpdate;
        }
 
        protected override void OnPreClose()
        {
            model.fairyAuctionRefresh -= FamilyAuctionReset;
            model.myBiddingAuctionRefresh -= RefreshAuctionItemUpdate;
            model.auctionItemRefresh -= RefreshAuctionItemUpdate;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void FamilyAuctionReset()
        {
            GetFamilyAuctionItemList();
            ListSotr();
            OnCreateGridCellItem(m_ScrollerControllerItem);
        }
 
        private void RefreshAuctionItemUpdate()
        {
            m_ScrollerControllerItem.m_Scorller.RefreshActiveCellViews();//刷新可见
        }
 
        private void OnCreateGridCellItem(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
 
            for (int i = 0; i < itemGuids.Count; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, i);
            }
            gridCtrl.Restart();
        }
 
        private void OnRefreshGridCellItem(ScrollerDataType type, CellView cell)
        {
            int index = cell.index;
            FamilyAuctioncell familyAuctionCell = cell.GetComponent<FamilyAuctioncell>();
            familyAuctionCell.GetFamilyAuctionGUID(itemGuids[index]);
        }
 
 
 
        private void GetFamilyAuctionItemList()
        {
            this.itemGuids.Clear();
            var itemGuids = model.GetFairyAuctionItems();
            foreach (var guid in itemGuids)
            {
                AuctionItem item;
                if(model.TryGetFairyAuctionItem(guid,out item))
                {
                    if (item.auctionType == 1)
                    {
                        this.itemGuids.Add(guid);
                    }
                }
            }
        }
 
        private void ListSotr()
        {
            itemGuids.Sort(Compare);
        }
 
        int Compare(string x, string y)//数组排列
        {
            AuctionItem lhs;
            AuctionItem rhs;
            if (model.TryGetFairyAuctionItem(x, out lhs)
                && model.TryGetFairyAuctionItem(y, out rhs))
            {
                var lhs_myTopPrice = model.IsMyTopPrice(x);
                var rhs_myTopPrice = model.IsMyTopPrice(y);
                if (lhs_myTopPrice != rhs_myTopPrice)
                {
                    return -lhs_myTopPrice.CompareTo(rhs_myTopPrice);
                }
                var lhs_participate = model.IsParticipateInBidding(x);
                var rhs_participate = model.IsParticipateInBidding(y);
                if (lhs_participate != rhs_participate)
                {
                    return -lhs_participate.CompareTo(rhs_participate);
                }
                var lhs_needEquip = AuctionLogicUtil.IsSatisfyEquipBetterEquip(lhs);
                var rhs_needEquip = AuctionLogicUtil.IsSatisfyEquipBetterEquip(rhs);
                if (lhs_needEquip != rhs_needEquip)
                {
                    return -lhs_needEquip.CompareTo(rhs_needEquip);
                }
                if (lhs.putAwayTime != rhs.putAwayTime)
                {
                    return lhs.putAwayTime.CompareTo(rhs.putAwayTime);
                }
                var lhs_config = AuctionItemConfig.Get(lhs.itemId);
                var rhs_config = AuctionItemConfig.Get(rhs.itemId);
                if (lhs_config.Sortpriority != rhs_config.Sortpriority)
                {
                    return lhs_config.Sortpriority.CompareTo(rhs_config.Sortpriority);
                }
            }
            return 1;
        }
    }
 
}