少年修仙传客户端代码仓库
client_linchunjie
2018-09-21 edfd535734a7adab6d0f24c863149ed63bcd37c8
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, June 22, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
 
namespace Snxxz.UI {
 
    public class OnlineRewardsOnTime:MonoBehaviour {
 
        [SerializeField] Text m_NeedTime;//需要时间
        [SerializeField] Transform m_Group;
        [SerializeField] Button m_Receive;//领取按钮
        [SerializeField] GameObject m_AlreadyReceive;//已领取
        [SerializeField] GameObject m_NotReach;//未达成
 
        OnlineRewardsModel m_OnlineRewardsModel;
        OnlineRewardsModel OnlineRewardsModel { get { return m_OnlineRewardsModel ?? (m_OnlineRewardsModel = ModelCenter.Instance.GetModel<OnlineRewardsModel>()); } }
        ItemTipsModel _itemTipsModel;
        ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } }
 
        List<int> MinutesList = new List<int>();
        public void GetMinutes(int minutes)
        {
            m_Receive.gameObject.SetActive(false);
            m_AlreadyReceive.SetActive(false);
            m_NotReach.SetActive(false);
            MinutesList.Clear();           
            m_NeedTime.text = string.Format(Language.Get("OnlineTime_Z"), minutes);
            if (!OnlineRewardsModel.OnlineRewards.ContainsKey(TimeUtility.CreateDays))
            {
                return;
            }
            int[] TimeMinute = OnlineRewardsModel.OnlineRewards[TimeUtility.CreateDays].TimeMinute;
 
            for (int i = 0; i < TimeMinute.Length; i++)
            {
                MinutesList.Add(TimeMinute[i]);
            }
            int typeIndex = MinutesList.IndexOf(minutes) + 1;
            ImpactRankModel.RankAwardItem RankAwardItem = OnlineRewardsModel.OnlineRewards[TimeUtility.CreateDays].RankAwardItem;
            List<AwardItem> itemList = RankAwardItem.GetAwardItem(typeIndex);
            for (int i = 0; i < m_Group.childCount; i++)
            {
                m_Group.GetChild(i).gameObject.SetActive(false);
            }
            int state = OnlineRewardsModel.AcceptDrizeAllDic[TimeUtility.CreateDays][TimeMinute[typeIndex-1]];
            for (int j = 0; j < itemList.Count; j++)
            {
                m_Group.GetChild(j).gameObject.SetActive(true);
                OnliineRewardItemCell onliineRewardItemCell = m_Group.GetChild(j).GetComponent<OnliineRewardItemCell>();
                onliineRewardItemCell.CumulativeTime.gameObject.SetActive(false);
                if (state == 1)
                {
                    onliineRewardItemCell.Image.SetActive(true);
                }
                else
                {
                    onliineRewardItemCell.Image.SetActive(false);
                }
                AwardItem item = itemList[j];
                ItemCell itemCell = onliineRewardItemCell.ItemCell;
                ItemCellModel cellModel = new ItemCellModel(item.item.id, true, (ulong)item.item.count, item.isBind);
                itemCell.Init(cellModel);
                itemCell.cellBtn.RemoveAllListeners();
                itemCell.cellBtn.AddListener(() => {
                    ItemAttrData attrData = new ItemAttrData(item.item.id, false, (ulong)item.item.count, -1, item.isBind);
                    itemTipsModel.SetItemTipsModel(attrData);
                });
            }
            if (state < 0)
            {
                m_NotReach.SetActive(true);
            }
            else if (state == 0)
            {
                m_Receive.gameObject.SetActive(true);
                m_Receive.RemoveAllListeners();
                m_Receive.AddListener(() => { OnlineRewardsModel.SendReceiveAward(typeIndex); });
            }
            else if (state > 0)
            {
                m_AlreadyReceive.SetActive(true);
            }
 
        }
    }
 
}