//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, November 14, 2017
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using System;
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using Snxxz.UI;
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using System.Collections.Generic;
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using EnhancedUI.EnhancedScroller;
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namespace Snxxz.UI
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{
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public class PetAttributeMethods : MonoBehaviour
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{
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[SerializeField] GameObject FragmentUnlockTip;//未解锁面板
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[SerializeField] Image m_BGM_Image;//背景框
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[SerializeField] Button FragmentBtn;//点击框
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[SerializeField] Image ImageIcon;//材料图标
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[SerializeField] Text AttAddTxt;//材料数量
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[SerializeField] GameObject FullAttTip;//满阶面板
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[SerializeField] UIEffect _uiEffect;//特效播放
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[SerializeField] GameObject m_PetAttributeWin;
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[SerializeField] RawImage _rawImage;
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[Header("所有宠物属性加成")]
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[SerializeField]
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Text allFightText;
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[SerializeField] Text allAttackText;
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[SerializeField] Text attackSpeed;//攻击速度
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[Header("进阶消耗")]
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[SerializeField]
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GameObject upgradeCostTip;
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[SerializeField] Text petlvText;
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[SerializeField] IntensifySmoothSlider _ExpSlider;//当前灵兽经验条
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[SerializeField] Text expSliderText;
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[SerializeField] int costNum = 1;
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[SerializeField] float delayTime = 0.2f;
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[Header("中间部分UI")]
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[SerializeField]
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Button petStoneBtn;
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[SerializeField] Button petAttrBtn;
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[SerializeField] Text curPetNameText;
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[Header("宠物技能部分")]
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[SerializeField]
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ScrollerController curPetSkillCtrl;
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[SerializeField] ScrollerController allPetSkillCtrl;
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[Header("宠物功能按钮")]
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[SerializeField]
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Button breakLockBtn;//解锁按钮
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[SerializeField] RedpointBehaviour m_RedPointreakLock;
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[SerializeField] Button petTrainBtn;//培养按钮
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[SerializeField] RedpointBehaviour m_RedPointpetTrain;
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[SerializeField] Image m_PetDanIcon1;
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[SerializeField] Text m_PetDanText;
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[SerializeField] Button petAutoTrainBtn;
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[SerializeField] Text petAutoTrainText;
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[Header("控制绳子")]
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[SerializeField]
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GameObject Skillimage1;
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[SerializeField]
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GameObject Skillimage2;
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[SerializeField]
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GameObject Skillimage3;
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[SerializeField]
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GameObject Skillimage4;
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[SerializeField]
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GameObject Skillimage5;
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[SerializeField] UIEffect m_UIeffect2;//经验条特效
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private int typePetID = 0;
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private float timePlay = 0;//灵宠动作播放时间
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PetModel m_petModel;
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PetModel petmodel { get { return m_petModel ?? (m_petModel = ModelCenter.Instance.GetModel<PetModel>()); } }
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PackModel _playerPack;
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PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } }
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RidingAndPetActivationModel ridingModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } }
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PetInfoConfig petInfoConfig;
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bool isAutoTrain = false;
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List<GameObject> Skillimage = new List<GameObject>();
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private void OnEnable()
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{
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timePlay = 0;
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isAutoTrain = false;
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breakLockBtn.AddListener(ClickBreakBtn);
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petAutoTrainBtn.AddListener(ClickPetAutoTrainBtn);
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PetModel.Event_H0704Update += RefreshPetInfoUpdate;
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PetModel.Event_H0704Add += RefreshPetInfo;
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petStoneBtn.AddListener(() => { WindowCenter.Instance.Open<PetStoneTipsWin>(); });
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curPetSkillCtrl.OnRefreshCell += RefreshCurPetSkillCell;
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allPetSkillCtrl.OnRefreshCell += RefreshAllPetSkillCell;
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CreateAllPetSkill();
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StartCoroutine(LoadingFrame());
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petTrainBtn.AddListener(ClickPetTrainBtn);
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}
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IEnumerator LoadingFrame()
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{
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yield return null;
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allPetSkillCtrl.JumpIndex(0);
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}
