少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class AddFriendWin : Window, SecondWindowInterface
    {
        [SerializeField] ScrollerController addCtrl;
        [SerializeField] Button refreshBtn;
        [SerializeField] Image refreshImg;
        [SerializeField] Text refreshText;
        [SerializeField] InputField inputField;
        [SerializeField] Button searchBtn;
        [SerializeField] GameObject addplayerObj;
        [SerializeField] GameObject lookPlayerObj;
        [SerializeField] Button backBtn1;
        [SerializeField] Button backBtn2;
        [SerializeField] Button backBtn3;
        [SerializeField] GameObject noRecommedPlayer;
 
        FriendsModel friendsModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } }
 
        Color32 brightColor = new Color32(51, 8, 0, 255);
        Color32 greyColor = new Color32(247, 247, 247, 255);
 
        List<uint> recommendIdlist = null;
        bool isAddFriend = true;
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
        }
 
        protected override void AddListeners()
        {
            addCtrl.OnRefreshCell += RefreshAddCell;
            close.AddListener(CloseClick);
            refreshBtn.AddListener(ClickRefreshBtn);
            searchBtn.AddListener(ClickSearchBtn);
            backBtn1.AddListener(ClickBackBtn);
            backBtn2.AddListener(ClickBackBtn);
            backBtn3.AddListener(ClickBackBtn);
        }
 
        protected override void OnPreOpen()
        {
            isAddFriend = true;
            friendsModel.RefreshRecommendFriendEvent += RefreshRecommendModel;
            RefreshRecommendModel();
        }
 
        protected override void OnAfterOpen()
        {
            TimeDownMgr.CoolTimeData data;
            if (TimeDownMgr.Instance.Get(TimeDownMgr.CoolTimeType.BagSort, out data))
            {
                data.func = RefreshTime;
                refreshImg.SetSprite("BlackBtn");
                refreshText.color = greyColor;
                refreshText.text = Language.Get("FriendsPlayer101", Mathf.CeilToInt(data.duration - data.time));
                refreshBtn.interactable = false;
            }
            else
            {
                refreshText.color = brightColor;
                refreshImg.SetSprite("LevelButton3");
                refreshText.text = Language.Get("FriendsPlayer102");
                refreshBtn.interactable = true;
            }
        }
 
        protected override void OnPreClose()
        {
            friendsModel.RefreshRecommendFriendEvent -= RefreshRecommendModel;
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        private void RefreshTime(float time)
        {
            if (time <= 0)
            {
                refreshImg.SetSprite("LevelButton3");
                refreshText.text = Language.Get("FriendsPlayer102");
                refreshBtn.interactable = true;
                refreshText.color = brightColor;
            }
            else
            {
                refreshText.text = Language.Get("FriendsPlayer101", time);
                refreshBtn.interactable = false;
                refreshText.color = greyColor;
            }
 
        }
 
        private void RefreshRecommendModel()
        {
            recommendIdlist = friendsModel.GetRecommendDict().Keys.ToList();
            CreateCell();
            if (recommendIdlist.Count > 0)
            {
                noRecommedPlayer.SetActive(false);
            }
            else
            {
                noRecommedPlayer.SetActive(true);
            }
        }
 
        private void CreateCell()
        {
            if (isAddFriend)
            {
                addplayerObj.SetActive(true);
                lookPlayerObj.SetActive(false);
            }
            else
            {
                addplayerObj.SetActive(false);
                lookPlayerObj.SetActive(true);
            }
 
            int remain = recommendIdlist.Count % 2;
            int line = recommendIdlist.Count / 2;
            if (remain > 0)
            {
                line += 1;
            }
            addCtrl.Refresh();
            for (int i = 0; i < line; i++)
            {
                addCtrl.AddCell(ScrollerDataType.Header, i);
            }
            addCtrl.Restart();
        }
 
        private void RefreshAddCell(ScrollerDataType type, CellView cell)
        {
            int childCnt = cell.transform.childCount;
            for (int i = 0; i < childCnt; i++)
            {
                GameObject cellObj = cell.transform.GetChild(i).gameObject;
                int addCellIndex = childCnt * cell.index + (i + 1);
                if (recommendIdlist.Count >= addCellIndex)
                {
                    cellObj.SetActive(true);
                    AddCell addCell = cellObj.GetComponent<AddCell>();
                    uint playerId = recommendIdlist[addCellIndex - 1];
                    addCell.Init((int)playerId);
                    addCell.addBtn.RemoveAllListeners();
                    addCell.addBtn.AddListener(() => { OnClickAddBtn(playerId); });
                }
                else
                {
                    cellObj.SetActive(false);
                }
            }
        }
 
        private void OnClickAddBtn(uint playerId)
        {
            friendsModel.OnClickAddFriend(playerId);
            if (recommendIdlist.Count > 1)
            {
                recommendIdlist.Remove(playerId);
                CreateCell();
            }
            else
            {
                friendsModel.OnSendCA9A3_tagCGQueryRecommendFriends();
            }
 
        }
 
 
        private void ClickRefreshBtn()
        {
            friendsModel.OnSendCA9A3_tagCGQueryRecommendFriends();
            TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.BagSort, 5.0f, RefreshTime);
            refreshImg.SetSprite("BlackBtn");
            refreshText.text = Language.Get("FriendsPlayer101", 5);
            refreshBtn.interactable = false;
            refreshText.color = greyColor;
        }
 
        private void ClickSearchBtn()
        {
            isAddFriend = false;
            if (!string.IsNullOrEmpty(inputField.text.Trim()))
            {
                friendsModel.SendSearchPlayerQuest(inputField.text.Trim());
            }
            else
            {
                ServerTipDetails.DisplayNormalTip(Language.Get("Friend106"));
            }
        }
 
        private void ClickBackBtn()
        {
            isAddFriend = true;
            friendsModel.OnSendCA9A3_tagCGQueryRecommendFriends();
        }
 
    }
 
 
}