少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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/******************************************************************************
 * Spine Runtimes Software License v2.5
 *
 * Copyright (c) 2013-2016, Esoteric Software
 * All rights reserved.
 *
 * You are granted a perpetual, non-exclusive, non-sublicensable, and
 * non-transferable license to use, install, execute, and perform the Spine
 * Runtimes software and derivative works solely for personal or internal
 * use. Without the written permission of Esoteric Software (see Section 2 of
 * the Spine Software License Agreement), you may not (a) modify, translate,
 * adapt, or develop new applications using the Spine Runtimes or otherwise
 * create derivative works or improvements of the Spine Runtimes or (b) remove,
 * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
 * or other intellectual property or proprietary rights notices on or in the
 * Software, including any copy thereof. Redistributions in binary or source
 * form must include this license and terms.
 *
 * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
 * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
 * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/
 
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Reflection;
 
namespace Spine.Unity.Editor {
    public static class SpineInspectorUtility {
 
        public static string Pluralize (int n, string singular, string plural) {
            return n + " " + (n == 1 ? singular : plural);
        }
 
        public static string PluralThenS (int n) {
            return n == 1 ? "" : "s";
        }
 
        public static string EmDash {
            get { return "\u2014"; }
        }
 
        public static void PropertyFieldWideLabel (SerializedProperty property, GUIContent label = null, float minimumLabelWidth = 150) {
            EditorGUIUtility.labelWidth = minimumLabelWidth;
            EditorGUILayout.PropertyField(property, label ?? new GUIContent(property.displayName, property.tooltip));
            EditorGUIUtility.labelWidth = 0; // Resets to default
        }
 
        public static void PropertyFieldFitLabel (SerializedProperty property, GUIContent label = null, float extraSpace = 5f) {
            label = label ?? new GUIContent(property.displayName, property.tooltip);
            float width = GUI.skin.label.CalcSize(new GUIContent(label.text)).x + extraSpace;
            if (label.image != null)
                width += EditorGUIUtility.singleLineHeight;
            PropertyFieldWideLabel(property, label, width);
 
        }
 
        public static bool UndoRedoPerformed (UnityEngine.Event current) {
            return current.type == EventType.ValidateCommand && current.commandName == "UndoRedoPerformed";
        }
 
        #region Layout Scopes
        static GUIStyle grayMiniLabel;
        public static GUIStyle GrayMiniLabel {
            get {
                if (grayMiniLabel == null) {
                    grayMiniLabel = new GUIStyle(EditorStyles.centeredGreyMiniLabel);
                    grayMiniLabel.alignment = TextAnchor.UpperLeft;
                }
                return grayMiniLabel;
            }
        }
 
        public class LabelWidthScope : System.IDisposable {
            public LabelWidthScope (float minimumLabelWidth = 190f) {
                EditorGUIUtility.labelWidth = minimumLabelWidth;
            }
 
            public void Dispose () {
                EditorGUIUtility.labelWidth = 0f;
            }
        }
 
        public class IndentScope : System.IDisposable {
            public IndentScope () { EditorGUI.indentLevel++; }
            public void Dispose () { EditorGUI.indentLevel--; }
        }
 
        public class BoxScope : System.IDisposable {
            readonly bool indent;
 
            static GUIStyle boxScopeStyle;
            public static GUIStyle BoxScopeStyle {
                get {
                    if (boxScopeStyle == null) {
                        boxScopeStyle = new GUIStyle(EditorStyles.helpBox);
                        var p = boxScopeStyle.padding;
                        p.right += 6;
                        p.top += 1;
                        p.left += 3;
                    }
 
                    return boxScopeStyle;
                }
            }
 
            public BoxScope (bool indent = true) {
                this.indent = indent;
                EditorGUILayout.BeginVertical(BoxScopeStyle);
                if (indent) EditorGUI.indentLevel++;
            }
                
            public void Dispose () {
                if (indent) EditorGUI.indentLevel--;
                EditorGUILayout.EndVertical();
            }
        }
        #endregion
 
        #region Button
        const float CenterButtonMaxWidth = 270f;
        const float CenterButtonHeight = 35f;
        static GUIStyle spineButtonStyle;
        static GUIStyle SpineButtonStyle {
            get {
                if (spineButtonStyle == null) {
                    spineButtonStyle = new GUIStyle(GUI.skin.button);
                    spineButtonStyle.name = "Spine Button";
                    spineButtonStyle.padding = new RectOffset(10, 10, 10, 10);
                }
                return spineButtonStyle;
            }
        }
 
        public static bool LargeCenteredButton (string label, bool sideSpace = true) {
            if (sideSpace) {
                bool clicked;
                using (new EditorGUILayout.HorizontalScope()) {
                    EditorGUILayout.Space();
                    clicked = GUILayout.Button(label, SpineButtonStyle, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(CenterButtonHeight));
                    EditorGUILayout.Space();
                }
                EditorGUILayout.Space();
                return clicked;
            } else {
                return GUILayout.Button(label, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(CenterButtonHeight));
            }
        }
 
