少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, September 12, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
using Snxxz.UI;
 
namespace Snxxz.UI
{
    public class NormalDungeonEntranceWin : Window, SecondWindowInterface
    {
        [SerializeField] Image m_EntranceBG;
 
        [Header("BaseInfo")]
        [SerializeField] RawImage m_BossPortrayal;
        [SerializeField] DungeonBreifInfo m_BreifInfo;
 
        [Header("EnterCD")]
        [SerializeField]
        DungeonEnterInfo m_EnterCdContainer;
 
        [Header("Sweep")]
        [SerializeField]
        Text m_SweepLevelNeed;
        [SerializeField] ItemBehaviour m_SweepContainer;
        [SerializeField] Text m_SweepCostCount;
 
        [Header("DungeonTicket")]
        [SerializeField]
        Transform m_TicketContainer;
        [SerializeField]
        ItemBehaviour m_DungeonTicketItem;
 
        [Header("Button")]
        [SerializeField]
        ButtonEx m_Sweep;
        [SerializeField] RectTransform m_ContainerBtns;
        [SerializeField] ButtonEx m_GroupStart;
        [SerializeField] ButtonEx m_SingleStart;
        [SerializeField] ButtonEx m_AutoGroupStart;
        [SerializeField] ButtonEx m_Group;
 
        [SerializeField] RectTransform m_ContainerGroup;
 
        [SerializeField] RectTransform m_FairyLandTipBehaviour;
        [SerializeField] Text m_FairyLandTip;
        [SerializeField] Text m_WhyjEnterRule;//娲皇遗迹
        [SerializeField] Text WhyjEnterFloor;//娲皇遗迹
        [SerializeField] Button m_RuletBtn;//规则说明按钮
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } }
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        DungeonNuwaModel dungeonNuwaModel { get { return ModelCenter.Instance.GetModel<DungeonNuwaModel>(); } }
 
        public Button close { get; set; }
        Text m_DungeonTitle;
 
        #region Built-in
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
                m_DungeonTitle = frame.GetComponentInChildren<Text>();
            }
        }
 
        protected override void AddListeners()
        {
            m_GroupStart.AddListener(ChallengeDungeonGroup);
            m_SingleStart.AddListener(ChallengeDungeon);
            m_AutoGroupStart.AddListener(AutoGroupChallenge);
            m_Sweep.AddListener(SweepDungeon);
            m_Group.AddListener(OpenGroup);
            close.AddListener(CloseClick);
            m_RuletBtn.AddListener(RuletBtn);
        }
 
        protected override void OnPreOpen()
        {
            DrawDungeonBaseInfo();
            DrawSweepInfo();
            DrawDungeonTicketInfo();
            DisplayFairyLandTip();
            m_BreifInfo.SetDungeonInfo(model.currentDungeon);
 
            if (DungeonNuwaModel.DATAMAPID == model.currentDungeon.mapId)//娲皇遗迹
            {
                m_WhyjEnterRule.gameObject.SetActive(true);
                WhyjEnterFloor.gameObject.SetActive(true);
                m_WhyjEnterRule.text = Language.Get("WhyjEnterRule");
                int floor = dungeonNuwaModel.GetChallengeFloor();
                WhyjEnterFloor.text = Language.Get("WhyjEnterFloor", floor);
            }
            else
            {
                m_WhyjEnterRule.gameObject.SetActive(false);
                WhyjEnterFloor.gameObject.SetActive(false);
            }
 
            if (model.currentDungeon.mapId == DungeonNuwaModel.DATAMAPID)
            {
                m_RuletBtn.gameObject.SetActive(true);
            }
            else
            {
                m_RuletBtn.gameObject.SetActive(false);
            }
        }
 
        protected override void OnAfterOpen()
        {
            playerPack.refreshItemCountEvent += OnPackageItemChange;
            model.dungeonEnterCoolDownUpdate += DungeonEnterCoolDownUpdate;
            m_EnterCdContainer.OnCoolDowndComplete += DungeonEnterCoolDownUpdate;
            PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshInfoEvent;
            PlayerDatas.Instance.worldLevelUpdateEvent += OnWorldLevelRefresh;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
        }
 
