少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 f1f2599ba0e6b64358ffef7ae5c9f9af3ed8b8b4
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, December 17, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class GatherSoulDungeonHintWin : Window
    {
        [SerializeField] Text m_HelpRemind;
        [SerializeField] Image m_HeadIcon;
 
        [SerializeField] RectTransform m_ContainerReady;
        [SerializeField] RectTransform m_ContainerTarget;
        [SerializeField] RectTransform m_ContainerHint;
 
        [SerializeField] Text m_Title;
        [SerializeField] Text m_AttackDefendCount;
        [SerializeField] Text m_IceDefendCount;
        [SerializeField] DungeonTargetBehaviour m_TargetBehaviour;
 
        GatherSoulDungeonModel model
        {
            get { return ModelCenter.Instance.GetModel<GatherSoulDungeonModel>(); }
        }
 
        DungeonModel dungeonModel
        {
            get { return ModelCenter.Instance.GetModel<DungeonModel>(); }
        }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            model.missionHelpUpdate += MissionHelpUpdate;
            Display();
            m_TargetBehaviour.Init(GatherSoulDungeonModel.DUNGEON_MAPID);
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            model.missionHelpUpdate -= MissionHelpUpdate;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        void Display()
        {
            DisplayHelpRemind();
            DisplayMissionTarget();
        }
 
        void DisplayHelpRemind()
        {
            var mission = model.mission;
            if (mission.step <= 1)
            {
                m_HelpRemind.text = UIHelper.ReplaceNewLine(Language.Get("GatherSoulHelpRemind_0"));
                m_HeadIcon.SetSprite("XT_JH_11");
            }
            else
            {
                m_HelpRemind.text = UIHelper.ReplaceNewLine(Language.Get("GatherSoulHelpRemind_1"));
                m_HeadIcon.SetSprite("XT_JH_10");
            }
            m_HeadIcon.SetNativeSize();
        }
 
        void DisplayMissionTarget()
        {
            var mission = model.mission;
            var lineId = mission.lineID;
            var dungeonId = dungeonModel.GetDungeonId(GatherSoulDungeonModel.DUNGEON_MAPID, lineId);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            if (dungeonConfig != null)
            {
                m_Title.text = dungeonConfig.FBName;
            }
            m_ContainerReady.gameObject.SetActive(mission.step <= 1);
            m_ContainerTarget.gameObject.SetActive(mission.step > 1);
            m_ContainerHint.gameObject.SetActive(mission.step > 1);
            if (mission.step <= 1)
            {
                m_AttackDefendCount.text = StringUtility.Contact(
                    model.GetDefendNpcCount(model.attckDefendNpcId), "/", model.attackDefendCountLimit);
                m_IceDefendCount.text = StringUtility.Contact(
                    model.GetDefendNpcCount(model.iceDefendNpcId), "/", model.iceDefendCountLimit);
            }
        }
 
        private void MissionHelpUpdate()
        {
            Display();
        }
    }
 
}