//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, April 16, 2019
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI
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{
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public class DungeonCollectItemSuccWin : Window
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{
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[SerializeField] Transform m_Container;
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[SerializeField] Text m_GainRemind;
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bool displaying = false;
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Clock clock = null;
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Queue<Item> displayItems = new Queue<Item>();
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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displaying = false;
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m_Container.gameObject.SetActive(false);
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displayItems.Clear();
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DTCA718_tagMCCollectAwardItemInfo.onCollectSucc += OnCollectSucc;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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DTCA718_tagMCCollectAwardItemInfo.onCollectSucc -= OnCollectSucc;
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if (clock != null)
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{
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Clock.Stop(clock);
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clock = null;
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}
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void OnCollectSucc(HA718_tagMCCollectAwardItemInfo package)
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{
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for (int i = 0; i < package.Count; i++)
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{
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var item = new Item()
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{
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id = (int)package.AwardItemList[i].ItemID,
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count = package.AwardItemList[i].Count,
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};
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displayItems.Enqueue(item);
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}
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if (!displaying)
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{
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DisplayCollectSucc();
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}
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}
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void DisplayCollectSucc()
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{
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if (displayItems.Count > 0)
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{
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m_Container.gameObject.SetActive(true);
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var item = displayItems.Dequeue();
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var config = ItemConfig.Get(item.id);
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if (config != null)
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{
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m_GainRemind.text = Language.Get("DungeonCollectSucc", item.count, config.ItemName);
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}
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if (clock != null)
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{
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Clock.Stop(clock);
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clock = null;
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}
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clock = Clock.AlarmAfter(2, DisplayCollectSucc);
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}
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else
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{
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m_Container.gameObject.SetActive(false);
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displaying = false;
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}
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}
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}
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}
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