        protected override void OnPreClose()
        {
            playerPack.refreshItemCountEvent -= OnPackageItemChange;
            model.dungeonEnterCoolDownUpdate -= DungeonEnterCoolDownUpdate;
            m_EnterCdContainer.OnCoolDowndComplete -= DungeonEnterCoolDownUpdate;
            PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshInfoEvent;
            PlayerDatas.Instance.worldLevelUpdateEvent -= OnWorldLevelRefresh;
            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
        }
        #endregion
 
        private void OpenGroup()
        {
            var openGroup = m_ContainerGroup.gameObject.activeSelf;
            m_ContainerGroup.gameObject.SetActive(!openGroup);
        }
 
        private void DungeonEnterCoolDownUpdate()
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            bool inCoolDown = model.ContainsDungeonEnter(dungeonConfig.DataMapID) && model.IsEnterCountDown(dungeonConfig.DataMapID);
            m_EnterCdContainer.gameObject.SetActive(inCoolDown);
            m_ContainerBtns.gameObject.SetActive(!inCoolDown);
            DisplayFairyLandTip();
        }
 
        private void DrawDungeonBaseInfo()
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            var dungeonOpenTimeConfig = DungeonOpenTimeConfig.Get(model.currentDungeon.mapId);
            var fbType = dungeonOpenTimeConfig.FBType;
            m_GroupStart.gameObject.SetActive(fbType == 2 || fbType == 3);
            m_SingleStart.gameObject.SetActive(fbType == 1 || fbType == 2);
            m_AutoGroupStart.gameObject.SetActive(fbType == 2 || fbType == 3);
 
            m_ContainerGroup.gameObject.SetActive(false);
            m_Group.gameObject.SetActive(fbType == 2 || fbType == 3);
 
            m_EntranceBG.SetSprite(dungeonOpenTimeConfig.PanelImg);
 
            m_DungeonTitle.text = dungeonConfig.FBName;
 
            DungeonEnterCoolDownUpdate();
 
            m_BossPortrayal.gameObject.SetActive(true);
            if (dungeonConfig.BossActorID != null && dungeonConfig.BossActorID.Length > 0)
            {
                if (dungeonConfig.BossActorID[0] == 0)
                {
                    m_BossPortrayal.gameObject.SetActive(false);
                }
                else
                {
                    UI3DModelExhibition.Instance.ShowNPC(dungeonConfig.BossActorID[0], Vector3.zero, m_BossPortrayal);
                }
 
            }
        }
 
        private void DrawSweepInfo()
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
 
            var playerLevel = PlayerDatas.Instance.baseData.LV;
            var sweepLevelLimit = dungeonConfig.SweepLVLimit;
 
            if (dungeonConfig.SweepLVLimit == 0)
            {
                m_Sweep.gameObject.SetActive(false);
                m_SweepContainer.gameObject.SetActive(false);
                m_SweepLevelNeed.gameObject.SetActive(false);
            }
            else
            {
                m_SweepLevelNeed.gameObject.SetActive(false);
                m_SweepContainer.gameObject.SetActive(false);
                m_Sweep.gameObject.SetActive(true);
            }
        }
 
        private void DrawDungeonTicketInfo()
        {
            var config = DungeonConfig.Get(model.GetDungeonId(model.currentDungeon));
            if (config == null || config.TicketID == 0)
            {
                m_TicketContainer.gameObject.SetActive(false);
            }
            else
            {
                m_TicketContainer.gameObject.SetActive(true);
                m_DungeonTicketItem.showCount = true;
                DungeonRecord record;
                int _times = 0;
                if (model.TryGetRecord(model.currentDungeon.mapId, out record))
                {
                    _times = record.enterTimes;
                }
                m_DungeonTicketItem.SetItem(model.GetTicketCost(model.currentDungeon.mapId, model.currentDungeon.lineId));
            }
        }
 
        private void SweepDungeon()
        {
            var sweepError = 0;
            if (TestSweepDungeon(out sweepError))
            {
                model.RequestSweep(model.currentDungeon);
            }
            else
            {
                ProcessSweepDungeonError(sweepError);
            }
        }
 
