少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, March 04, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
 
namespace Snxxz.UI
{
 
    public class MyAuctionCell : MonoBehaviour
    {
 
        [SerializeField] GameObject m_MyAuction;//我的拍品
        [SerializeField] GameObject m_FamilyImage;//仙盟拍品
        [SerializeField] ItemCell m_ItemCell;//物品
        [SerializeField] TextEx m_ItemName;//物品名
        [SerializeField] Text m_BiddingText;//竞价状态
        [SerializeField] TextEx m_JadeNumber;//当前价格
        [SerializeField] TextEx m_TimeText;//时间
        [SerializeField] TextEx m_Income;//收益
 
        AuctionModel model { get { return ModelCenter.Instance.GetModel<AuctionModel>(); } }
        AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } }
        
 
        string auctionItemGuid;
 
        bool m_IsWarmUp = false;
        bool isWarmUp
        {
            get { return m_IsWarmUp; }
            set
            {
                if (value != m_IsWarmUp)
                {
                    m_IsWarmUp = value;
                    AuctionItem auctionItem;
                    if (model.TryGetMyAuctionItem(auctionItemGuid, out auctionItem))
                    {
                        Display(auctionItem);
                    }
                }
            }
        }
 
        float timer = 0f;
 
        public void GetMyAuctionGUID(string guid)
        {
            AuctionItem auctionItem;
            if (!model.TryGetMyAuctionItem(guid, out auctionItem))
            {
                return;
            }
 
            this.auctionItemGuid = guid;
 
            m_MyAuction.SetActive(auctionItem.familyId == 0);
            m_FamilyImage.SetActive(auctionItem.familyId != 0);
 
            var config = AuctionItemConfig.Get(auctionItem.itemId);
            var itemConfig = ItemConfig.Get(auctionItem.itemId);
 
            int income = 0;
 
            var jobBool = itemConfig.JobLimit == PlayerDatas.Instance.baseData.Job;
            if (auctionItem.biddingPrice != 0)
            {
                if (auctionItem.familyId == 0)
                {
                    int auctionTaxrate = Mathf.FloorToInt((float)(auctionHelpModel.
                        AuctionTaxrate1 * auctionItem.biddingPrice) / 100);//个人税收
                    income = auctionItem.biddingPrice - auctionTaxrate;
                }
                else
                {
                    int auctionTaxrate = Mathf.FloorToInt((float)(auctionHelpModel.
                       AuctionTaxrate2 * auctionItem.biddingPrice) / 100);//仙盟税收
                    int number = auctionItem.biddingPrice - auctionTaxrate;
                    int incomeMax = Mathf.CeilToInt((float)(number * auctionHelpModel.AuctionTaxrate3) / 100);
                    int incomeNumber = Mathf.CeilToInt((float)number / auctionItem.familyPlayers.Count);
                    income = Mathf.Min(incomeMax, incomeNumber);
                }
            }
 
            m_Income.text = income.ToString();
 
            ItemCellModel cellModel = new ItemCellModel(auctionItem.itemId, true, (ulong)auctionItem.itemCount);
            m_ItemCell.Init(cellModel);
            m_ItemCell.button.SetListener(() =>
            {
                ItemTipUtility.Show(auctionItem.itemId);
            });
            m_ItemName.text = UIHelper.GetItemName(auctionItem.itemId, true);
            m_ItemName.color = UIHelper.GetUIColor(itemConfig.ItemColor, true);
 
            m_JadeNumber.text = auctionItem.biddingPrice.ToString();
 
            Display(auctionItem);
            DisplayTime(auctionItem);
        }
 
        private void LateUpdate()
        {
            timer += Time.deltaTime;
            if (timer >= 0.5f)
            {
                timer = 0f;
                AuctionItem auctionItem;
                if (model.TryGetMyAuctionItem(auctionItemGuid, out auctionItem))
                {
                    DisplayTime(auctionItem);
                    isWarmUp = AuctionLogicUtil.IsAuctionItemWarmUp(auctionItem);
                }
            }
        }
 
        void Display(AuctionItem auctionItem)
        {
            m_BiddingText.text = AuctionLogicUtil.GetBiddingStateLabel(auctionItem);
        }
 
        void DisplayTime(AuctionItem auctionItem)
        {
            m_TimeText.text = AuctionLogicUtil.GetBiddingTimeLabel(auctionItem);
            var colortype = AuctionLogicUtil.IsAuctionItemExtraTime(auctionItem) ? TextColType.Red : TextColType.Green;
            m_TimeText.color = UIHelper.GetUIColor(colortype, true);
        }
    }
 
}