少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, December 17, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class GatherSoulDungeonGetItemWin : Window
    {
        [SerializeField] int m_LineCount = 5;
        [SerializeField] ScrollerController m_ScrollerControl;
 
        GatherSoulDungeonModel model
        {
            get { return ModelCenter.Instance.GetModel<GatherSoulDungeonModel>(); }
        }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_ScrollerControl.OnRefreshCell += OnRefreshCell;
            m_ScrollerControl.OnGetDynamicSize += OnGetDynamicSize;
            m_ScrollerControl.lockType = EnhanceLockType.KeepVertical;
        }
 
        protected override void OnPreOpen()
        {
            model.missionHelpUpdate += MissionHelpUpdate;
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            model.missionHelpUpdate -= MissionHelpUpdate;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private bool OnGetDynamicSize(ScrollerDataType type, int index, out float height)
        {
            height = 0;
            if (type == ScrollerDataType.Normal)
            {
                var weel = index / 100;
                var line = index % 100;
                bool requireLine = false;
                if (weel < model.mission.wheel)
                {
                    List<GatherSoulDungeonModel.ItemInfo> list;
                    if (model.TryGetDungeonItems(weel, out list))
                    {
                        if (line == list.Count / m_LineCount)
                        {
                            requireLine = true;
                        }
                    }
                }
                height = requireLine ? 92 : 82;
                return true;
            }
            return false;
        }
 
        private void OnRefreshCell(ScrollerDataType type, CellView cell)
        {
            if (type == ScrollerDataType.Header)
            {
                var weelCell = cell as GatherSoulDungeonWeelCell;
                weelCell.Display(cell.index);
            }
            else if (type == ScrollerDataType.Normal)
            {
                var itemCell = cell as GatherSoulDungeonItemCell;
                var weel = cell.index / 100;
                var line = cell.index % 100;
 
                bool requireLine = false;
                if (weel < model.mission.wheel)
                {
                    List<GatherSoulDungeonModel.ItemInfo> list;
                    if (model.TryGetDungeonItems(weel, out list))
                    {
                        if (line == list.Count / m_LineCount)
                        {
                            requireLine = true;
                        }
                    }
                }
                itemCell.Display(weel, line, requireLine);
            }
        }
 
        private void MissionHelpUpdate()
        {
            Display();
        }
 
        void Display()
        {
            m_ScrollerControl.Refresh();
            var mission = model.mission;
            for (int i = 1; i <= mission.wheel; i++)
            {
                List<GatherSoulDungeonModel.ItemInfo> list;
                if (model.TryGetDungeonItems(i, out list))
                {
                    m_ScrollerControl.AddCell(ScrollerDataType.Header, i);
                    var line = Mathf.CeilToInt((float)list.Count / m_LineCount);
                    for (int k = 0; k < line; k++)
                    {
                        m_ScrollerControl.AddCell(ScrollerDataType.Normal, i * 100 + k);
                    }
                }
            }
            m_ScrollerControl.Restart();
        }
 
    }
 
}