        private void ChallengeDungeon()
        {
            switch (model.currentDungeon.mapId)
            {
                case 51010://娲皇遗迹
                    DungeonRecord record;
                    model.TryGetRecord(51010, out record);
                    var entertimes = model.GetEnterTimes(51010);
                    var totalTimes = model.GetTotalTimes(51010);
                    if (entertimes >= totalTimes)
                    {
                        ProcessEnterDungeonError(4);
                        return;
                    }
 
                    var floor = dungeonNuwaModel.GetChallengeFloor();
                    model.currentDungeon = new Dungeon(DungeonNuwaModel.DATAMAPID, floor - 1);
                    break;
            }
 
            var error = 0;
            if (model.TestChallange(model.currentDungeon, out error))
            {
                if (GeneralDefine.dungeonCanUseMoneyIds.Contains(model.currentDungeon.mapId))
                {
                    CheckUseMoneyDungeon(model.currentDungeon);
                }
                else
                {
                    model.SingleChallenge(model.currentDungeon);
                }
            }
            else
            {
                if (GeneralDefine.dungeonCanUseMoneyIds.Contains(model.currentDungeon.mapId)
                    && error == 5)
                {
                    CheckUseMoneyDungeon(model.currentDungeon);
                }
                else
                {
                    ProcessEnterDungeonError(error);
                }
            }
        }
 
        private void CheckUseMoneyDungeon(Dungeon _dungeon)
        {
            var mapId = _dungeon.mapId;
            var mapConfig = MapConfig.Get(mapId);
 
            if ((MapType)mapConfig.MapFBType == MapType.MultipleFB)
            {
                var teamModel = ModelCenter.Instance.GetModel<TeamModel>();
                if (teamModel.myTeam.inTeam)
                {
                    ConfirmCancel.ShowPopConfirm(
                        Language.Get("Mail101"),
                        Language.Get("PlayerExitTeamSolo"),
 
                        (bool _ok) =>
                        {
                            if (_ok)
                            {
                                teamModel.RequestExitTeam();
                                Clock.AlarmAt(DateTime.Now + new TimeSpan(1 * TimeSpan.TicksPerSecond),
                                    () =>
                                    {
                                        OpenDungeonSuppliesLack(_dungeon);
                                    }
                                    );
                            }
                        }
                        );
 
                    return;
                }
            }
            OpenDungeonSuppliesLack(_dungeon);
        }
 
        void OpenDungeonSuppliesLack(Dungeon _dungeon)
        {
            switch (_dungeon.mapId)
            {
                case 31080:
                    DungeonSuppliesLackWin.lackType = DungeonSuppliesLackWin.LackType.FairyLand;
                    WindowCenter.Instance.Open<DungeonSuppliesLackWin>();
                    break;
                case 31140:
                    DungeonSuppliesLackWin.lackType = DungeonSuppliesLackWin.LackType.SingleIceCrystal;
                    WindowCenter.Instance.Open<DungeonSuppliesLackWin>();
                    break;
            }
        }
 
        private void AutoGroupChallenge()
        {
            var error = 0;
            if (model.TestChallange(model.currentDungeon, out error))
            {
                teamModel.RequestAutoMatchTeam(new TeamMission(model.currentDungeon.mapId, model.currentDungeon.lineId));
                WindowCenter.Instance.Open<TeamFrameWin>(false, 1);
            }
            else
            {
                ProcessEnterDungeonError(error);
            }
        }
 
        private void ChallengeDungeonGroup()
        {
            var error = 0;
            if (model.TestChallange(model.currentDungeon, out error))
            {
                model.GroupChallenge(model.currentDungeon);
            }
            else
            {
                ProcessEnterDungeonError(error);
            }
        }
 
        private void ProcessEnterDungeonError(int _error)
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
 
            switch (_error)
            {
                case 1:
                    SysNotifyMgr.Instance.ShowTip("DungeoninCoolTime");
                    break;
                case 2:
                    SysNotifyMgr.Instance.ShowTip("DemonJar_Text2");
                    break;
                case 4:
                    SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_268121", dungeonConfig.MapID);
                    break;
                case 5:
                    ItemTipUtility.Show(dungeonConfig.TicketID);
                    break;
                case 6:
                    SysNotifyMgr.Instance.ShowTip("CrossMap10");
                    break;
            }
        }
 
