//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, March 14, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI {
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public class FirstScreenWin : Window
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{
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float timer =0f;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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timer = 0f;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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protected override void LateUpdate()
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{
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base.LateUpdate();
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timer += Time.deltaTime;
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if (timer>2f)
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{
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CloseClick();
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}
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}
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}
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}
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