        public static bool LargeCenteredButton (GUIContent content, bool sideSpace = true) {
            if (sideSpace) {
                bool clicked;
                using (new EditorGUILayout.HorizontalScope()) {
                    EditorGUILayout.Space();
                    clicked = GUILayout.Button(content, SpineButtonStyle, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(CenterButtonHeight));
                    EditorGUILayout.Space();
                }
                EditorGUILayout.Space();
                return clicked;
            } else {
                return GUILayout.Button(content, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(CenterButtonHeight));
            }
        }
 
        public static bool CenteredButton (GUIContent content, float height = 20f, bool sideSpace = true) {
            if (sideSpace) {
                bool clicked;
                using (new EditorGUILayout.HorizontalScope()) {
                    EditorGUILayout.Space();
                    clicked = GUILayout.Button(content, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(height));
                    EditorGUILayout.Space();
                }
                EditorGUILayout.Space();
                return clicked;
            } else {
                return GUILayout.Button(content, GUILayout.MaxWidth(CenterButtonMaxWidth), GUILayout.Height(height));
            }
        }
        #endregion
 
        #region Multi-Editing Helpers
        public static bool TargetsUseSameData (SerializedObject so) {
            if (so.isEditingMultipleObjects) {
                int n = so.targetObjects.Length;
                var first = so.targetObjects[0] as ISkeletonComponent;
                for (int i = 1; i < n; i++) {
                    var sr = so.targetObjects[i] as ISkeletonComponent;
                    if (sr != null && sr.SkeletonDataAsset != first.SkeletonDataAsset)
                        return false;
                }
            }
            return true;
        }
 
        public static SerializedObject GetRenderersSerializedObject (SerializedObject serializedObject) {
            if (serializedObject.isEditingMultipleObjects) {
                var renderers = new List<Object>();
                foreach (var o in serializedObject.targetObjects) {
                    var component = o as Component;
                    if (component != null) {
                        var renderer = component.GetComponent<Renderer>();
                        if (renderer != null) 
                            renderers.Add(renderer);
                    }
                }
                return new SerializedObject(renderers.ToArray());
            } else {
                var component = serializedObject.targetObject as Component;
                if (component != null) {
                    var renderer = component.GetComponent<Renderer>();
                    if (renderer != null)
                        return new SerializedObject(renderer);
                }
            }
 
            return null;
        }
        #endregion
 
        #region Sorting Layer Field Helpers
        static readonly GUIContent SortingLayerLabel = new GUIContent("Sorting Layer", "MeshRenderer.sortingLayerID");
        static readonly GUIContent OrderInLayerLabel = new GUIContent("Order in Layer", "MeshRenderer.sortingOrder");
 
        static MethodInfo m_SortingLayerFieldMethod;
        static MethodInfo SortingLayerFieldMethod {
            get {
                if (m_SortingLayerFieldMethod == null)
                    m_SortingLayerFieldMethod = typeof(EditorGUILayout).GetMethod("SortingLayerField", BindingFlags.Static | BindingFlags.NonPublic, null, new [] { typeof(GUIContent), typeof(SerializedProperty), typeof(GUIStyle) }, null);
 
                return m_SortingLayerFieldMethod;
            }
        }
 
        public struct SerializedSortingProperties {
            public SerializedObject renderer;
            public SerializedProperty sortingLayerID;
            public SerializedProperty sortingOrder;
 
            public SerializedSortingProperties (Renderer r) : this(new SerializedObject(r)) {}
            public SerializedSortingProperties (Object[] renderers) : this(new SerializedObject(renderers)) {}
 
            /// <summary>
            /// Initializes a new instance of the
            /// <see cref="Spine.Unity.Editor.SpineInspectorUtility.SerializedSortingProperties"/> struct.
            /// </summary>
            /// <param name="rendererSerializedObject">SerializedObject of the renderer. Use 
            /// <see cref="Spine.Unity.Editor.SpineInspectorUtility.GetRenderersSerializedObject"/> to easily generate this.</param>
            public SerializedSortingProperties (SerializedObject rendererSerializedObject) {
                renderer = rendererSerializedObject;
                sortingLayerID = renderer.FindProperty("m_SortingLayerID");
                sortingOrder = renderer.FindProperty("m_SortingOrder");
            }
 
            public void ApplyModifiedProperties () {
                renderer.ApplyModifiedProperties();
 
                // SetDirty
                if (renderer.isEditingMultipleObjects)
                    foreach (var o in renderer.targetObjects)
                        EditorUtility.SetDirty(o);
                else
                    EditorUtility.SetDirty(renderer.targetObject);
            }
        }
 
        public static void SortingPropertyFields (SerializedSortingProperties prop, bool applyModifiedProperties) {
            if (applyModifiedProperties)
                EditorGUI.BeginChangeCheck();
 
            if (SpineInspectorUtility.SortingLayerFieldMethod != null && prop.sortingLayerID != null)
                SpineInspectorUtility.SortingLayerFieldMethod.Invoke(null, new object[] { SortingLayerLabel, prop.sortingLayerID, EditorStyles.popup } );
            else
                EditorGUILayout.PropertyField(prop.sortingLayerID);
 
            EditorGUILayout.PropertyField(prop.sortingOrder, OrderInLayerLabel);
 
            if (applyModifiedProperties && EditorGUI.EndChangeCheck())
                    prop.ApplyModifiedProperties();
        }
        #endregion
    }
}