少年修仙传客户端代码仓库
client_linchunjie
2019-01-19 ec4e041e6ffabcd4c7c317164b516ba31b9d5322
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
using System.IO;
using UnityEngine;
 
public class Bhv_SceneObjectData : MonoBehaviour
{
    public string resName;
 
    public void Save(BinaryWriter bw)
    {
        bw.Write(resName);
    }
 
    public void Load(BinaryReader br)
    {
        resName = br.ReadString();
        name = "RefreshMonster_" + resName;
    }
 
    public void Export(BinaryWriter bw)
    {
        Save(bw);
    }
}