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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using NSpeex;
| public static class VoiceSettings
| {
| public static BandMode bandMode = BandMode.Wide;
|
| public static int frequency
| {
| get
| {
| switch (bandMode)
| {
| case BandMode.Wide:
| return 16000;
| default:
| return 8000;
| }
| }
| }
|
| public static int length
| {
| get
| {
| return 8;
| }
| }
|
| public static int frameSize
| {
| get
| {
| switch (bandMode)
| {
| case BandMode.Wide:
| return 160;
| default:
| return 80;
| }
| }
| }
|
| public static int channels
| {
| get
| {
| return 1;
| }
| }
| }
|
|