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private void OnDisable()
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{
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typePetID = 0;
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StopCoroutine("FrameDelay");
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PetModel.Event_H0704Update -= RefreshPetInfoUpdate;
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PetModel.Event_H0704Add -= RefreshPetInfo;
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curPetSkillCtrl.OnRefreshCell -= RefreshCurPetSkillCell;
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allPetSkillCtrl.OnRefreshCell -= RefreshAllPetSkillCell;
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petStoneBtn.RemoveAllListeners();
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breakLockBtn.RemoveAllListeners();
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petTrainBtn.RemoveAllListeners();
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petAutoTrainBtn.RemoveAllListeners();
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}
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private void LateUpdate()
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{
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timePlay += Time.deltaTime;
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if (timePlay >= GeneralDefine.PetDanceInterval)
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{
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timePlay = 0;
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if (UI3DModelExhibition.Instance.NpcModelPet != null)
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{
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var animator = UI3DModelExhibition.Instance.NpcModelPet.GetComponent<Animator>();
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if (animator != null)
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{
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StartCoroutine("FrameDelay");
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}
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}
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}
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}
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#region 修改部分
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#region 宠物技能
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int[] curPetSkillIds;
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int[] curPetUnlocks;
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private void CreateCurPetSkill()
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{
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curPetSkillIds = null;
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curPetUnlocks = null;
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if (petInfoConfig == null) return;
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curPetSkillIds = petInfoConfig.SkillID;
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curPetUnlocks = petInfoConfig.SkillUnLock;
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curPetSkillCtrl.Refresh();
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for (int i = 0; i < Skillimage.Count; i++)
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{
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Skillimage[i].SetActive(false);
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}
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for (int i = 0; i < curPetSkillIds.Length; i++)
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{
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if (i < Skillimage.Count)
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{
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Skillimage[i].SetActive(true);
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}
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curPetSkillCtrl.AddCell(ScrollerDataType.Header, i);
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}
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curPetSkillCtrl.Restart();
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}
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private void RefreshCurPetSkillCell(ScrollerDataType type, CellView cell)
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{
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int skillIdIndex = cell.index;
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SkillButtonPet skillButton = cell.transform.GetComponent<SkillButtonPet>();
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FunctionUnlockFlyObjectTarget functionUnlockFlyObjectTarget = cell.transform.GetComponent<FunctionUnlockFlyObjectTarget>();
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UIEffect uie = cell.transform.GetComponent<UIEffect>();
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if (petmodel.ListEffectSkill.Contains(curPetSkillIds[skillIdIndex]))
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{
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uie.Play();
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}
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if (petmodel._DicPetBack.ContainsKey(petInfoConfig.ID))
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{
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PetBackpack _PetBackpack = petmodel._DicPetBack[petInfoConfig.ID];
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if (_PetBackpack.PetClass >= curPetUnlocks[skillIdIndex])
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{
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skillButton.SetModel(curPetSkillIds[skillIdIndex], curPetUnlocks[skillIdIndex], true, petInfoConfig.ID, SkillType.PetSkill);
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}
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else
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{
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skillButton.SetModel(curPetSkillIds[skillIdIndex], curPetUnlocks[skillIdIndex], false, petInfoConfig.ID, SkillType.PetSkill);
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}
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}
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else
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{
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skillButton.SetModel(curPetSkillIds[skillIdIndex], curPetUnlocks[skillIdIndex], false, petInfoConfig.ID, SkillType.PetSkill);
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}
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functionUnlockFlyObjectTarget.IdList = new int[] { curPetSkillIds[skillIdIndex] };
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functionUnlockFlyObjectTarget.Z_UnLockType = FunctionUnlockType.Skill;
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FunctionUnlockFlyObjectTargetCenter.Register(FunctionUnlockType.Skill, new int[] { curPetSkillIds[skillIdIndex] }, functionUnlockFlyObjectTarget);
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}
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List<int> displayTotalSkills = new List<int>();
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private void SetAllPetSkillModel()
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{
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displayTotalSkills.Clear();
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var skills = petmodel.GetPetTotalSkills();
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foreach (var id in skills)
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{
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var config = SkillConfig.Get(id);
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var skillId = 0;
