//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, September 06, 2017
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI
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{
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public class MapFrameWin : Window
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{
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[SerializeField] Button m_CloseButton;
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[SerializeField] FunctionButtonGroup m_FunctionGroup;
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[SerializeField] FunctionButton m_LocalMap;
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[SerializeField] FunctionButton m_WorldMap;
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[SerializeField] Button m_LeftBtn;
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[SerializeField] Button m_RightBtn;
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MapModel m_Model;
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MapModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<MapModel>()); } }
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#region Built-in
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protected override void BindController()
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{
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m_CloseButton.AddListener(CloseClick);
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m_LocalMap.AddListener(SelectLocalMap);
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m_WorldMap.AddListener(SelectWorldMap);
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m_LeftBtn.AddListener(LeftBtnEvent);
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m_RightBtn.AddListener(RightBtnEvent);
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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WindowCenter.Instance.Close<WorldMapWin>();
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WindowCenter.Instance.Close<LocalMapWin>();
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model.wannaLookLocalMap = 0;
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}
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protected override void OnAfterClose()
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{
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if (!WindowJumpMgr.Instance.IsJumpState)
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{
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WindowCenter.Instance.Open<MainInterfaceWin>();
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}
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}
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protected override void OnActived()
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{
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base.OnActived();
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var dataMapId = MapUtility.GetDataMapId();
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var lineId = MapUtility.GetLineId();
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var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
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if (string.IsNullOrEmpty(mapResConfig.BigMap))
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{
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SelectWorldMap();
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}
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else
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{
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m_FunctionGroup.TriggerByOrder(functionOrder);
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}
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}
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#endregion
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private void SelectLocalMap()
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{
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var dataMapId = MapUtility.GetDataMapId();
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var lineId = MapUtility.GetLineId();
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var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
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if (mapResConfig == null || string.IsNullOrEmpty(mapResConfig.BigMap))
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{
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SysNotifyMgr.Instance.ShowTip("MapInfo1");
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}
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else
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{
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WindowCenter.Instance.Close<WorldMapWin>();
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WindowCenter.Instance.Open<LocalMapWin>();
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functionOrder = m_LocalMap.order;
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}
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}
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private void SelectWorldMap()
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{
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WindowCenter.Instance.Close<LocalMapWin>();
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WindowCenter.Instance.Open<WorldMapWin>();
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functionOrder = m_WorldMap.order;
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}
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private void LeftBtnEvent()
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{
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m_FunctionGroup.TriggerLast();
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}
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private void RightBtnEvent()
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{
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m_FunctionGroup.TriggerNext();
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}
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public override void CloseClick()
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{
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base.CloseClick();
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WorldMapSkip.Instance.StopCMD();
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}
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}
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}
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