少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, December 11, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using EnhancedUI.EnhancedScroller;
 
namespace Snxxz.UI
{
    //积分排名
    [XLua.Hotfix]
    public class RankingWin : Window ,SecondWindowInterface
    {
        [SerializeField] ScrollerController m_ScrollerController;
        [SerializeField] Text m_TextMyRank;//我的排名
        [SerializeField] Text m_TextScores;//我的积分
        [SerializeField] Text m_NumberText;//赛季
 
        [SerializeField] GameObject m_DivisionObj;//赛区
        [SerializeField] Text m_DivisionNameText1;//赛区名
        [SerializeField] Button m_PullButton1;//拉选按钮
        [SerializeField] GameObject m_ClickScreenOtherSpace1;
        [SerializeField] ScrollerController m_ScrollerController1;
 
        [SerializeField] GameObject m_SeasonObj;//赛季
        [SerializeField] Text m_DivisionNameText2;//赛季名
        [SerializeField] Button m_PullButton2;//拉选按钮
        [SerializeField] GameObject m_ClickScreenOtherSpace2;
        [SerializeField] ScrollerController m_ScrollerController2;
        [SerializeField] Text m_Text_A;
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        CrossServerOneVsOneRewardModel m_CrossServerRewardModel;
        CrossServerOneVsOneRewardModel crossServerRewardModel { get { return m_CrossServerRewardModel ?? (m_CrossServerRewardModel = ModelCenter.Instance.GetModel<CrossServerOneVsOneRewardModel>()); } }
        private int NeedDanLv = 0;
 
        #region Built-in
 
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
 
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            m_ScrollerController1.OnRefreshCell += OnRefreshGridCell_Z;//赛区
            m_ScrollerController2.OnRefreshCell += OnRefreshGridCell_S;//赛季
            var configNum1 = FuncConfigConfig.Get("CrossRealmPKCfg").Numerical1;
            var _jsonDataC = LitJson.JsonMapper.ToObject(configNum1);
            if (_jsonDataC.Count > 0)
            {
                NeedDanLv = int.Parse(_jsonDataC[1].ToString());
            }
            var config = CrossServerArenaConfig.Get(NeedDanLv);
            if (config != null)
            {
                m_Text_A.text = Language.Get("CrossServer121", config.Name);
            }
        }
 
        protected override void AddListeners()
        {
            close.AddListener(() => { Close(); });
            m_PullButton1.AddListener(OnClickPullButton1);
            m_PullButton2.AddListener(OnClickPullButton2);
        }
 
        protected override void OnPreOpen()
        {
            SetZoneIDAndSeasonID();
            ZoneAndSeasonpanel();
            m_NumberText.text = CrossServerOneVsOnePKSeason.Instance.SeasonID.ToString();
            m_TextScores.text = CrossServerOneVsOnePlayerInfo.Instance.Score.ToString();
            SetTextMyRank();
            SetZoneAndSeasonNum();
            OnCreateGridLineCell(m_ScrollerController);
            OnCreateGridLineCell_Z(m_ScrollerController1);
            OnCreateGridLineCell_S(m_ScrollerController2);
            m_ScrollerController.JumpIndex(0);
        }
        protected override void OnActived()
        {
            crossServerRewardModel.ViewCrossPKBillboard(crossServerRewardModel.ZoneID, crossServerRewardModel.SeasonID);//关于赛季查询
        }
        protected override void OnAfterOpen()
        {
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent += UpdatePlayerInfoEvent;
            crossServerRewardModel.RankInformationUpdate += RankInformationUpdate;
        }
 
        protected override void OnPreClose()
        {
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent -= UpdatePlayerInfoEvent;
            crossServerRewardModel.RankInformationUpdate -= RankInformationUpdate;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        #endregion
        private void RankInformationUpdate()
        {
            SetZoneAndSeasonNum();
            OnCreateGridLineCell(m_ScrollerController);
            OnCreateGridLineCell_S(m_ScrollerController2);
            SetTextMyRank();
            ZoneAndSeasonpanel();
            m_ScrollerController.JumpIndex(0);
 