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var effect = SkillConfig.GetSkillEffectValue(config);
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if (petmodel.TryGetIntegrationSkill(effect, out skillId))
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{
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if (!displayTotalSkills.Contains(skillId))
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{
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displayTotalSkills.Add(skillId);
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}
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continue;
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}
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displayTotalSkills.Add(id);
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}
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displayTotalSkills.Sort(Compare);
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}
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private void CreateAllPetSkill()
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{
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SetAllPetSkillModel();
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if (allPetSkillCtrl.GetNumberOfCells(allPetSkillCtrl.m_Scorller) > 0)
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{
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allPetSkillCtrl.m_Scorller.RefreshActiveCellViews();
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}
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else
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{
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allPetSkillCtrl.Refresh();
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var line = Mathf.CeilToInt((float)displayTotalSkills.Count / 3);
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for (int i = 0; i < line; i++)
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{
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allPetSkillCtrl.AddCell(ScrollerDataType.Header, i);
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}
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allPetSkillCtrl.Restart();
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}
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}
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private void RefreshAllPetSkillCell(ScrollerDataType type, CellView cell)
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{
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int length = cell.transform.childCount;
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for (int i = 0; i < length; i++)
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{
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int index = cell.index * 3 + i;
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SkillButtonPet skillButton = cell.transform.GetChild(i).GetComponent<SkillButtonPet>();
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if (index < displayTotalSkills.Count)
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{
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var skillId = displayTotalSkills[index];
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skillButton.gameObject.SetActive(true);
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skillButton.SetModel(skillId, 0, petmodel.IsSkillUnlock(skillId), 0, SkillType.PetSkill, true);
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}
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else
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{
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skillButton.gameObject.SetActive(false);
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}
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}
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}
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#endregion
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private void RefreshPetInfoUpdate(int _petID)
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{
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if (petInfoConfig == null) return;
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SoundPlayer.Instance.PlayUIAudio(19);
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m_UIeffect2.Play();
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AllPetAttrCtrl();
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curPetSkillCtrl.m_Scorller.RefreshActiveCellViews();
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CreateAllPetSkill();
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PetPanelAssignment(petInfoConfig.ID, true);
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}
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private void RefreshPetInfo()
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{
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if (petInfoConfig == null) return;
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SoundPlayer.Instance.PlayUIAudio(19);
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m_UIeffect2.Play();
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AllPetAttrCtrl();
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curPetSkillCtrl.m_Scorller.RefreshActiveCellViews();
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CreateAllPetSkill();
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PetPanelAssignment(petInfoConfig.ID, true);
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}
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public void AllPetAttrCtrl()
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{
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if (petmodel._DicPetBack.Count <= 0)
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{
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allFightText.text = "0";
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allAttackText.text = "0";
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attackSpeed.text = "0";
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}
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else
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{
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int _MaxNumber = 0;
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foreach (var key in petmodel._DicPetBack.Keys)
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{
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PetClassCostConfig _tagPetClass = PetClassCostConfig.GetPetIdAndRank(key, petmodel._DicPetBack[key].PetClass);
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_MaxNumber += _tagPetClass.AtkAdd;
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}
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allAttackText.text = ((int)(_MaxNumber + ridingModel.GetAllPetAddAttack())).ToString();
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int sumFight = 0;
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int InitFightPower = 0;
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foreach (var petId in petmodel._DicPetBack.Keys)
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{
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int _scoreNum = 0;
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int _scoreNumAll = 0;
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PetInfoConfig config = PetInfoConfig.Get(petId);
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InitFightPower += int.Parse(config.InitFightPower);
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int[] strNumberSkill = config.SkillID;
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int[] strSkillUnLock = config.SkillUnLock;
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PetClassCostConfig _tagPetClass = PetClassCostConfig.GetPetIdAndRank(petId, petmodel._DicPetBack[petId].PetClass);
