少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, February 27, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
 
    public class EquipFrameWin : OneLevelWin
    {
        protected override void AddListeners()
        {
            base.AddListeners();
 
            SetFunctionListener(0, OpenStrengthenWin);
            SetFunctionListener(1, OpenStarWin);
            SetFunctionListener(2, OpenInlayWin);
            SetFunctionListener(3, OpenTrainWin);
        }
 
        private void OpenStrengthenWin()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<EquipStrengthWin>();
            functionOrder = 0;
        }
 
        private void OpenInlayWin()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<EquipGemWin>();
            functionOrder = 1;
        }
 
        private void OpenTrainWin()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<EquipTrainWin>();
            functionOrder = 2;
        }
 
        private void OpenStarWin()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<EquipStarWin>();
            functionOrder = 3;
        }
 
        public static int GetRedpointFunction()
        {
            if (ModelCenter.Instance.GetModel<EquipStrengthModel>().redpoint.state == RedPointState.Simple)
            {
                return 0;
            }
            if (ModelCenter.Instance.GetModel<EquipGemModel>().redpoint.state == RedPointState.Simple)
            {
                return 2;
            }
            if (RedpointCenter.Instance.GetRedpointState(910000) == RedPointState.Simple)
            {
                return 3;
            }
            if (RedpointCenter.Instance.GetRedpointState(1720000) == RedPointState.Simple)
            {
                return 1;
            }
            return 0;
        }
 
    }
 
}