少年修仙传客户端代码仓库
client_Wu Xijin
2019-06-13 033958214c0b16d7e7b93cc821b018c295251867
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, September 11, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
 
    public class PlayerDetailWin : Window
    {
        [SerializeField] Transform m_ContainerDetail;
        [SerializeField] Text m_PlayerTxt;
        [SerializeField] Text m_PlayerLevelTxt;
        [SerializeField] Image m_LevelSign;
        [SerializeField] ScrollerController m_Controller;
 
        [SerializeField, Header("至多显示的个数")] int m_AdaptiveCount = 6;
 
        private List<PlayerDetails.DetailType> funcTypes = new List<PlayerDetails.DetailType>();
 
        FriendsModel m_FriendModel {
            get {
                return ModelCenter.Instance.GetModel<FriendsModel>();
            }
        }
        FairyModel m_FairyModel {
            get {
                return ModelCenter.Instance.GetModel<FairyModel>();
            }
        }
        RoleParticularModel m_RoleParticularModel {
            get {
                return ModelCenter.Instance.GetModel<RoleParticularModel>();
            }
        }
        TeamModel m_TeamModel {
            get {
                return ModelCenter.Instance.GetModel<TeamModel>();
            }
        }
 
        private float ratio = 1.0f;
 
        public bool IsCrossServerPlayer {
            get {
                if (PlayerDetails.ServerGroupId == 0)
                {
                    return false;
                }
                return PlayerDetails.ServerGroupId != PlayerDatas.Instance.baseData.ServerGroupId;
            }
        }
 
        #region Built-in
        protected override void BindController()
        {
            var _canva = WindowCenter.Instance.uiRoot.tipsCanvas.GetComponentInChildren<Canvas>();
            if (_canva != null)
            {
                ratio = _canva.scaleFactor;
            }
        }
 
        protected override void AddListeners()
        {
            m_Controller.OnRefreshCell += OnRefreshDetailCell;
        }
 
        protected override void OnPreOpen()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            ShowPlayerDetail();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
 
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        public void ShowPlayerDetail()
        {
            m_ContainerDetail.localPosition = PlayerDetails.targetPos;
            m_PlayerTxt.text = UIHelper.ServerStringTrim(PlayerDetails.PlayerName);
            m_LevelSign.gameObject.SetActive(false);
            m_PlayerLevelTxt.text = Language.Get("PlayerDetail_Level", PlayerDetails.LV);
            CheckDetailType();
            OnPlayerDetailRefresh();
 
            var _rt = m_ContainerDetail as RectTransform;
            var _num = Mathf.Min(funcTypes.Count, m_AdaptiveCount);
            var _height = 90 + _num * m_Controller.m_CellNomalPrefab.height + (_num - 1) * m_Controller.m_Scorller.spacing;
            _rt.sizeDelta = _rt.sizeDelta.SetY(_height);
            CheckPlayerDetailPosition(_height);
        }
 
        private void CheckPlayerDetailPosition(float _height)
        {
            var _rt = m_ContainerDetail as RectTransform;
            _height = _height * ratio;
            float _width = _rt.sizeDelta.x * ratio;
            Vector3 pos = m_ContainerDetail.localPosition;
            if (Mathf.Abs(pos.y - _height) > Screen.height / 2)
            {
                pos.y = (_height - Screen.height / 2) / ratio;
            }
            if (Mathf.Abs(pos.x - _width) > Screen.width / 2)
            {
                pos.x = _width - Screen.width / 2;
            }
            m_ContainerDetail.localPosition = pos;
        }
 
        public void CheckDetailType()
        {
            funcTypes.Clear();
            funcTypes.Add(PlayerDetails.DetailType.ViewEquip);
            funcTypes.Add(PlayerDetails.DetailType.LookFight);
 
 
            if (!IsCrossServerPlayer && !CrossServerUtility.IsCrossServer())
            {
                funcTypes.Add(PlayerDetails.IsInTeam == 1 ?
                   PlayerDetails.DetailType.ApplyTeam : PlayerDetails.DetailType.InviteTeam);
                bool _isFriend = m_FriendModel.GetFirendInfo((uint)PlayerDetails.PlayerID, 2) != null;
                bool _isBlack = m_FriendModel.GetFirendInfo((uint)PlayerDetails.PlayerID, 4) != null;
                funcTypes.Add(_isFriend ? PlayerDetails.DetailType.DeleteFriend : PlayerDetails.DetailType.AddFriend);
                funcTypes.Add(_isBlack ? PlayerDetails.DetailType.RemoveBlack : PlayerDetails.DetailType.AddBlack);
                if (!_isBlack)
                {
                    funcTypes.Add(PlayerDetails.DetailType.PrivateChat);
                }
            }
 
            switch (PlayerDetails.openType)
            {
                case PlayerDetails.OpenType.Default:
                case PlayerDetails.OpenType.Friend:
                    if (IsCrossServerPlayer || CrossServerUtility.IsCrossServer())
                    {
                        return;
                    }
                    break;
                case PlayerDetails.OpenType.Fairy:
                    break;
            }
 