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for (int i = 0; i < strSkillUnLock.Length; i++)
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{
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if (petmodel._DicPetBack[petId].PetClass >= strSkillUnLock[i])
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{
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SkillConfig skillconfig = SkillConfig.Get(strNumberSkill[i]);
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if (skillconfig != null)
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{
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_scoreNum += skillconfig.FightPower;
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}
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}
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}
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Dictionary<int, int> Dic = new Dictionary<int, int>();
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Dic.Add(78, _tagPetClass.AtkAdd);
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Dic.Add(77, _tagPetClass.AtkAdd);
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_scoreNumAll = UIHelper.GetFightPower(Dic) + _scoreNum;
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sumFight += _scoreNumAll;
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}
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allFightText.text = (sumFight + InitFightPower).ToString();
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attackSpeed.text = ((float)UIHelper.GetPropertyValue(PropertyType.ATKSPEED) / 100).ToString();
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}
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}
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public void RefreshPetUpgradeCostUI(bool isRefresh = false)
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{
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if (petInfoConfig == null) return;
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upgradeCostTip.SetActive(true);
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ItemConfig itemConfig = ItemConfig.Get(petmodel.petUpgradeToolId);
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if (itemConfig != null)
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{
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m_PetDanIcon1.SetSprite(itemConfig.IconKey);
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int haveCnt = playerPack.GetItemCountByID(PackType.Item, petmodel.petUpgradeToolId);
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m_PetDanText.text = string.Format(Language.Get("Remaining_Z1"), UIHelper.ReplaceLargeNum(haveCnt));
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}
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StartCoroutine(PlayerTrainAni(isRefresh));
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}
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IEnumerator PlayerTrainAni(bool isRefresh = false)
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{
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PetBackpack _PetBackpack = petmodel._DicPetBack[petInfoConfig.ID];
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PetClassCostConfig _tagPetClass = PetClassCostConfig.GetPetIdAndRank(petInfoConfig.ID, _PetBackpack.PetClass);
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petlvText.text = Language.Get("LoadIconLV", _PetBackpack.PetClass);
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if (!isRefresh)
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{
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_ExpSlider.delay = 0;
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_ExpSlider.ResetStage();
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}
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else
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{
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if (_PetBackpack.PetClass == 1 && _PetBackpack.petExp == 0)
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{
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_ExpSlider.delay = 0;
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}
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else
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{
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_ExpSlider.delay = 0.1f;
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}
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}
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_ExpSlider.stage = _PetBackpack.PetClass;
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_ExpSlider.value = (float)Math.Round((double)_PetBackpack.petExp / _tagPetClass.UpNeedExp, 2, MidpointRounding.AwayFromZero);//经验条的初始化和刷新
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expSliderText.text = StringUtility.Contact(_PetBackpack.petExp, "/", _tagPetClass.UpNeedExp);
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yield return null;
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if (isAutoTrain)
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{
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CheckPetTrainCondi();
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}
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}
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private void RefreshPetFuncBtn(bool isUnlock, bool isMaxRank)
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{
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if (petInfoConfig == null) return;
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if (isUnlock)
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{
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breakLockBtn.gameObject.SetActive(false);
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if (isMaxRank)
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{
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petTrainBtn.gameObject.SetActive(false);
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petAutoTrainBtn.gameObject.SetActive(false);
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}
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else
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{
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petTrainBtn.gameObject.SetActive(true);
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petAutoTrainBtn.gameObject.SetActive(true);
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}
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}
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else
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{
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breakLockBtn.gameObject.SetActive(true);
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petTrainBtn.gameObject.SetActive(false);
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petAutoTrainBtn.gameObject.SetActive(false);
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}
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}
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private void ClickBreakBtn()
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{
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if (petInfoConfig == null) return;
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int haveCnt = playerPack.GetItemCountByID(PackType.Item, petInfoConfig.UnLockNeedItemID);
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if (haveCnt >= petInfoConfig.UnLockNeedItemCnt)
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{
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petmodel.SendBreakPetLockQuest(petInfoConfig.ID);
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}
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else
