少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
using System;
 
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class RoleModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk
    {
        FriendsModel friendsModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } }
        public string RecordPlayerNameKey;
        public override void Init()
        {
        }
 
        public void OnBeforePlayerDataInitialize()
        {
        
        }
 
        public void OnAfterPlayerDataInitialize()
        {
          
        }
 
        public void OnPlayerLoginOk()
        {
            RecordPlayerNameKey = StringUtility.Contact("RecordPlayerName",PlayerDatas.Instance.baseData.PlayerID);
            SendRenameInfoToPlayer();
        }
 
        public override void UnInit()
        {
        }
 
        public string playerRename { get; private set; }
        public void SetRename(string rename)
        {
            playerRename = rename;
        }
        #region 协议
        public void ServerRenameResult(HA921_tagUpdatePlayerNameResult renameResult)
        {
            switch ((RoleRenameResult)renameResult.Result)
            {
                case RoleRenameResult.MoneyErr:
                    SysNotifyMgr.Instance.ShowTip("GoldErr");
                    break;
                case RoleRenameResult.NameRuleErr:
                    ServerTipDetails.DisplayNormalTip(Language.Get("L1007"));
                    break;
                case RoleRenameResult.NameLengErr:
                    break;
                case RoleRenameResult.NameRepeatErr:
                    SysNotifyMgr.Instance.ShowTip("RepeatName");
                    break;
                case RoleRenameResult.RenameFailErr:
                    break;
                case RoleRenameResult.RenameSuccess:
                    LocalSave.SetString(RecordPlayerNameKey, UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName));
                    SysNotifyMgr.Instance.ShowTip("RenameSuccess01", playerRename);
                    if(WindowCenter.Instance.IsOpen<RoleRenameWin>())
                    {
                        WindowCenter.Instance.Close<RoleRenameWin>();
                    }
                    GameNetSystem.Instance.Reconnect();
                    break;
            }
        }
        #endregion
 
        private void SendRenameInfoToPlayer()
        {
            if(PlayerPrefs.HasKey(RecordPlayerNameKey))
            {
                string recordName = LocalSave.GetString(RecordPlayerNameKey);
                if(!string.IsNullOrEmpty(recordName))
                {
                    string info = Language.Get("RenameText_02",recordName, playerRename);
                    friendsModel.SendChatInfoByGroup(GroupType.Friend, info);
                    PlayerPrefs.DeleteKey(RecordPlayerNameKey);
                }
            }
        }
 
        public void OpenRolePanel()
        {
            var functionOrder = 0;
            var godWeaponModel = ModelCenter.Instance.GetModel<MagicianModel>();
            var gatherSoulModel = ModelCenter.Instance.GetModel<GatheringSoulModel>();
            var reikiRootModel = ModelCenter.Instance.GetModel<ReikiRootModel>();
            var fashionDressModel = ModelCenter.Instance.GetModel<FashionDressModel>();
            if (MainRedDot.Instance.roleTagRedpoint.state != RedPointState.None)
            {
                functionOrder = 0;
            }
            else if (reikiRootModel.redpoint.state == RedPointState.Simple)
            {
                functionOrder = 1;
            }
            else if (fashionDressModel.redpoint.state == RedPointState.Simple)
            {
                functionOrder = 2;
            }
            else if (godWeaponModel.magicianRedpoint.state != RedPointState.None)
            {
                functionOrder = 3;
            }
            else if (gatherSoulModel.redpoint.state != RedPointState.None)
            {
                functionOrder = 4;
            }
            WindowCenter.Instance.Open<RolePanel>(false, functionOrder);
        }
    }
}