少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-22 ec36f7122391b3e5d46838e67f64a2d54714626e
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using TableConfig;
 
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class WorldBossModel : Model
    {
 
        public const int WORLDBOSS_REDPOINT = 76001;
 
        int m_SelectedBoss = 0;
        public int selectedBoss {
            get {
                return this.m_SelectedBoss;
            }
            set {
                if (this.m_SelectedBoss != value)
                {
                    this.m_SelectedBoss = value;
                    if (bossSelectedEvent != null)
                    {
                        bossSelectedEvent(value);
                    }
                }
            }
        }
 
        public event Action<int> bossSelectedEvent;
        public event Action bossWearyValueChangeEvent;
 
        int m_WearyValue = 0;
        public int wearyValue {
            get { return m_WearyValue; }
            set {
                m_WearyValue = value;
                var count = GeneralDefine.bossWearyValues[0] + extraBossWearyValue - m_WearyValue;
                worldBossRedPoint.count = count;
                worldBossRedPoint.state = count > 0 ? RedPointState.Quantity : RedPointState.None;
                if (bossWearyValueChangeEvent != null)
                {
                    bossWearyValueChangeEvent();
                }
            }
        }
 
        int m_ExtraBossWearyValue = 0;
        public int extraBossWearyValue {
            get { return m_ExtraBossWearyValue; }
            set {
                m_ExtraBossWearyValue = value;
                if (bossWearyValueChangeEvent != null)
                {
                    bossWearyValueChangeEvent();
                }
            }
        }
 
        List<int> sortedBossIds = new List<int>();
        Dictionary<int, WorldBossData> worldBosses = new Dictionary<int, WorldBossData>();
 
        public Redpoint worldBossRedPoint = new Redpoint(FindPreciousModel.FINDPRECIOUS_REDPOINTID, WORLDBOSS_REDPOINT);
        FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
 
        public override void Init()
        {
            ParseConfig();
        }
 
        public override void UnInit()
        {
        }
 
        public bool TryGetBossData(int _bossId, out WorldBossData _data)
        {
            return worldBosses.TryGetValue(_bossId, out _data);
        }
 
        public List<int> GetWorldBosses()
        {
            var activedBossIds = new List<int>();
            var mapModel = ModelCenter.Instance.GetModel<MapModel>();
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                var bossId = sortedBossIds[i];
                var config = Config.Instance.Get<WorldBossConfig>(bossId);
                var mapId = config.MapID;
                if (mapModel.IsMapUnlocked(mapId))
                {
                    activedBossIds.Add(bossId);
                }
            }
 
            return activedBossIds;
        }
 
        public List<int> GetWorldBosses(int _mapId)
        {
            var bosses = new List<int>();
            var mapModel = ModelCenter.Instance.GetModel<MapModel>();
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                var bossId = sortedBossIds[i];
                var config = Config.Instance.Get<WorldBossConfig>(bossId);
                var mapId = config.MapID;
                if (mapId == _mapId)
                {
                    bosses.Add(bossId);
                }
            }
 
            return bosses;
        }
 
        public bool IsBossUnLocked(int _bossId)
        {
            return worldBosses.ContainsKey(_bossId) && worldBosses[_bossId].isUnLocked;
        }
 
        public int GetLatestUnLockBoss()
        {
            var playerLevel = PlayerDatas.Instance.baseData.LV;
            for (int i = sortedBossIds.Count - 1; i >= 0; i--)
            {
                var bossId = sortedBossIds[i];
                var npcConfig = Config.Instance.Get<NPCConfig>(bossId);
                if (IsBossUnLocked(bossId) && findPreciousModel.IsBossAlive(bossId) && playerLevel >= npcConfig.NPCLV)
                {
                    return bossId;
                }
            }
 
            return sortedBossIds[0];
        }
 
        private void ParseConfig()
        {
            var worldBossConfigs = Config.Instance.GetAllValues<WorldBossConfig>();
            foreach (var config in worldBossConfigs)
            {
                var bossData = worldBosses[config.NPCID] = new WorldBossData(config.NPCID);
            }
 
            sortedBossIds.AddRange(worldBosses.Keys);
            sortedBossIds.Sort(WorldBossData.LevelCompare);
        }
    }
 
    public class WorldBossData
    {
        MapModel mapModel { get { return ModelCenter.Instance.GetModel<MapModel>(); } }
 
        public int id { get; private set; }
        public bool isUnLocked {
            get {
                var config = Config.Instance.Get<WorldBossConfig>(id);
                var mapUnLocked = mapModel.IsMapUnlocked(config.MapID);
                return mapUnLocked;
            }
        }
 
        public WorldBossData(int _id)
        {
            this.id = _id;
        }
 
        public static int LevelCompare(int a, int b)
        {
            var configA = Config.Instance.Get<NPCConfig>(a);
            var configB = Config.Instance.Get<NPCConfig>(b);
 
            return configA.NPCLV < configB.NPCLV ? -1 : 1;
        }
 
    }
 
}