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{
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ScrollTip.ShowTip(Language.Get("Z1812"));//未达到解锁条件
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}
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}
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private void ClickPetTrainBtn()
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{
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if (petInfoConfig == null) return;
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if (isAutoTrain)
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{
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isAutoTrain = false;
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_6");
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}
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int haveCnt = playerPack.GetItemCountByID(PackType.Item, petmodel.petUpgradeToolId);
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if (haveCnt >= costNum)
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{
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if (petmodel._DicPetBack.ContainsKey(petInfoConfig.ID))
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{
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petmodel.SendPetTrainQuest(petmodel._DicPetBack[petInfoConfig.ID].ItemPlace, 1);
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}
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}
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else
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{
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ItemTipUtility.Show(petmodel.petUpgradeToolId);
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}
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// petTrainBtn.RemoveAllListeners();
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}
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private void ClickPetAutoTrainBtn()
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{
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int haveCnt = playerPack.GetItemCountByID(PackType.Item, petmodel.petUpgradeToolId);
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if (haveCnt < costNum)
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{
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ItemTipUtility.Show(petmodel.petUpgradeToolId);
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return;
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}
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isAutoTrain = !isAutoTrain;
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if (isAutoTrain)
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{
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CheckPetTrainCondi();
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}
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else
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{
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_6");
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}
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}
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public void CheckPetTrainCondi()
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{
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int haveCnt = playerPack.GetItemCountByID(PackType.Item, petmodel.petUpgradeToolId);
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if (haveCnt >= costNum)
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{
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if (WindowCenter.Instance.IsOpen<RidingAndPetActivationWin>())
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{
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_6");
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isAutoTrain = false;
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return;
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}
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_7");
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if (petmodel._DicPetBack.ContainsKey(petInfoConfig.ID))
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{
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int exp = PetClassCostConfig.GetPetIdAndRank(petInfoConfig.ID, petmodel._DicPetBack[petInfoConfig.ID].PetClass).UpNeedExp;
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int NeedNum = ridingModel.PetAndHorseNeedDanNum(exp);
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if (haveCnt >= NeedNum)
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{
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if (petmodel.Wait)
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{
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petmodel.Wait = false;
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petmodel.SendPetTrainQuest(petmodel._DicPetBack[petInfoConfig.ID].ItemPlace, NeedNum);
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}
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}
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else
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{
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if (petmodel.Wait)
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{
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petmodel.Wait = false;
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petmodel.SendPetTrainQuest(petmodel._DicPetBack[petInfoConfig.ID].ItemPlace, haveCnt);
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}
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}
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}
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}
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else
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{
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_6");
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isAutoTrain = false;
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}
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}
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#endregion
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IEnumerator FrameDelay()
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{
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yield return null;
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if (UI3DModelExhibition.Instance.NpcModelPet)
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{
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var animator = UI3DModelExhibition.Instance.NpcModelPet.GetComponent<Animator>();
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animator.Play(GAStaticDefine.State_Dance);
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}
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}
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public void ModelShow(int PetID)
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{
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SetSkillimage();
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petmodel.curPetId = PetID;
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isAutoTrain = false;
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petInfoConfig = PetInfoConfig.Get(PetID);
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LoadingShowNPC(PetID);
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petAutoTrainText.text = Language.Get("PetWin_EvolveTrainBtn_6");
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PetPanelAssignment(PetID);
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CreateCurPetSkill();
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curPetNameText.text = petInfoConfig.Name;
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AllPetAttrCtrl();
