using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
namespace EnhancedUI.EnhancedScroller
|
{
|
public class ChatFriendTipCell : ScrollerUI
|
{
|
[SerializeField] RichText m_TipText;
|
public override void Refresh(CellView cell)
|
{
|
var _index = cell.index;
|
int _playerId = ChatCtrl.Inst.PteChatID;
|
var _list = ChatCtrl.Inst.GetChatInfo(_playerId);
|
if (_list != null && _index < _list.Count)
|
{
|
ChatFriendData chat = _list[_index];
|
m_TipText.text = chat.content.Replace(ChatCtrl.KILL_IDENTIFY, string.Empty);
|
}
|
}
|
}
|
}
|