//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Monday, August 27, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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//特殊任务的翅膀任务
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namespace Snxxz.UI {
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public class WingTaskJumpWin : Window
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{
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[SerializeField] Button m_Button1;
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[SerializeField] Button m_Button2;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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m_Button1.AddListener(()=>
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{
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Close();
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WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StoreFunc2);
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});
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m_Button2.AddListener(()=>
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{
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Close();
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WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ComposeFunc1);
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});
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}
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protected override void OnPreOpen()
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{
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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}
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}
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