少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class GatherSoulComposeCategoryCell : CellView
    {
        [SerializeField] Image m_Bottom;
        [SerializeField] Text m_CategoryName;
        [SerializeField] Image m_Arrow;
        [SerializeField] RedpointBehaviour m_Redpoint;
        [SerializeField] Button m_Func;
 
        GatherSoulComposeModel model
        {
            get { return ModelCenter.Instance.GetModel<GatherSoulComposeModel>(); }
        }
 
        GatherSoulComposeModel.ComposeCategory category;
 
        private void Awake()
        {
            m_Func.AddListener(OnFunc);
        }
 
        private void OnFunc()
        {
            if (model.selectCategory.Equals(category))
            {
                model.selectCategory = default(GatherSoulComposeModel.ComposeCategory);
            }
            else
            {
                model.selectCategory = category;
            }
        }
 
        public void Display(GatherSoulComposeModel.ComposeCategory category)
        {
            this.category = category;
            bool isSelect = model.selectCategory.Equals(category);
            m_Arrow.transform.localEulerAngles = isSelect ? new Vector3(0, 0, -90) : Vector3.zero;
            m_Bottom.SetSprite(isSelect ? "ComposeFirstClassChoosebtn" : "ComposeFirstClassNormalbtn");
            var qualityNameKey = StringUtility.Contact("QualityName_", category.quality);
            var propertyCountNameKey = StringUtility.Contact("SoulPropertyCountName_", category.propertyCount);
            switch (category.category)
            {
                case 1:
                    m_CategoryName.text = StringUtility.Contact(Language.Get(qualityNameKey),
                        Language.Get(propertyCountNameKey), Language.Get("SoulCategoryProperty"));
                    break;
                case 2:
                    m_CategoryName.text = StringUtility.Contact(Language.Get(qualityNameKey), Language.Get(propertyCountNameKey),
                        Language.Get("ComposeSoulCore"));
                    break;
                case 3:
                    m_CategoryName.text = StringUtility.Contact(Language.Get(qualityNameKey),
                        Language.Get("ComposeSoulPromotion"));
                    break;
                case 4:
                    m_CategoryName.text = StringUtility.Contact(Language.Get(propertyCountNameKey),
                       Language.Get("SoulCategoryProperty"), Language.Get("ComposeHolySoul"));
                    break;
            }
        }
    }
}