少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 03, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
 
 
namespace Snxxz.UI
{
 
    public class DungeonBossBriefInfoContainer : MonoBehaviour
    {
        [SerializeField] Button m_Switch;
        [SerializeField] RectTransform m_BossesContainer;
        [SerializeField] ScrollRect m_ScrollRect;
 
        List<DungeonBossBriefInfoBehaviour> behaviours = new List<DungeonBossBriefInfoBehaviour>();
 
        BossHomeModel bossHomeModel { get { return ModelCenter.Instance.GetModel<BossHomeModel>(); } }
        ElderGodAreaModel elderGodAreadModel { get { return ModelCenter.Instance.GetModel<ElderGodAreaModel>(); } }
        CrossServerBossModel crossServerBossModel { get { return ModelCenter.Instance.GetModel<CrossServerBossModel>(); } }
 
        int dataMapId = 0;
        bool bossesInited = false;
        List<int> bosses = new List<int>();
 
        public void Display(int _dataMapId)
        {
            dataMapId = _dataMapId;
            bosses.Clear();
            bossesInited = false;
 
            m_BossesContainer.gameObject.SetActive(false);
            m_Switch.RemoveAllListeners();
            m_Switch.AddListener(SwitchDungeonBossInfoContainer);
        }
 
        public void Display(List<int> _bosses)
        {
            dataMapId = 0;
            bosses.Clear();
            bosses.AddRange(_bosses);
            bossesInited = false;
 
            m_BossesContainer.gameObject.SetActive(false);
            m_Switch.RemoveAllListeners();
            m_Switch.AddListener(SwitchDungeonBossInfoContainer);
        }
 
        public void Dispose()
        {
            m_BossesContainer.gameObject.SetActive(false);
            m_Switch.RemoveAllListeners();
        }
 
        private void ShowBosses()
        {
            if (dataMapId > 0)
            {
                bosses.Clear();
                switch (dataMapId)
                {
                    case ElderGodAreaModel.ELDERGODAREA_MAPID:
                        bosses.AddRange(elderGodAreadModel.GetElderGodBosses());
                        break;
                    case BossHomeModel.BOSSHOME_MAPID:
                        var floor = PlayerDatas.Instance.baseData.dungeonLineId + 1;
                        BossHomeData bossHomeData;
                        if (bossHomeModel.TryGetBossHomeData(floor, out bossHomeData))
                        {
                            for (int i = 0; i < bossHomeData.bossIds.Count; i++)
                            {
                                var bossId = bossHomeData.bossIds[i];
                                var config = BossHomeConfig.Get(bossId);
 
                                if (config.MonsterType == 2)
                                {
                                    bosses.Add(bossId);
                                }
                            }
                        }
                        break;
                }
            }
 
            GenerateBehaviour(m_ScrollRect.content.transform as RectTransform, bosses.Count);
 
            for (int i = 0; i < behaviours.Count; i++)
            {
                var behaviour = behaviours[i];
                if (i < bosses.Count)
                {
                    behaviour.Dispose();
                    behaviour.Display(bosses[i], OnMoveToBoss);
                    behaviour.gameObject.SetActive(true);
                }
                else
                {
                    behaviour.gameObject.SetActive(false);
                }
            }
 
            m_ScrollRect.verticalNormalizedPosition = 1f;
        }
 
        private void GenerateBehaviour(RectTransform _parent, int _need)
        {
            var own = behaviours.Count;
            if (_need > own)
            {
                var gap = _need - own;
                var prefab = UILoader.LoadPrefab("DungeonBossBriefInfoBehaviour");
                for (int i = 0; i < gap; i++)
                {
                    var instance = Instantiate<GameObject>(prefab);
                    instance.name = "DungeonBossBriefInfoBehaviour";
                    instance.transform.SetParentEx(_parent, Vector3.zero, Vector3.zero, Vector3.one);
                    behaviours.Add(instance.AddMissingComponent<DungeonBossBriefInfoBehaviour>());
                }
            }
        }
 
        public void Unfold(bool _unfold)
        {
            if (_unfold)
            {
                m_BossesContainer.gameObject.SetActive(!m_BossesContainer.gameObject.activeInHierarchy);
                if (m_BossesContainer.gameObject.activeInHierarchy && !bossesInited)
                {
                    ShowBosses();
                    bossesInited = true;
                }
            }
            else
            {
                m_BossesContainer.gameObject.SetActive(false);
            }
        }
 
        private void OnMoveToBoss()
        {
            Unfold(false);
        }
 
        private void SwitchDungeonBossInfoContainer()
        {
            Unfold(true);
        }
 
    }
 
}