少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, September 14, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace Snxxz.UI
{
 
    public class FriendQuestWin : Window, SecondWindowInterface
    {
 
        #region 成员变量
        private Button _allDisagreeBtn;
        private Button _allAgreeBtn;
        private ScrollerController _friendQuestCtrl;
        #endregion
 
        private Dictionary<uint, FriendPlayer> _friendQuestDict;
 
        FriendsModel _friendsModel;
        FriendsModel friendsModel {
            get {
                return _friendsModel ?? (_friendsModel = ModelCenter.Instance.GetModel<FriendsModel>());
            }
        }
 
        private int selectID = 0;
 
        #region Built-in
 
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
            _allDisagreeBtn = transform.Find("NoBtn").GetComponent<Button>();
            _allAgreeBtn = transform.Find("YesBtn").GetComponent<Button>();
            _friendQuestCtrl = transform.Find("QuestCtrl").GetComponent<ScrollerController>();
            _friendQuestCtrl.lockType = EnhanceLockType.KeepVertical;
        }
 
        protected override void AddListeners()
        {
            _allDisagreeBtn.onClick.AddListener(() => { OnClickAllDisAgreeBtn(); });
            _allAgreeBtn.onClick.AddListener(() => { OnClickAllAgreeBtn(); });
            close.onClick.AddListener(OnClickCloseBtn);
        }
 
        protected override void OnPreOpen()
        {
            selectID = 0;
            _friendQuestCtrl.OnRefreshCell += RefreshFriendQuestCell;
            RefreshFriendQuest();
 
        }
 
        protected override void OnAfterOpen()
        {
 
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
            _friendQuestCtrl.OnRefreshCell -= RefreshFriendQuestCell;
        }
        #endregion
 
        public void RefreshFriendQuest()
        {
            _friendQuestCtrl.Refresh();
            _friendQuestDict = friendsModel.GetFriendQuestDict();
            foreach (int friendId in _friendQuestDict.Keys)
            {
                _friendQuestCtrl.AddCell(ScrollerDataType.Header, friendId);
            }
            _friendQuestCtrl.Restart();
            if (_friendQuestDict.Count < 1)
            {
                Close();
            }
 
        }
 
        private void RefreshFriendQuestCell(ScrollerDataType type, CellView cell)
        {
 
            FriendPlayer friendInfo = _friendQuestDict[(uint)cell.index];
            Text friendName = cell.transform.Find("NameText").GetComponent<Text>();
            friendName.text = friendInfo.PlayerName;
            Text friendLv = cell.transform.Find("Container_LV/LvText").GetComponent<Text>();
            Image friendLvIcon = cell.transform.Find("Container_LV/LvBG").GetComponent<Image>();
            Button agreeBtn = cell.transform.Find("agreeBtn").GetComponent<Button>();
            Button cellBtn = cell.GetComponent<Button>();
            Button disagreeBtn = cell.transform.Find("disagreeBtn").GetComponent<Button>();
            GameObject selectImg = cell.transform.Find("SelectedImage").gameObject;
            Image realmImg = cell.transform.Find("RealmImage").GetComponent<Image>();
            DebugEx.Log("境界:" + friendInfo.RealmLV);
            RealmConfig realmConfig = RealmConfig.Get(friendInfo.RealmLV);
            if (friendInfo.RealmLV > 0 && RealmConfig.Has(friendInfo.RealmLV))
            {
                realmImg.gameObject.SetActive(true);
                realmImg.SetSprite(realmConfig.Img);
            }
            else
            {
                realmImg.gameObject.SetActive(false);
            }
 
            int nirvanaLv = friendInfo.LV - friendsModel.OpenGreatLV;
            if (nirvanaLv > 0)
            {
                friendLvIcon.gameObject.SetActive(true);
                friendLv.text = nirvanaLv.ToString();
            }
            else
            {
                friendLvIcon.gameObject.SetActive(false);
                friendLv.text = friendInfo.LV.ToString();
            }
 
            if (cell.index == selectID)
            {
                selectImg.SetActive(true);
            }
            else
            {
                selectImg.SetActive(false);
            }
 
            agreeBtn.onClick.RemoveAllListeners();
            disagreeBtn.onClick.RemoveAllListeners();
            agreeBtn.onClick.AddListener(() => { OnClickAgreeBtn(friendInfo); });
            disagreeBtn.onClick.AddListener(() => { OnClickDisAgreeBtn(friendInfo); });
            cellBtn.RemoveAllListeners();
            cellBtn.AddListener(() => { ClickFriendCell(cell.index); });
        }
 
        private void ClickFriendCell(int friendID)
        {
            DebugEx.Log("ClickFriendCell:" + friendID);
            selectID = friendID;
            RefreshFriendQuest();
        }
 
        #region 按钮事件
 
        private void OnClickDisAgreeBtn(FriendPlayer friendInfo)
        {
            CB303_tagCGJoinFriendAnswer answer = new CB303_tagCGJoinFriendAnswer();
            answer.TagID = friendInfo.PlayerID;
            answer.Answer = 0;
            GameNetSystem.Instance.SendInfo(answer);
            friendsModel.DeleteFriendQuest(friendInfo.PlayerID);
            RefreshFriendQuest();
        }
 
        private void OnClickAgreeBtn(FriendPlayer friendInfo)
        {
 
            CB303_tagCGJoinFriendAnswer answer = new CB303_tagCGJoinFriendAnswer();
            answer.TagID = friendInfo.PlayerID;
            answer.Answer = 1;
            GameNetSystem.Instance.SendInfo(answer);
            Debug.Log("ID" + friendInfo.PlayerID + "answer" + answer.Answer);
            friendsModel.DeleteFriendQuest(friendInfo.PlayerID);
            RefreshFriendQuest();
        }
 
        private void OnClickAllAgreeBtn()
        {
            foreach (var key in _friendQuestDict.Keys)
            {
                CB303_tagCGJoinFriendAnswer answer = new CB303_tagCGJoinFriendAnswer();
                answer.TagID = key;
                answer.Answer = 1;
                GameNetSystem.Instance.SendInfo(answer);
            }
            friendsModel.DeleteAllFriendQuest();
            Close();
 
        }
 
        private void OnClickAllDisAgreeBtn()
        {
            foreach (var key in _friendQuestDict.Keys)
            {
                CB303_tagCGJoinFriendAnswer answer = new CB303_tagCGJoinFriendAnswer();
                answer.TagID = key;
                answer.Answer = 0;
                GameNetSystem.Instance.SendInfo(answer);
            }
            friendsModel.DeleteAllFriendQuest();
            Close();
        }
        #endregion
 
        private void OnClickCloseBtn()
        {
            Close();
        }
    }
 
}