using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Snxxz.UI
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{
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[XLua.Hotfix]
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public class GatherSoulResolveCell : CellView
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{
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[SerializeField] GatherSoulResolveItem[] m_Items;
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public void Display(int line)
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{
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for (int i = 0; i < m_Items.Length; i++)
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{
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var index = line * m_Items.Length + i;
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m_Items[i].Display(index);
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}
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}
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}
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}
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