//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Wednesday, January 03, 2018
|
//--------------------------------------------------------
|
|
using System;
|
using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
|
namespace Snxxz.UI
|
{
|
|
public class OffLineOnHookWin : Window
|
{
|
OffLineOnHookModel m_OnHookModel;
|
OffLineOnHookModel onHookModel { get { return m_OnHookModel ?? (m_OnHookModel = ModelCenter.Instance.GetModel<OffLineOnHookModel>()); } }
|
[SerializeField] GameObject m_PlugInTime;//外挂时间
|
[SerializeField] Text m_CoentText_t;
|
[SerializeField] GameObject m_LevelReached;//等级
|
[SerializeField] Text m_CoentText_L;
|
[SerializeField] GameObject m_GainExperience;//获得经验
|
[SerializeField] Text m_CoentText_G;
|
|
[SerializeField] Button m_CloseBtn;
|
[SerializeField] Button m_OnHookSettingUpBtn;
|
[SerializeField] Button m_KnowCloseBtn;
|
|
[SerializeField] GameObject m_PointTo;//指向
|
[SerializeField] Text m_LvCoentText;//升级
|
|
[SerializeField] ScrollerController m_ScrollerController;
|
#region Built-in
|
protected override void BindController()
|
{
|
}
|
|
protected override void AddListeners()
|
{
|
m_CloseBtn.AddListener(OnClickCloseButton);
|
m_OnHookSettingUpBtn.AddListener(OnClickOnHookSettingUpButton);
|
m_KnowCloseBtn.AddListener(OnClickKnowCloseButton);
|
}
|
|
void OnClickCloseButton()
|
{
|
Close();
|
onHookModel.IsOpenOffLineOnHookBool = false;
|
}
|
void OnClickOnHookSettingUpButton()
|
{
|
Close();
|
WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SystemSettingFunc1);
|
}
|
void OnClickKnowCloseButton()
|
{
|
Close();
|
onHookModel.IsOpenOffLineOnHookBool = false;
|
}
|
|
protected override void OnPreOpen()
|
{
|
m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
|
OnCreateGridLineCell(m_ScrollerController);
|
if ((int)PlayerDatas.Instance.baseData.hangTime > 0)
|
{
|
|
m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time) + string.Format(Language.Get("Remaining_Z"), TimeText1((int)PlayerDatas.Instance.baseData.hangTime));
|
}
|
else
|
{
|
m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time);
|
}
|
if (PlayerDatas.Instance.baseData.LV > onHookModel.mCTJGInfoClass.PlayerLV)
|
{
|
m_CoentText_L.text = onHookModel.mCTJGInfoClass.PlayerLV + Language.Get("Z1041");
|
m_PointTo.SetActive(true);
|
m_LvCoentText.gameObject.SetActive(true);
|
m_LvCoentText.text = PlayerDatas.Instance.baseData.LV + Language.Get("Z1041");
|
}
|
else
|
{
|
m_CoentText_L.text = PlayerDatas.Instance.baseData.LV + Language.Get("Z1041");
|
m_PointTo.SetActive(false);
|
m_LvCoentText.gameObject.SetActive(false);
|
}
|
|
|
m_CoentText_G.text = ExpText(onHookModel.mCTJGInfoClass.Exp1, onHookModel.mCTJGInfoClass.Exp2);
|
}
|
|
protected override void OnAfterOpen()
|
{
|
}
|
|
protected override void OnPreClose()
|
{
|
m_ScrollerController.OnRefreshCell -= OnRefreshGridCell;
|
}
|
|
|
|
protected override void OnAfterClose()
|
{
|
if (!WindowJumpMgr.Instance.IsJumpState)
|
{
|
TipPanel.Instance.IsOPenTip();
|
WindowCenter.Instance.Open<MainInterfaceWin>();
|
}
|
}
|
void OnCreateGridLineCell(ScrollerController gridCtrl)//预制体创建
|
{
|
gridCtrl.Refresh();
|
if (onHookModel.mCTJGInfoClass.OrangeEquip != 0)//橙装
|
{
|
gridCtrl.AddCell(ScrollerDataType.Header, 1);
|
}
|
if (onHookModel.mCTJGInfoClass.PurpleEquip != 0)//紫装
|
{
|
gridCtrl.AddCell(ScrollerDataType.Header, 2);
|