        private bool TestSweepDungeon(out int _error)
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            var playerLevel = PlayerDatas.Instance.baseData.LV;
            var dungeonGrade = model.GetGrade(model.currentDungeon);
 
            var dataMapId = model.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            if (dataMapId == model.currentDungeon.mapId)
            {
                _error = 5;
                return false;
            }
 
            if (dungeonGrade <= 0 && playerLevel < dungeonConfig.SweepLVLimit)
            {
                _error = 1;
                return false;
            }
 
            if (dungeonGrade <= 0)
            {
                _error = 2;
                return false;
            }
 
            if (playerLevel < dungeonConfig.SweepLVLimit)
            {
                _error = 3;
                return false;
            }
 
            if (model.IsEnterCountDown(model.currentDungeon.mapId))
            {
                _error = 4;
                return false;
            }
 
            _error = 0;
            return true;
        }
 
        private void ProcessSweepDungeonError(int _error)
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
 
            switch (_error)
            {
                case 1:
                    SysNotifyMgr.Instance.ShowTip("Unlock_BJMopUp2", dungeonConfig.SweepLVLimit);
                    break;
                case 2:
                    SysNotifyMgr.Instance.ShowTip("Unlock_BJMopUp1");
                    break;
                case 3:
                    SysNotifyMgr.Instance.ShowTip("Unlock_BJMopUp3", dungeonConfig.SweepLVLimit);
                    break;
                case 4:
                    SysNotifyMgr.Instance.ShowTip("DungeoninCoolTime");
                    break;
                case 5:
                    SysNotifyMgr.Instance.ShowTip("SweepFB_1");
                    break;
            }
        }
 
        private void OnPackageItemChange(PackType _type, int _index, int _itemId)
        {
            if (_type != PackType.Item)
            {
                return;
            }
 
            if (_itemId == m_SweepContainer.itemId)
            {
                var sweepCost = model.GetSweepCost(model.currentDungeon);
                var own = playerPack.GetItemCountByID(PackType.Item, sweepCost.id);
                m_SweepCostCount.text = StringUtility.Contact(own, "/", sweepCost.count);
            }
 
            if (_itemId == m_DungeonTicketItem.itemId)
            {
                m_DungeonTicketItem.SetItem(model.GetTicketCost(model.currentDungeon.mapId, model.currentDungeon.lineId));
            }
        }
 
        private void PlayerDataRefreshInfoEvent(PlayerDataType refreshType)
        {
            if (refreshType == PlayerDataType.LV)
            {
                DisplayFairyLandTip();
                DungeonEnterCoolDownUpdate();
            }
        }
 
        private void OnWorldLevelRefresh()
        {
            DisplayFairyLandTip();
        }
 
        private void OnFuncStateChangeEvent(int id)
        {
            if (id == (int)FuncOpenEnum.WorldLv)
            {
                DisplayFairyLandTip();
            }
        }
 
        private void DisplayFairyLandTip()
        {
            var dungeonId = model.GetDungeonId(model.currentDungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            bool inCoolDown = model.ContainsDungeonEnter(dungeonConfig.DataMapID) && model.IsEnterCountDown(dungeonConfig.DataMapID);
            var satisfy = (PlayerDatas.Instance.baseData.LV + GeneralDefine.fairyLandBuffCondition) <= PlayerDatas.Instance.worldLv
               && dungeonConfig.DataMapID == 31080 && !inCoolDown && FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.WorldLv);
            m_FairyLandTipBehaviour.gameObject.SetActive(satisfy);
            var config = SkillConfig.Get(GeneralDefine.fairyLandBuffId);
            if (config != null)
            {
                m_FairyLandTip.text = UIHelper.ReplaceNewLine(Language.Get("XjmjAddHarm1",
                    GeneralDefine.fairyLandBuffCondition, config.EffectValue11 / 10000 + 1));
            }
        }
 
        private void RuletBtn()//规则按钮
        {
            if (DungeonNuwaModel.DATAMAPID == model.currentDungeon.mapId)
            {
                WindowCenter.Instance.Open<DungeonNuwaRuleWin>();
            }
 
        }
    }
 
}