//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, February 19, 2019
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using DG.Tweening;
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namespace Snxxz.UI
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{
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public class MainPositionTween : MonoBehaviour
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{
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[Header("主界面顶部上下切换模块")]
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public float CopyOfThePanelSpeed = 1f;//副本面板移动速度
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[SerializeField] Transform m_CopyOfThePanel;
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[SerializeField] Transform m_CopyOfThePosition1;
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[SerializeField] Transform m_CopyOfThePosition2;
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[SerializeField] Transform m_ContainerBossList;
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[Header("主界面技能面板切换模块")]
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public float SwitchSkillTipAndButtonTipSpeed = 1.2f;//技能面板和按钮面板的移动速度
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[SerializeField] Transform m_CastSkillTip;//技能面板
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[SerializeField] Transform m_position1_S;
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[SerializeField] Transform m_position2_S;
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[SerializeField] AnimationFadeOut m_AnimationFadeOut;//右下角按钮组
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[Header("主界面任务模块")]
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public float TaskSpeed = 0.2f;//任务面板移动的速度
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[SerializeField] Transform m_TaskAndTeamPanel;
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[SerializeField] Transform m_TaskListTipAnchor1;
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[SerializeField] Transform m_TaskListTipAnchor2;
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[SerializeField] GameObject m_LeftImage;
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[SerializeField] GameObject m_RightImg;
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[Header("功能预告模块")]
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[SerializeField] Transform m_FunctionForecastPanel;
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[SerializeField] Transform m_unctionForecastPosition1;
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[SerializeField] Transform m_unctionForecastPosition2;
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[Header("切换按钮旋转")]
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public Vector3 Vec3 = new Vector3(0f, 0f, 225f);//切换旋转的角度
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[SerializeField] Transform m_ImageRotation;//切换滚动
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public bool IsSetCopyOfThePanelShow
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{
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get
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{
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return (m_CopyOfThePanel.position - m_CopyOfThePosition1.position).sqrMagnitude < (2.5 * 2.5);
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}
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}
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public void SetCopyOfThePanelPos(bool _bool)
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{
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if (_bool)
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{
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m_CopyOfThePanel.localPosition = m_CopyOfThePosition1.localPosition;
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}
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else
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{
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m_CopyOfThePanel.localPosition = m_CopyOfThePosition2.localPosition;
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}
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}
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public void SetCopyOfThePanelTweenPos(bool _bool)
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{
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if (_bool)
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{
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m_CopyOfThePanel.DOLocalMoveY(m_CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
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}
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else
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{
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m_CopyOfThePanel.DOLocalMoveY(m_CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
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}
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}
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public void SetBossListPos(bool _bool)
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{
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if (_bool)
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{
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m_ContainerBossList.localPosition = m_CopyOfThePosition1.localPosition;
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}
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else
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{
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m_ContainerBossList.localPosition = m_CopyOfThePosition2.localPosition;
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}
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}
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public void SetBossListTweenPos(bool _bool)
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{
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if (_bool)
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{
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m_ContainerBossList.DOLocalMoveY(m_CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
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}
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else
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{
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m_ContainerBossList.DOLocalMoveY(m_CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
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}
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}
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public void SetTipAndBossPos(bool _bool)
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{
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if (_bool)
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{
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SetCopyOfThePanelPos(true);
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SetBossListPos(false);
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}
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else
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{
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SetCopyOfThePanelPos(false);
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SetBossListPos(true);
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}
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}
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public void SetTipAndBossTweenPos(bool _bool)
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{
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if (_bool)
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{
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SetCopyOfThePanelTweenPos(true);
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SetBossListTweenPos(false);
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}
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else
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{
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SetCopyOfThePanelTweenPos(false);
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SetBossListTweenPos(true);
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}
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}
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//-----------------------------
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public bool IsRightTipPanelShow
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{
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get
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{
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return (m_CastSkillTip.position - m_position1_S.position).sqrMagnitude < 1;
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}
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}
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public void SetSkillTipOrRightTipPos(bool _bool)
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{
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if (_bool)
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{
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m_AnimationFadeOut.FadeAtOnce();
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m_CastSkillTip.localPosition = m_position1_S.localPosition;
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}
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else
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{
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m_AnimationFadeOut.ImmediatelyAppear();
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m_CastSkillTip.localPosition = m_position2_S.localPosition;
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}
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}
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public void SetSkillTipOrRightTipPosTween(bool _bool)
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{
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if (_bool)
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{
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m_AnimationFadeOut.FadeOut();
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m_CastSkillTip.DOLocalMoveX(m_position1_S.localPosition.x, SwitchSkillTipAndButtonTipSpeed);
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}
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else
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{
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m_AnimationFadeOut.FadeIn();
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m_CastSkillTip.DOLocalMoveX(m_position2_S.localPosition.x, SwitchSkillTipAndButtonTipSpeed);
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}
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}
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//----------------------------
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public bool IsTaskAndPanelShow
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{
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get
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{
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return (m_TaskAndTeamPanel.localPosition - m_TaskListTipAnchor1.localPosition).sqrMagnitude < 3*3;
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}
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}
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public void SetTaskPos(bool _bool)
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{
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if (_bool)
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{
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m_TaskAndTeamPanel.localPosition = m_TaskListTipAnchor1.localPosition;
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}
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else
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{
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m_TaskAndTeamPanel.localPosition = m_TaskListTipAnchor2.localPosition;
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}
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}
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public void SetTaskPosTween(bool _bool)
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{
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if (_bool)
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{
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m_TaskAndTeamPanel.DOLocalMoveX(m_TaskListTipAnchor1.localPosition.x, TaskSpeed);
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m_LeftImage.SetActive(true);
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m_RightImg.SetActive(false);
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}
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else
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{
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m_TaskAndTeamPanel.DOLocalMoveX(m_TaskListTipAnchor2.localPosition.x, TaskSpeed);
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m_LeftImage.SetActive(false);
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m_RightImg.SetActive(true);
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}
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}
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//-----------------------------
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public void SetFunctionForecastPos(bool _bool)
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{
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if (_bool)
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{
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m_FunctionForecastPanel.localPosition = m_unctionForecastPosition1.localPosition;
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}
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else
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{
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m_FunctionForecastPanel.localPosition = m_unctionForecastPosition2.localPosition;
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}
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}
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public void SetFunctionForecastPosTween(bool _bool)
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{
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if (_bool)
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{
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m_FunctionForecastPanel.DOLocalMoveX(m_unctionForecastPosition1.localPosition.x, TaskSpeed);
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}
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else
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{
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m_FunctionForecastPanel.DOLocalMoveX(m_unctionForecastPosition2.localPosition.x, TaskSpeed);
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}
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}
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//--------------------------------
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public void SetRotation(bool _bool)
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{
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if (_bool)
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{
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m_ImageRotation.DOLocalRotate(Vec3, SwitchSkillTipAndButtonTipSpeed);
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}
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else
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{
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m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
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}
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}
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}
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}
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