        }
        private void OnClickPullButton1()
        {
            m_ClickScreenOtherSpace1.SetActive(!m_ClickScreenOtherSpace1.activeSelf);
        }
        private void OnClickPullButton2()
        {
            m_ClickScreenOtherSpace2.SetActive(!m_ClickScreenOtherSpace2.activeSelf);
        }
        private void UpdatePlayerInfoEvent()
        {
          
            SetTextMyRank();
        }
        void OnCreateGridLineCell(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            for (int i = 0; i < 100; i++)
            {
                if (i == 0)
                {
                    gridCtrl.AddCell(ScrollerDataType.Normal, i);
                    continue;
                }
                if (i % 2 != 0)
                {
                    gridCtrl.AddCell(ScrollerDataType.Header, i);
                }
                else
                {
                    gridCtrl.AddCell(ScrollerDataType.Normal, i);
                }
 
            }
            gridCtrl.Restart();
        }
        void OnCreateGridLineCell_Z(ScrollerController gridCtrl)//赛区
        {
            gridCtrl.Refresh();
            for (int i = 0; i < CrossServerOneVsOnePKSeason.Instance.ZoneCount; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, i);
            }
            gridCtrl.Restart();
        }
        void OnCreateGridLineCell_S(ScrollerController gridCtrl)//赛季
        {
            gridCtrl.Refresh();
 
 
            for (int i = 0; i < CrossServerOneVsOnePKSeason.Instance.ZoneCount; i++)
            {
                if (CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].ZoneID == crossServerRewardModel.ZoneID)
                {
                    var list = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].SeasonList;
                    for (int j = 0; j < list.Count; j++)
                    {
                        gridCtrl.AddCell(ScrollerDataType.Header, list[j].SeasonID);
                    }
                }
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
        {
 
        }
        private void OnRefreshGridCell_Z(ScrollerDataType type, CellView cell)//赛区
        {
            int Index = cell.index;
            Button Btn = cell.GetComponent<Button>();
            Text txt = cell.transform.Find("Text").GetComponent<Text>();
            if (Index > CrossServerOneVsOnePKSeason.Instance.ZoneCount)
            {
                return;
            }
 
            string Name = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[Index].ZoneName;
            txt.text = UIHelper.ServerStringTrim(Name);
            int Id = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[Index].ZoneID;
            Btn.SetListener(() =>
            {
                if (crossServerRewardModel.ZoneID == Id)
                {
                    m_ClickScreenOtherSpace1.SetActive(false);
                    return;
                }
                crossServerRewardModel.ZoneID = Id;
                crossServerRewardModel.ZoneName = UIHelper.ServerStringTrim(Name);
                int _SeasonID = 1;
                for (int i = 0; i < CrossServerOneVsOnePKSeason.Instance.ZoneCount; i++)
                {
                    if (CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].ZoneID == crossServerRewardModel.ZoneID)
                    {
                        var list = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].SeasonList;
                        int _Index = list.FindIndex(s => s.SeasonID == crossServerRewardModel.SeasonID);
                        if (_Index == -1)
                        {
                            for (int j = 0; j < list.Count; j++)
                            {
                                if (list[j].SeasonID > _SeasonID)
                                {
                                    _SeasonID = list[j].SeasonID;
                                }
                            }
                        }
                        else
                        {
                            _SeasonID = crossServerRewardModel.SeasonID;
                        }                  
                    }
                }
                crossServerRewardModel.SeasonID = _SeasonID;
                m_ClickScreenOtherSpace1.SetActive(false);
                crossServerRewardModel.ViewCrossPKBillboard(crossServerRewardModel.ZoneID, crossServerRewardModel.SeasonID);//关于赛季查询
            });
 