}
|
if (onHookModel.mCTJGInfoClass.EatPurpleEquip != 0)//装备分解
|
{
|
gridCtrl.AddCell(ScrollerDataType.Header, 3);
|
}
|
if (onHookModel.mCTJGInfoClass.GiveCount != 0)//炼丹材料
|
{
|
gridCtrl.AddCell(ScrollerDataType.Header, 4);
|
}
|
foreach (var key in onHookModel.DicItem.Keys)
|
{
|
gridCtrl.AddCell(ScrollerDataType.Header, key);
|
|
}
|
gridCtrl.Restart();
|
}
|
private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
|
{
|
int ItemID = cell.index;
|
PickUpInformation pickUpInformation = cell.GetComponent<PickUpInformation>();
|
if (ItemID == 1)
|
{
|
pickUpInformation.TitleText.text =Language.Get("PickUp_Z");
|
pickUpInformation.CoentText.text = string.Format(Language.Get("CraftItem"), onHookModel.mCTJGInfoClass.OrangeEquip);
|
}
|
if (ItemID == 2)
|
{
|
pickUpInformation.TitleText.text = Language.Get("PickUp_Z");
|
pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_1"), onHookModel.mCTJGInfoClass.PurpleEquip);
|
}
|
if (ItemID == 3)
|
{
|
pickUpInformation.TitleText.text = Language.Get("EquipmentBreakdown_Z");
|
pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_2"), onHookModel.mCTJGInfoClass.EatPurpleEquip);
|
}
|
if (ItemID == 4)
|
{
|
pickUpInformation.TitleText.text = Language.Get("EquipmentBreakdown_Z");
|
pickUpInformation.CoentText.text = string.Format(Language.Get("PurpleEquipment_3"), onHookModel.mCTJGInfoClass.GiveCount);
|
}
|
if (ItemID > 4)
|
{
|
pickUpInformation.TitleText.text = Language.Get("PickUp_Z");
|
ItemConfig itemconfig = ItemConfig.Get(ItemID);
|
pickUpInformation.CoentText.color = UIHelper.GetUIColor(itemconfig.ItemColor, true);
|
pickUpInformation.CoentText.text = string.Format(Language.Get("ItemsToPickUp"), itemconfig.ItemName, onHookModel.DicItem[ItemID]);
|
}
|
}
|
#endregion
|
string TimeText(int second)//脱机时间(使用时间)
|
{
|
string strTime = string.Empty;
|
if (second > 0 && second < 60)
|
{
|
strTime = 1 + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
else if (second >= 60 && second < 3600)
|
{
|
strTime = Mathf.CeilToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
else if (second >= 3600)
|
{
|
strTime = second / 3600 + Language.Get("RealmWin_Bewrite_33") + Mathf.CeilToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
|
return strTime;
|
}
|
|
|
string TimeText1(int second)//脱机时间和剩余时间(剩余)
|
{
|
string strTime = string.Empty;
|
if (second > 0 && second < 60)
|
{
|
strTime = 0 + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
else if (second >= 60 && second < 3600)
|
{
|
strTime = Mathf.FloorToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
else if (second >= 3600)
|
{
|
strTime = second / 3600 + Language.Get("RealmWin_Bewrite_33") + Mathf.FloorToInt((float)(second % 3600) / 60) + Language.Get("RealmWin_Bewrite_34");
|
return strTime;
|
}
|
|
return strTime;
|
}
|
string ExpText(int exp1, int exp2)//1经验,2亿级经验
|
{
|
float Number = 0;
|
string expText = string.Empty;
|
if (exp2 != 0)
|
{
|
Number = (float)Math.Round((double)exp1 / 100000000, 2);
|
expText = (float)exp2 + Number + Language.Get("KnapS115");
|
return expText;
|
}
|
else if (exp1 >= 10000 && exp2 == 0)
|
{
|
Number = (float)Math.Round((double)exp1 / 10000, 2);
|
expText = Number + Language.Get("KnapS114");
|
return expText;
|
}
|
else if (exp1 < 10000 && exp2 == 0)
|
{
|
expText = exp1.ToString();
|
return expText;
|
|
}
|
return expText;
|
}
|
}
|
|
}
|
|
|
|
|