            switch (PlayerDetails.openType)
            {
                case PlayerDetails.OpenType.Default:
                    if (PlayerDatas.Instance.fairyData.HasFairy)
                    {
                        if (PlayerDatas.Instance.fairyData.IsCanFunc(PlayerFairyData.LimitFunc.CanCall) &&
                            PlayerDatas.Instance.fairyData.GetMember(PlayerDetails.PlayerID) == null)
                        {
                            funcTypes.Add(PlayerDetails.DetailType.InviteFairy);
                        }
                    }
                    break;
                case PlayerDetails.OpenType.Fairy:
                    PlayerFairyData.FairyMember _mine = PlayerDatas.Instance.fairyData.mine;
                    PlayerFairyData.FairyMember _fairyMember =
                        PlayerDatas.Instance.fairyData.GetMember(m_FairyModel.presentChangeMember);
                    if (_fairyMember != null)
                    {
                        if (PlayerDatas.Instance.fairyData.IsCanFunc(PlayerFairyData.LimitFunc.CanJobTitle)
                            && _mine.FamilyLV > _fairyMember.FamilyLV)
                        {
                            funcTypes.Add(PlayerDetails.DetailType.FairyLv);
                        }
                        if (PlayerDatas.Instance.fairyData.IsCanFunc(PlayerFairyData.LimitFunc.CanKick)
                            && _mine.FamilyLV > _fairyMember.FamilyLV)
                        {
                            funcTypes.Add(PlayerDetails.DetailType.KickFairy);
                        }
                    }
                    break;
                case PlayerDetails.OpenType.Friend:
                    funcTypes.Remove(PlayerDetails.DetailType.PrivateChat);
                    break;
            }
        }
 
        private void OnPlayerDetailRefresh()
        {
            m_Controller.Refresh();
            funcTypes.Sort(Compare);
            for (int i = 0; i < funcTypes.Count; i++)
            {
                m_Controller.AddCell(ScrollerDataType.Normal, i, OnFucnClick);
            }
            m_Controller.Restart();
        }
 
        private void OnFucnClick(CellView cell)
        {
            CloseImmediately();
            int i = cell.index;
            switch (funcTypes[i])
            {
                case PlayerDetails.DetailType.PrivateChat:
                    if (PlayerDetails.OnlineType != 1)
                    {
                        SysNotifyMgr.Instance.ShowTip("Friend_OffLine");
                        break;
                    }
                    if (PlayerDetails.PlayerID != 0)
                    {
                        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Friend))
                        {
                            FuncOpen.Instance.ProcessorFuncErrorTip((int)FuncOpenEnum.Friend);
                            break;
                        }
                        m_FriendModel.SetPlayerShortInfo((uint)PlayerDetails.PlayerID, PlayerDetails.PlayerName,
                            (byte)PlayerDetails.Job, (ushort)PlayerDetails.LV, (ushort)PlayerDetails.RealmLV, (byte)PlayerDetails.OnlineType,
                            PlayerDetails.openType == PlayerDetails.OpenType.Fairy);
                        PlayerDetails.OnClickFunc(funcTypes[i]);
                    }
                    break;
                case PlayerDetails.DetailType.ViewEquip:
                    if (!IsCrossServerPlayer)
                    {
                        m_RoleParticularModel.ViewRoleEquip(PlayerDetails.PlayerID);
                    }
                    else
                    {
                        m_RoleParticularModel.ViewCrossServerPlayerEquip(PlayerDetails.PlayerID);
                    }
                    break;
                case PlayerDetails.DetailType.AddFriend:
                    m_FriendModel.OnClickAddFriend((uint)PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.DeleteFriend:
                    m_FriendModel.OnClickDeleteFriend((uint)PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.AddBlack:
                    m_FriendModel.OnClickAddBlack((uint)PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.AddTeam:
                    break;
                case PlayerDetails.DetailType.FairyLv:
                    WindowCenter.Instance.Open<FairyDutyWin>();
                    break;
                case PlayerDetails.DetailType.KickFairy:
                    m_FairyModel.SendKickFairy((uint)PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.ApplyTeam:
                    if (m_TeamModel.myTeam.GetIndexOfMember(PlayerDetails.PlayerID) != -1)
                    {
                        SysNotifyMgr.Instance.ShowTip("AlreadyInTeam");
                        break;
                    }
                    if (m_TeamModel.myTeam.inTeam)
                    {
                        ConfirmCancel.ShowPopConfirm(
                            "",
                            Language.Get("PlayerJoinTeam_1"),
                            (bool _ok) =>
                            {
                                if (_ok)
                                {
                                    m_TeamModel.RequestExitTeam();
                                    m_TeamModel.RequestApplyForJoin(PlayerDetails.PlayerID);
                                }
                            }
                            );
                    }
                    else
                    {
                        m_TeamModel.RequestApplyForJoin(PlayerDetails.PlayerID);
                    }
                    break;
                case PlayerDetails.DetailType.InviteTeam:
                    m_TeamModel.RequestInviteJoinTeam(PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.RemoveBlack:
                    m_FriendModel.OnClickRemoveBlack((uint)PlayerDetails.PlayerID);
                    break;
                case PlayerDetails.DetailType.LookFight:
                    if (!IsCrossServerPlayer)
                    {
                        m_RoleParticularModel.ViewRoleFightPower(PlayerDetails.PlayerID);
                    }
                    else
                    {
                        m_RoleParticularModel.ViewCrossPlayerFightPower(PlayerDetails.PlayerID);
                    }
                    break;
                case PlayerDetails.DetailType.InviteFairy:
                    m_FairyModel.SendInviteFairy(PlayerDetails.PlayerID, PlayerDetails.PlayerName);
                    break;
            }
        }
 
        private void OnRefreshDetailCell(ScrollerDataType type, CellView cell)
        {
            int i = cell.index;
            if (i < funcTypes.Count)
            {
                Text text = cell.transform.Find("Text").GetComponent<Text>();
                text.text = Language.Get(StringUtility.Contact("PlayerDetail_", funcTypes[i]));
            }
        }
 
        int Compare(PlayerDetails.DetailType x, PlayerDetails.DetailType y)
        {
            return x.CompareTo(y);
        }
 
    }
 
}