少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 f1f2599ba0e6b64358ffef7ae5c9f9af3ed8b8b4
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, March 06, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//拍品上架
namespace Snxxz.UI
{
 
    public class AuctionShelfWin : Window
    {
        [SerializeField] ItemCell m_ItemCell;
        [SerializeField] Text m_ItemName;
 
        [SerializeField] RectTransform m_UnOverdueContainer;
        [SerializeField] Text m_BasePriceText;
        [SerializeField] Text m_BuyoutPriceText;
 
        [SerializeField] RectTransform m_OverdueContainer;
 
        [SerializeField] Button m_CloseBtn;
        [SerializeField] Button m_UseBtn;
        [SerializeField] Button m_Auction;
        [SerializeField] Button m_Overdue;
 
        AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_CloseBtn.SetListener(() => { CloseImmediately(); });
            m_UseBtn.SetListener(OnClickUseBtn);
            m_Auction.SetListener(OnClickAuction);
            m_Overdue.SetListener(OnClickOverdueItem);
        }
 
        protected override void OnPreOpen()
        {
            DisplayItem();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        private void OnClickUseBtn()
        {
            CloseImmediately();
 
            if (ItemLogicUtility.Instance.IsOverdue(auctionHelpModel.ItemModel.guid))
            {
                ItemOperateUtility.Instance.ProcessOverdueItem(auctionHelpModel.ItemModel.guid);
            }
            else
            {
                ItemOperateUtility.Instance.UseItem(auctionHelpModel.ItemModel.guid);
            }
        }
 
        private void OnClickAuction()
        {
            CloseImmediately();
            AuctionInquiry.Instance.SendSellAuctionItem(auctionHelpModel.ItemModel.itemInfo.index);
        }
 
        private void OnClickOverdueItem()
        {
            SysNotifyMgr.Instance.ShowTip("LotAuctionLimit");
        }
 
        private void DisplayItem()
        {
            if (auctionHelpModel.ItemModel == null)
            {
                return;
            }
 
            var item = auctionHelpModel.ItemModel;
 
            var config = AuctionItemConfig.Get(item.itemId);
            var cellModel = new ItemCellModel(item.itemId, true, (ulong)item.count);
            m_ItemCell.Init(cellModel);
            m_ItemName.text = auctionHelpModel.ItemModel.config.ItemName;
            m_ItemCell.button.SetListener(() =>
            {
                var itemData = new ItemAttrData(item.itemId, false, (ulong)item.count, item.itemInfo.index,
                    false, item.packType, item.guid, item.useDataDict);
                ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemData);
            });
 
            var isOverdue = ItemLogicUtility.Instance.IsOverdue(auctionHelpModel.ItemModel.guid);
 
            m_UnOverdueContainer.gameObject.SetActive(!isOverdue);
            m_OverdueContainer.gameObject.SetActive(isOverdue);
            m_Auction.gameObject.SetActive(!isOverdue);
            m_Overdue.gameObject.SetActive(isOverdue);
 
            if (!isOverdue)
            {
                m_BasePriceText.text = config.BasePrice.ToString();
                m_BuyoutPriceText.text = config.BuyoutPrice.ToString();
            }
 
        }
 
        #endregion
 
    }
 
}