少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 f1f2599ba0e6b64358ffef7ae5c9f9af3ed8b8b4
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
 
namespace Snxxz.UI
{
    public class EquipTrainPropertyBar
    {
        public readonly int propertyId;
        public readonly int upperLimit;
        public readonly EquipTrainModel.TrainState trainState;
        public readonly LogicInt propertyValue = new LogicInt();
        public readonly LogicInt deltaValue = new LogicInt();
        public readonly LogicBool inevitable = new LogicBool();
        public readonly LogicEnum<EquipTrainModel.TrainOperateType> operateType
            = new LogicEnum<EquipTrainModel.TrainOperateType>(EquipTrainModel.TrainOperateType.None);
 
        public EquipTrainPropertyBar(int propertyId, int upperLimit, EquipTrainModel.TrainState trainState)
        {
            this.propertyId = propertyId;
            this.upperLimit = upperLimit;
            this.trainState = trainState;
        }
 
    }
}