//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Wednesday, February 27, 2019
|
//--------------------------------------------------------
|
|
using System;
|
using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
namespace Snxxz.UI {
|
|
public class AuctionHouseWin : Window
|
{
|
|
#region Built-in
|
[SerializeField] FunctionButtonGroup m_FuncBtnGroup;
|
[SerializeField] Button m_CloseBtn;
|
[SerializeField] Button m_LeftBtn;
|
[SerializeField] Button m_RightBtn;
|
[SerializeField] FunctionButton m_FullServiceAuctionWin;//全服拍卖
|
[SerializeField] FunctionButton m_FamilyAuctionWin;//仙盟拍卖
|
[SerializeField] FunctionButton m_MyAuction;//我的拍卖
|
[SerializeField] FunctionButton m_MyFocus;//我的关注
|
[SerializeField] Button m_AttentionButton;//我的关注商品
|
[SerializeField] Button m_TransactionRecordButton;//成交记录
|
[SerializeField] Text m_MoneyText;
|
protected override void BindController()
|
{
|
AuctionInquiry.Instance.SendQueryAttentionAuctionItem();//查询拍卖行的关注物品
|
}
|
|
protected override void AddListeners()
|
{
|
m_CloseBtn.AddListener(OnClickClose);
|
m_LeftBtn.AddListener(OnClickLeftBtn);
|
m_RightBtn.AddListener(OnClickRight);
|
m_FullServiceAuctionWin.AddListener(OnClickFullServiceAuction);
|
m_FamilyAuctionWin.AddListener(OnClickFamilyAuction);
|
m_MyAuction.AddListener(OnClickMyAuction);
|
m_MyFocus.AddListener(OnClickMyFocus);
|
|
m_AttentionButton.AddListener(OnClickAttentionButton);
|
m_TransactionRecordButton.AddListener(OnClickTransactionRecordButton);
|
}
|
AuctionModel model { get { return ModelCenter.Instance.GetModel<AuctionModel>(); } }
|
|
protected override void OnPreOpen()
|
{
|
m_MoneyText.text = UIHelper.GetMoneyCnt(1).ToString();
|
model.SetDayRemind();
|
}
|
|
protected override void OnActived()
|
{
|
//OnClickFullServiceAuction();
|
m_FuncBtnGroup.TriggerByOrder(functionOrder);
|
}
|
|
protected override void OnAfterOpen()
|
{
|
PlayerDatas.Instance.playerDataRefreshEvent += Updatefighting;
|
}
|
|
protected override void OnPreClose()
|
{
|
CloseChild();
|
if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
|
{
|
WindowCenter.Instance.Open<MainInterfaceWin>();
|
}
|
}
|
|
protected override void OnAfterClose()
|
{
|
PlayerDatas.Instance.playerDataRefreshEvent -= Updatefighting;
|
}
|
|
|
#endregion
|
private void Updatefighting(PlayerDataType info)
|
{
|
if (info == PlayerDataType.Gold)
|
{
|
m_MoneyText.text = UIHelper.GetMoneyCnt(1).ToString();
|
}
|
}
|
private void OnClickClose()
|
{
|
CloseImmediately();
|
}
|
private void OnClickLeftBtn()
|
{
|
m_FuncBtnGroup.TriggerLast();
|
}
|
|
private void OnClickRight()
|
{
|
m_FuncBtnGroup.TriggerNext();
|
}
|
|
private void OnClickFullServiceAuction()
|
{
|
CloseChild();
|
WindowCenter.Instance.Open<FullServiceAuctionWin>(true);
|
functionOrder = m_FullServiceAuctionWin.order;
|
}
|
|
private void OnClickFamilyAuction()
|
{
|
CloseChild();
|
WindowCenter.Instance.Open<FamilyAuctionWin>(true);
|
functionOrder = m_FamilyAuctionWin.order;
|
}
|
|
private void OnClickMyAuction()
|
{
|
CloseChild();
|
WindowCenter.Instance.Open<MyAuctionWin>(true);
|
functionOrder = m_MyAuction.order;
|
}
|
private void OnClickMyFocus()
|
{
|
CloseChild();
|
WindowCenter.Instance.Open<MyFocusWin>(true);
|
functionOrder = m_MyFocus.order;
|
}
|
|
private void OnClickAttentionButton()
|
{
|
WindowCenter.Instance.Open<AttentionWin>();
|
}
|
|
private void OnClickTransactionRecordButton()
|
{
|
WindowCenter.Instance.Open<TransactionRecordWin>();
|
}
|
|
private void CloseChild()
|
{
|
var children = WindowConfig.Get().FindChildWindows("AuctionHouseWin");
|
foreach (var window in children)
|
{
|
WindowCenter.Instance.Close(window);
|
}
|
}
|
}
|
|
}
|