//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, March 28, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using System.IO;
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namespace Snxxz.UI
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{
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public class VersionUpdateWin : Window
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{
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[SerializeField] RectTransform m_ContainerHint;
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[SerializeField] RichText m_HintDescription;
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[SerializeField] RectTransform m_UpdateContentContainer;
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[SerializeField] RichText m_UpdateCotent;
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[SerializeField] Button m_Confirm;
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[SerializeField] Transform m_ContainerProgress;
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[SerializeField] SmoothSlider m_ProgressSlider;
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[SerializeField] Text m_Progress;
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[SerializeField] Text m_DownLoadSpeed;
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float timer = 1f;
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#region Built-in
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protected override void BindController()
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{
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m_Confirm.AddListener(Confirm);
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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OnDownLoadStepChange(VersionUtility.Instance.step);
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}
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protected override void OnAfterOpen()
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{
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VersionUtility.Instance.downLoadStepChangeEvent += OnDownLoadStepChange;
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}
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protected override void OnPreClose()
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{
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VersionUtility.Instance.downLoadStepChangeEvent -= OnDownLoadStepChange;
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void OnDownLoadStepChange(VersionUtility.Step _step)
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{
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switch (_step)
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{
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case VersionUtility.Step.None:
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break;
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case VersionUtility.Step.ApkExist:
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m_ContainerHint.gameObject.SetActive(true);
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m_ContainerProgress.gameObject.SetActive(false);
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DisplayHintContent();
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break;
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case VersionUtility.Step.DownLoadPrepared:
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case VersionUtility.Step.DownLoadFailed:
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m_ContainerHint.gameObject.SetActive(true);
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m_ContainerProgress.gameObject.SetActive(false);
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DisplayHintContent();
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break;
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case VersionUtility.Step.DownLoad:
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m_ContainerHint.gameObject.SetActive(false);
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m_ContainerProgress.gameObject.SetActive(true);
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DisplayHintContent();
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break;
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}
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}
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protected override void LateUpdate()
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{
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base.LateUpdate();
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var step = VersionUtility.Instance.step;
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if (step == VersionUtility.Step.DownLoad)
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{
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timer += Time.deltaTime;
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if (timer > 1f)
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{
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timer -= 1f;
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m_ProgressSlider.value = VersionUtility.Instance.progress;
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var totalSizeString = ((float)VersionUtility.Instance.GetApkSize() * 1024 / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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var downLoadedSize = Mathf.Clamp(RemoteFile.TotalDownloadedSize, 0, VersionUtility.Instance.GetApkSize() * 1024);
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var downLoadedSizeString = ((float)downLoadedSize / DownLoadAndDiscompressTask.BYTE_PER_MILLIONBYTE).ToString("f1");
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m_Progress.text = Language.GetFromLocal(13, StringUtility.Contact(downLoadedSizeString, "M", "/", totalSizeString, "M"));
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}
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if (Time.frameCount % 2 == 0)
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{
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if (RemoteFile.TotalDownloadedSize >= VersionUtility.Instance.GetApkSize() * 1024)
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{
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m_DownLoadSpeed.text = StringUtility.Contact(UnityEngine.Random.Range(5, 10), "KB/S");
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}
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else
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{
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m_DownLoadSpeed.text = RemoteFile.DownloadSpeed;
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}
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}
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}
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}
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private void DisplayHintContent()
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{
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var step = VersionUtility.Instance.step;
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switch (step)
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{
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case VersionUtility.Step.None:
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m_HintDescription.text = Language.GetFromLocal(4);
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break;
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case VersionUtility.Step.ApkExist:
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m_HintDescription.text = Language.GetFromLocal(5);
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break;
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case VersionUtility.Step.DownLoadPrepared:
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if (Application.platform == RuntimePlatform.Android)
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{
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var totalSize = VersionUtility.Instance.GetApkSize();
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var sizeDescription = ((float)totalSize / DownLoadAndDiscompressTask.BYTE_PER_KILOBYTE).ToString("f1");
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switch (Application.internetReachability)
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{
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case NetworkReachability.NotReachable:
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m_HintDescription.text = Language.GetFromLocal(6, sizeDescription);
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break;
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case NetworkReachability.ReachableViaCarrierDataNetwork:
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m_HintDescription.text = Language.GetFromLocal(7, sizeDescription);
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break;
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case NetworkReachability.ReachableViaLocalAreaNetwork:
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m_HintDescription.text = Language.GetFromLocal(8, sizeDescription);
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break;
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}
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}
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else if (Application.platform == RuntimePlatform.IPhonePlayer)
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{
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m_HintDescription.text = Language.GetFromLocal(9);
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}
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break;
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case VersionUtility.Step.DownLoad:
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m_HintDescription.text = Language.GetFromLocal(3);
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break;
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case VersionUtility.Step.DownLoadFailed:
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m_HintDescription.text = Language.GetFromLocal(10);
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break;
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}
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switch (step)
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{
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case VersionUtility.Step.ApkExist:
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case VersionUtility.Step.DownLoadPrepared:
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var updateContent = VersionUtility.Instance.GetUpdateContent();
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if (string.IsNullOrEmpty(updateContent))
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{
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m_UpdateContentContainer.gameObject.SetActive(false);
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}
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else
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{
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m_UpdateContentContainer.gameObject.SetActive(true);
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m_UpdateCotent.text = updateContent;
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}
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break;
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default:
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m_UpdateContentContainer.gameObject.SetActive(false);
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break;
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}
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}
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private void Confirm()
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{
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timer = 1f;
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var step = VersionUtility.Instance.step;
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switch (step)
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{
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case VersionUtility.Step.None:
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VersionUtility.Instance.RequestVersionCheck();
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break;
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case VersionUtility.Step.ApkExist:
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SDKUtility.Instance.InstallAPK(VersionUtility.Instance.GetApkLocalUrl());
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break;
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case VersionUtility.Step.DownLoadPrepared:
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switch (Application.platform)
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{
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case RuntimePlatform.Android:
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VersionUtility.Instance.StartDownLoad();
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break;
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case RuntimePlatform.IPhonePlayer:
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Application.OpenURL(VersionUtility.Instance.GetApkRemoteUrl());
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//打开应用商店链接
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break;
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case RuntimePlatform.WindowsPlayer:
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//打开下载链接
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Application.OpenURL(VersionUtility.Instance.GetApkRemoteUrl());
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break;
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}
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break;
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case VersionUtility.Step.DownLoadFailed:
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VersionUtility.Instance.StartDownLoad();
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break;
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}
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}
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}
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}
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