        }
        private void OnRefreshGridCell_S(ScrollerDataType type, CellView cell)//赛季
        {
            int Index = cell.index;
            Button Btn = cell.GetComponent<Button>();
            Text txt = cell.transform.Find("Text").GetComponent<Text>();
            txt.text = Language.Get("CrossServer_Z3") + Index;
            Btn.SetListener(() =>
            {
                if (crossServerRewardModel.SeasonID == Index)
                {
                    m_ClickScreenOtherSpace2.SetActive(false);
                    return;
                }
                crossServerRewardModel.SeasonID = Index;
                m_ClickScreenOtherSpace2.SetActive(false);
                crossServerRewardModel.ViewCrossPKBillboard(crossServerRewardModel.ZoneID, crossServerRewardModel.SeasonID);//关于赛季查询
            });
        }
        private void SetTextMyRank()
        {
            int danlv = CrossServerOneVsOnePlayerInfo.Instance.DanLV;
            var config = CrossServerArenaConfig.Get(danlv);
            if (CrossServerOneVsOnePKSeason.Instance.ZoneID != crossServerRewardModel.ZoneID)
            {
                m_TextMyRank.text = Language.Get("CrossServer122");
                m_TextScores.text= Language.Get("CrossServer122");
            }
            else
            {
                if (crossServerRewardModel.SeasonID == CrossServerOneVsOnePKSeason.Instance.SeasonID)
                {
                    m_TextScores.text = CrossServerOneVsOnePlayerInfo.Instance.Score.ToString();
                    if (crossServerRewardModel.MyRank > -1 && crossServerRewardModel.MyRank < 100)
                    {
                        m_TextMyRank.text = (crossServerRewardModel.MyRank + 1).ToString();
                    }
                    else
                    {
                        m_TextMyRank.text = Language.Get("CrossServer123");
                    }
                }
                else
                {
                    CrossServerOneVsOneModel.CrossServerOneVsOneHistory history;
                    if (crossServerModel.TryGetOneVsOneHistory(crossServerRewardModel.SeasonID,out history))
                    {
                        if (history.order > 0 && history.order < 101)
                        {
                            m_TextMyRank.text = history.order.ToString();
                        }
                        else
                        {
                            m_TextMyRank.text = Language.Get("CrossServer123");
                        }
                        m_TextScores.text = history.score.ToString();
                    }
                   
 
                }
               
            }
 
        }
 
        private void SetZoneAndSeasonNum()
        {
            m_DivisionNameText1.text = crossServerRewardModel.ZoneName;
            m_DivisionNameText2.text = Language.Get("CrossServer_Z3") + crossServerRewardModel.SeasonID.ToString();
        }
 
        private void SetZoneIDAndSeasonID()//设置赛区和ID
        {
            if (crossServerRewardModel.ZoneID == 0)
            {
                crossServerRewardModel.ZoneID = CrossServerOneVsOnePKSeason.Instance.ZoneID;
            }
            if (crossServerRewardModel.SeasonID == 0)
            {
                crossServerRewardModel.SeasonID = CrossServerOneVsOnePKSeason.Instance.SeasonID;
            }
        }
 
        private void ZoneAndSeasonpanel()
        {
            if (CrossServerOneVsOnePKSeason.Instance.ZoneCount > 1)//赛区
            {
                m_DivisionObj.gameObject.SetActive(true);
                if (m_ClickScreenOtherSpace1.activeSelf)
                {
                    m_ClickScreenOtherSpace1.SetActive(false);
                }
            }
            else
            {
                m_DivisionObj.gameObject.SetActive(false);
 
            }
            bool isBool = false;
            for (int i = 0; i < CrossServerOneVsOnePKSeason.Instance.ZoneCount; i++)
            {
                if (CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].ZoneID == crossServerRewardModel.ZoneID)
                {
                    var list = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].SeasonList;
                    if (list.Count > 1)
                    {
                        isBool = true;
                    }
                }
            }
            if (isBool)//赛季
            {
                m_SeasonObj.gameObject.SetActive(true);
                if (m_ClickScreenOtherSpace2.activeSelf)
                {
                    m_ClickScreenOtherSpace2.SetActive(false);
                }
            }
            else
            {
                m_SeasonObj.gameObject.SetActive(false);
            }
        }
    }
 
}