//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Thursday, December 07, 2017
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//--------------------------------------------------------
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using Snxxz.UI;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI
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{
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public class KingTempleWin : Window
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{
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[SerializeField] Text m_FairyNameTxt;
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[SerializeField] ItemCell m_PrivilegeItem;
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[SerializeField] List<ItemCell> m_SalaryItemList;
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[SerializeField] Image m_LeaderRealmImg;
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[SerializeField] Text m_LeaderNameTxt;
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[SerializeField] RawImage m_LeaderMob;
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[SerializeField] Text m_WinCntTxt;
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[SerializeField] Button m_WinRewardBtn;
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[SerializeField] Button m_FinalityBtn;
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[SerializeField] Button m_GuideBtn;
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[SerializeField] Button m_SalaryBtn;
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KingFairyModel m_Model;
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KingFairyModel model
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{
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get
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{
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return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<KingFairyModel>());
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}
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}
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RoleParticularModel m_RoleParticularModel;
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RoleParticularModel particularModel
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{
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get
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{
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return m_RoleParticularModel ?? (m_RoleParticularModel = ModelCenter.Instance.GetModel<RoleParticularModel>());
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}
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}
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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m_WinRewardBtn.onClick.AddListener(OnWinRewardBtn);
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m_FinalityBtn.onClick.AddListener(OnFinalityBtn);
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m_GuideBtn.onClick.AddListener(OnGuideBtn);
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m_SalaryBtn.onClick.AddListener(OnSalaryBtn);
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m_PrivilegeItem.cellBtn.onClick.AddListener(OnPrivilegeItem);
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for (int i = 0; i < m_SalaryItemList.Count; i++)
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{
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var _index = i;
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m_SalaryItemList[i].cellBtn.onClick.AddListener(()=>
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{
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OnSalaryItem(_index);
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});
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}
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}
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protected override void OnPreOpen()
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{
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model.RequestKingFairyData();
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model.UpdateKingFairyEvent += UpdateKingFairyEvent;
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UpdateKingFairyEvent();
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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model.UpdateKingFairyEvent -= UpdateKingFairyEvent;
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UI3DModelExhibition.Instance.StopShow();
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void OnSalaryBtn()
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{
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if (!model.IsSelfInKingFairy())
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{
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SysNotifyMgr.Instance.ShowTip("LeagueNoFL2");
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return;
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}
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if (model.dailySalaryGet)
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{
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SysNotifyMgr.Instance.ShowTip("LeagueNoFL1");
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return;
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}
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CA504_tagCMPlayerGetReward _pak = new CA504_tagCMPlayerGetReward();
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_pak.RewardType = (byte)GotServerRewardType.Def_RewardType_ChampionFamilyDailyReward;
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_pak.DataEx = (uint)0;
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_pak.DataExStrLen = 0;
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_pak.DataExStr = string.Empty;
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GameNetSystem.Instance.SendInfo(_pak);
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}
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private void OnGuideBtn()
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{
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WindowCenter.Instance.Open<BattleGroundGuideWin>();
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}
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private void OnFinalityBtn()
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{
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WindowCenter.Instance.Open<WinningStreakWin>();
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}
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private void OnWinRewardBtn()
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{
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WindowCenter.Instance.Open<KingFairyRewardWin>();
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}
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private void UpdateKingFairyEvent()
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{
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m_FairyNameTxt.text = model.hasKingFairy ? model.kingFairyData.fairyName : Language.Get("FamilyMatchNoOneHere");
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ItemCellModel cellModel = new ItemCellModel(model.privilegeItemId);
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m_PrivilegeItem.Init(cellModel);
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for (int i = 0; i < m_SalaryItemList.Count; i++)
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{
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if (i < model.salaryAwardItems.Length)
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{
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var _itemArray = model.salaryAwardItems[i];
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m_SalaryItemList[i].gameObject.SetActive(true);
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ItemCellModel cellModel2 = new ItemCellModel(_itemArray[0],false, (ulong)_itemArray[1], _itemArray[2]);
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m_SalaryItemList[i].Init(cellModel2);
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}
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else
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{
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m_SalaryItemList[i].gameObject.SetActive(false);
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}
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}
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m_WinCntTxt.text = StringUtility.Contact(Language.Get("FamilyMatchLianWinTimee"), model.hasKingFairy ?
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model.kingFairyData.multipleWinCnt.ToString() : "-");
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bool _hasLeaderData = model.hasKingFairy && model.kingFairyData.leaderData != null;
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m_LeaderRealmImg.gameObject.SetActive(_hasLeaderData);
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m_LeaderNameTxt.text = Language.Get("FamilyMatchNoOneHere");
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m_LeaderMob.gameObject.SetActive(_hasLeaderData);
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if (_hasLeaderData)
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{
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int clothes = 0;
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int _suitEffect = 0;
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var _leaderData = model.kingFairyData.leaderData;
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RoleParticularModel.ItemData itemData;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.Clothes))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.Clothes];
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clothes = itemData.ItemID;
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_suitEffect = _leaderData.GetEquipSuitLevel();
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}
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int weapon = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.Weapon))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.Weapon];
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weapon = itemData.ItemID;
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}
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int wing = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.Wing))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.Wing];
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wing = itemData.ItemID;
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}
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int weapon2 = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.Weapon2))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.Weapon2];
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weapon2 = itemData.ItemID;
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}
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int fashionClothes = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.FashionClothes))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.FashionClothes];
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fashionClothes = itemData.ItemID;
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}
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int fashionWeapon = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.FashionWeapon))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.FashionWeapon];
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fashionWeapon = itemData.ItemID;
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}
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int fashionWeapon2 = 0;
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if (_leaderData.roleEquipDataDic.ContainsKey(RoleEquipType.FashionWeapon2))
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{
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itemData = _leaderData.roleEquipDataDic[RoleEquipType.FashionWeapon2];
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fashionWeapon2 = itemData.ItemID;
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}
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var data = new UI3DPlayerExhibitionData
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{
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job = _leaderData.rolePropData.Job,
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fashionClothesId = fashionClothes,
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fashionWeaponId = fashionWeapon,
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fashionSecondaryId = fashionWeapon2,
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clothesId = clothes,
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suitLevel = _suitEffect,
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weaponId = weapon,
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wingsId = wing,
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secondaryId = weapon2,
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isDialogue = false,
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};
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UI3DModelExhibition.Instance.ShowOtherPlayer(m_LeaderMob, data);
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m_LeaderNameTxt.text = _leaderData.rolePropData.Name;
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m_LeaderRealmImg.gameObject.SetActive(_leaderData.rolePropData.RealmLV > 0);
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var _realmCfg = RealmConfig.Get(_leaderData.rolePropData.RealmLV);
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if (_realmCfg != null)
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{
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m_LeaderRealmImg.SetSprite(_realmCfg.Img);
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}
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}
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}
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private void OnPrivilegeItem()
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{
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ItemAttrData attrData = new ItemAttrData(model.privilegeItemId);
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ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(attrData);
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}
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private void OnSalaryItem(int index)
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{
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var _itemArray = model.salaryAwardItems[index];
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ItemAttrData attrData = new ItemAttrData(_itemArray[0], false, (ulong)_itemArray[1],-1, _itemArray[2]);
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ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(attrData);
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}
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}
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}
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