少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, October 11, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//任务界面面板控制器
namespace Snxxz.UI
{
 
    public class TaskWin : Window, SecondWindowInterface
    {
 
        [SerializeField] FunctionButton CoinTaskWin;
        [SerializeField] FunctionButton StoryTaskWin;
        [SerializeField] FunctionButton SideMission;
        [SerializeField] FunctionButtonGroup FuncBtnGroup;
        //-------------
        [SerializeField] GameObject _CoinTaskWin;
        [SerializeField] GameObject _StoryTaskWin;
        [SerializeField] GameObject _SideMission;
        #region Built-in
        TaskModel taskmodel { get { return ModelCenter.Instance.GetModel<TaskModel>(); } }
        PlayerDeadModel DeadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } }
 
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
        }
 
        protected override void AddListeners()
        {
            close.onClick.AddListener(CloseButton);
            CoinTaskWin.AddListener(OnClickCoinTask);
            StoryTaskWin.AddListener(OnClickStoryTask);
            SideMission.AddListener(OnClickSideMission);
        }
 
        protected override void OnPreOpen()
        {
            DeadModel.playerDieEvent += OnPlayerDie;
            ClosePanel();
            if (taskmodel.SideQuestsDic.Count != 0)
            {
                SideMission.gameObject.SetActive(true);
            }
            else
            {
                SideMission.gameObject.SetActive(false);
            }
        }
 
        protected override void OnAfterOpen()
        {
            if (functionOrder == 0)
            {
                if (FuncOpen.Instance.IsFuncOpen(34))
                {
                    FuncBtnGroup.TriggerByOrder(0);
                }
                else
                {
                    FuncBtnGroup.TriggerByOrder(1);
                }
            }
            else
            {
                FuncBtnGroup.TriggerByOrder(functionOrder);
            }
        }
        protected override void OnPreClose()
        {
            DeadModel.playerDieEvent -= OnPlayerDie;
        }
 
        private void OnPlayerDie()
        {
            CloseImmediately();
            if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
 
        protected override void OnAfterClose()
        {
        }
 
        void OnClickCoinTask()
        {
            functionOrder = 0;
            ClosePanel();
            //if (coinTaskTip.IsPopup)
            //{
            //    coinTaskTip.IsPopup = false;
            //}
            _CoinTaskWin.SetActive(true);
        }
 
        void OnClickStoryTask()
        {
            functionOrder = 1;
            ClosePanel();
            _StoryTaskWin.SetActive(true);
        }
 
        void OnClickSideMission()
        {
            //if (taskmodel.SideQuestsDic.Count <= 0)
            //{               
            //    SysNotifyMgr.Instance.ShowTip("SideQuest_None");//信息提示
            //    return;
            //}
            functionOrder = 2;
            ClosePanel();
            _SideMission.SetActive(true);
        }
 
        private void ClosePanel()
        {
            _StoryTaskWin.SetActive(false);
            _CoinTaskWin.SetActive(false);
            _SideMission.SetActive(false);
        }
        void CloseButton()
        {
            _CoinTaskWin.SetActive(false);
            _StoryTaskWin.SetActive(false);
            WindowCenter.Instance.Close<TaskWin>();
            WindowCenter.Instance.Open<MainInterfaceWin>();
 
        }
        #endregion
 
    }
 
}