少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, January 03, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace Snxxz.UI
{
 
    public class OffLineOnHookWin : Window
    {
        OffLineOnHookModel m_OnHookModel;
        OffLineOnHookModel onHookModel { get { return m_OnHookModel ?? (m_OnHookModel = ModelCenter.Instance.GetModel<OffLineOnHookModel>()); } }
        [SerializeField] GameObject m_PlugInTime;//外挂时间
        [SerializeField] Text m_CoentText_t;
        [SerializeField] GameObject m_LevelReached;//等级
        [SerializeField] Text m_CoentText_L;
        [SerializeField] GameObject m_GainExperience;//获得经验
        [SerializeField] Text m_CoentText_G;
 
        [SerializeField] Button m_CloseBtn;
        [SerializeField] Button m_OnHookSettingUpBtn;
        [SerializeField] Button m_KnowCloseBtn;
 
        [SerializeField] GameObject m_PointTo;//指向
        [SerializeField] Text m_LvCoentText;//升级
 
        [SerializeField] ScrollerController m_ScrollerController;
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_CloseBtn.AddListener(OnClickCloseButton);
            m_OnHookSettingUpBtn.AddListener(OnClickOnHookSettingUpButton);
            m_KnowCloseBtn.AddListener(OnClickKnowCloseButton);
        }
 
        void OnClickCloseButton()
        {
            Close();
            onHookModel.IsOpenOffLineOnHookBool = false;
        }
        void OnClickOnHookSettingUpButton()
        {
            Close();
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SystemSettingFunc1);
        }
        void OnClickKnowCloseButton()
        {
            Close();
            onHookModel.IsOpenOffLineOnHookBool = false;
        }
 
        protected override void OnPreOpen()
        {
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            OnCreateGridLineCell(m_ScrollerController);
            if ((int)PlayerDatas.Instance.baseData.hangTime > 0)
            {
                
                m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time) + string.Format(Language.Get("Remaining_Z"), TimeText1((int)PlayerDatas.Instance.baseData.hangTime));
            }
            else
            {
                m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time);
            }
            if (PlayerDatas.Instance.baseData.LV > onHookModel.mCTJGInfoClass.PlayerLV)
            {
                m_CoentText_L.text = onHookModel.mCTJGInfoClass.PlayerLV + Language.Get("Z1041");
                m_PointTo.SetActive(true);
                m_LvCoentText.gameObject.SetActive(true);
                m_LvCoentText.text = PlayerDatas.Instance.baseData.LV + Language.Get("Z1041");
            }
            else
            {
                m_CoentText_L.text = PlayerDatas.Instance.baseData.LV + Language.Get("Z1041");
                m_PointTo.SetActive(false);
                m_LvCoentText.gameObject.SetActive(false);
            }
 
 
            m_CoentText_G.text = ExpText(onHookModel.mCTJGInfoClass.Exp1, onHookModel.mCTJGInfoClass.Exp2);
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            m_ScrollerController.OnRefreshCell -= OnRefreshGridCell;
        }
 
 
 
        protected override void OnAfterClose()
        {
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                TipPanel.Instance.IsOPenTip();
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
        void OnCreateGridLineCell(ScrollerController gridCtrl)//预制体创建
        {
            gridCtrl.Refresh();
            if (onHookModel.mCTJGInfoClass.OrangeEquip != 0)//橙装
            {
                gridCtrl.AddCell(ScrollerDataType.Header, 1);
            }
            if (onHookModel.mCTJGInfoClass.PurpleEquip != 0)//紫装
            {
                gridCtrl.AddCell(ScrollerDataType.Header, 2);
            }
            if (onHookModel.mCTJGInfoClass.EatPurpleEquip != 0)//装备分解
            {
                gridCtrl.AddCell(ScrollerDataType.Header, 3);
            }
            if (onHookModel.mCTJGInfoClass.GiveCount != 0)//炼丹材料
            {
                gridCtrl.AddCell(ScrollerDataType.Header, 4);
            }
            foreach (var key in onHookModel.DicItem.Keys)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, key);
 
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
        {
            int ItemID = cell.index;
            PickUpInformation pickUpInformation = cell.GetComponent<PickUpInformation>();
            if (ItemID == 1)
            {
                pickUpInformation.TitleText.text =Language.Get("PickUp_Z");
                pickUpInformation.CoentText.text = string.Format(Language.Get("CraftItem"), onHookModel.mCTJGInfoClass.OrangeEquip);
            }
            if (ItemID == 2)
            {
                pickUpInformation.TitleText.text = Language.Get("PickUp_Z");
                pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_1"), onHookModel.mCTJGInfoClass.PurpleEquip);
            }
            if (ItemID == 3)
            {
                pickUpInformation.TitleText.text = Language.Get("EquipmentBreakdown_Z");
                pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_2"), onHookModel.mCTJGInfoClass.EatPurpleEquip);
            }
            if (ItemID == 4)
            {
                pickUpInformation.TitleText.text = Language.Get("EquipmentBreakdown_Z");
                pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_3"), onHookModel.mCTJGInfoClass.GiveCount);
            }
            if (ItemID > 4)
            {
                pickUpInformation.TitleText.text = Language.Get("PickUp_Z");
                ItemConfig itemconfig = ItemConfig.Get(ItemID);
                pickUpInformation.CoentText.color = UIHelper.GetUIColor(itemconfig.ItemColor, true);
                pickUpInformation.CoentText.text = string.Format(Language.Get("ItemsToPickUp"), itemconfig.ItemName, onHookModel.DicItem[ItemID]);
            }
        }
        #endregion
        string TimeText(int second)//脱机时间(使用时间)
        {
            string strTime = string.Empty;
            if (second > 0 && second < 60)
            {
                strTime = 1 + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
            else if (second >= 60 && second < 3600)
            {
                strTime = Mathf.CeilToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
            else if (second >= 3600)
            {
                strTime = second / 3600 + Language.Get("RealmWin_Bewrite_33") + Mathf.CeilToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
 
            return strTime;
        }
 
 
        string TimeText1(int second)//脱机时间和剩余时间(剩余)
        {
            string strTime = string.Empty;
            if (second > 0 && second < 60)
            {
                strTime = 0 + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
            else if (second >= 60 && second < 3600)
            {
                strTime = Mathf.FloorToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
            else if (second >= 3600)
            {
                strTime = second / 3600 + Language.Get("RealmWin_Bewrite_33") + Mathf.FloorToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
                return strTime;
            }
 
            return strTime;
        }
        string ExpText(int exp1, int exp2)//1经验,2亿级经验
        {
            float Number = 0;
            string expText = string.Empty;
            if (exp2 != 0)
            {
                Number = (float)Math.Round((double)exp1 / 100000000, 2);
                expText = (float)exp2 + Number + Language.Get("KnapS115");
                return expText;
            }
            else if (exp1 >= 10000 && exp2 == 0)
            {
                Number = (float)Math.Round((double)exp1 / 10000, 2);
                expText = Number + Language.Get("KnapS114");
                return expText;
            }
            else if (exp1 < 10000 && exp2 == 0)
            {
                expText = exp1.ToString();
                return expText;
 
            }
            return expText;
        }
    }
 
}