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if (WindowCenter.Instance.Get<PetAttributeWin>().AchievementGuideEffect2 != null)
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{
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AchievementGuideEffectPool.Recycle(WindowCenter.Instance.Get<PetAttributeWin>().AchievementGuideEffect2);
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}
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}
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void LoadingShowNPC(int PetID)
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{
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_rawImage.gameObject.SetActive(true);
|
|
if (typePetID != PetID)
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{
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if (_uiEffect.IsPlaying)
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{
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_uiEffect.StopImediatly();
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}
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typePetID = PetID;
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timePlay = 0;
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var npcConfig = NPCConfig.Get(PetID);
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UI3DModelExhibition.Instance.ShowNPC(PetID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, _rawImage);
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if (UI3DModelExhibition.Instance.NpcModelPet != null)
|
{
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var animator = UI3DModelExhibition.Instance.NpcModelPet.GetComponent<Animator>();
|
if (animator != null)
|
{
|
if (m_PetAttributeWin.activeSelf)
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{
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StartCoroutine("FrameDelay");
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}
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else
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{
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animator.Play(GAStaticDefine.State_Dance);
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}
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}
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}
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}
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}
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public void PetPanelAssignment(int PetID, bool isRefresh = false)//关于面板赋值选择
|
{
|
PetInfoConfig PetModel = PetInfoConfig.Get(PetID);
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petAttrBtn.RemoveAllListeners();
|
if (petmodel._DicPetBack.ContainsKey(PetID))
|
{
|
petAttrBtn.gameObject.SetActive(true);
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FragmentUnlockTip.SetActive(false);
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petAttrBtn.AddListener(() =>
|
{
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ridingModel.property = PropertyTip.Pet;
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ridingModel.RidingId = PetID;
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WindowCenter.Instance.Open<TargetPetAttrWin>();
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// WindowCenter.Instance.Get<TargetPetAttrWin>().PropertyMountAndPet(PropertyTip.Pet, PetID);
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});
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if (petmodel._DicPetBack[PetID].PetClass >= PetModel.MaxRank)//满阶
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{
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RefreshPetFuncBtn(true, true);
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upgradeCostTip.SetActive(false);
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FullOrderPanel(PetID);
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}
|
else
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{
|
FullAttTip.SetActive(false);
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RefreshPetUpgradeCostUI(isRefresh);
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RefreshPetFuncBtn(true, false);
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m_RedPointpetTrain.redpointId = petmodel.CultivateRedPoint[PetID].id;
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}
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}
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else//未解锁
|
{
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RefreshPetFuncBtn(false, false);
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upgradeCostTip.SetActive(false);
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NotUnlock(PetID);
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petAttrBtn.gameObject.SetActive(false);
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m_RedPointreakLock.redpointId = petmodel.DeblockingRedPoint[PetID].id;
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}
|
}
|
|
void NotUnlock(int PetID)
|
{
|
FragmentUnlockTip.SetActive(true);
|
FullAttTip.SetActive(false);
|
PetInfoConfig PetModel = PetInfoConfig.Get(PetID);
|
ItemConfig _item = ItemConfig.Get(PetModel.UnLockNeedItemID);
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ImageIcon.SetSprite(_item.IconKey);
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m_BGM_Image.SetItemBackGround(_item.ItemColor);
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if (playerPack.GetItemCountByID(PackType.Item, PetModel.UnLockNeedItemID) < PetModel.UnLockNeedItemCnt)
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AttAddTxt.text = "<color=#ff4500>" + playerPack.GetItemCountByID(PackType.Item, PetModel.UnLockNeedItemID) + "</color>/" + PetModel.UnLockNeedItemCnt;
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else
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AttAddTxt.text = playerPack.GetItemCountByID(PackType.Item, PetModel.UnLockNeedItemID) + "/" + PetModel.UnLockNeedItemCnt;
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FragmentBtn.RemoveAllListeners();
|
FragmentBtn.AddListener(() =>
|
{
|
ItemTipUtility.Show(_item.ID);
|
});
|
}
|
|
void FullOrderPanel(int PetID)
|
{
|
PetInfoConfig PetModel = PetInfoConfig.Get(PetID);
|
PetClassCostConfig _tagPetClass = PetClassCostConfig.GetPetIdAndRank(PetID, PetModel.MaxRank);
|
FragmentUnlockTip.SetActive(false);
|
FullAttTip.SetActive(true);
|
}
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private void SetSkillimage()
|
{
|
if (Skillimage.Count <= 0)
|
{
|
Skillimage.Add(Skillimage1);
|
Skillimage.Add(Skillimage2);
|
Skillimage.Add(Skillimage3);
|
Skillimage.Add(Skillimage4);
|
Skillimage.Add(Skillimage5);
|
}
|
}
|
|
int Compare(int lhs, int rhs)
|
{
|
var lhs_unlock = petmodel.IsSkillUnlock(lhs);
|
var rhs_unlock = petmodel.IsSkillUnlock(rhs);
|
if (lhs_unlock != rhs_unlock)
|
{
|
return -lhs_unlock.CompareTo(rhs_unlock);
|
}
|
var lhs_config = SkillConfig.Get(lhs);
|
var rhs_config = SkillConfig.Get(rhs);
|
var lhs_Id = 0;
|
var rhs_Id = 0;
|
var lhs_effect = SkillConfig.GetSkillEffectValue(lhs_config);
|
var rhs_effect = SkillConfig.GetSkillEffectValue(rhs_config);
|
var lhs_integration = petmodel.TryGetIntegrationSkill(lhs_effect, out lhs_Id);
|
var rhs_integration = petmodel.TryGetIntegrationSkill(rhs_effect, out rhs_Id);
|
if (lhs_integration != rhs_integration)
|
{
|
return -lhs_integration.CompareTo(rhs_integration);
|
}
|
if (lhs_integration && rhs_integration)
|
{
|
return lhs_config.Effect1.CompareTo(rhs_config.Effect1);
|
}
|
var lhs_petId = 0;
|
var rhs_petId = 0;
|
petmodel.TryGetPetId(lhs, out lhs_petId);
|
petmodel.TryGetPetId(rhs, out rhs_petId);
|
var lhs_petconfig = PetInfoConfig.Get(lhs_petId);
|
var rhs_petconfig = PetInfoConfig.Get(rhs_petId);
|
return lhs_petconfig.Sort.CompareTo(rhs_petconfig.Sort);
|
}
|
}
|
}
|
|
|
|